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slipperyness

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 patchx
04-27-2002, 1:08 PM
#1
does anyone know how to make a slope slippery in radiant?

is it a flag that has to be set or does it just depend on the steepness of the slope?

-patch
 Vorax
04-27-2002, 1:12 PM
#2
Like Q3 games, it would depend and the angle of the slope, but once you start sliding you slide.

To make anything slippery, use the 'system/slick' texture. Just create a thin brush above the one you want to be slippery and assign that texture to it. But it has no options for how slippery.

- Vorax
 patchx
04-27-2002, 1:26 PM
#3
cool!

thanx

-patch
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