the carbon freeze level was awsome , it feels like your in the movie experiencing what luke felt in that situation while vader lurked around in the area. my only rant is to find out how to
program the bots for add on lvls to make them stop jumping wildly.
heres a list of lvls that would be cool in ffa and duel.
FFA levels inspired by the movies
1.Episode I - Naboo Palace
Forest on Naboo
(Episode 4) the mountain ridges where the
tuskens jumped luke.
2.Episode 2 - Kamino
Genosis
Jedi Temple
3.Episode 4 The Catina
4.Episode 5 Dagabah
Carbon Freezer (already done, just example)
Hoth
5.Episode 6 Endor
DUEL LEVELS
1.The Chamber in the phantom menace where maul kills qui gon and duels obiwan ,,around the edge of the pit.
2.Empire strikes back, the icy cave on Hoth where luke fought the monster.
3.Dagobah cave
4.The emperor's room in the deathstar, just cut off that room from the rest of the deathstar.
5.the platform where vader comes to get luke on endor in rotj
6.and maybe even the legendary lava pit that vader is suppose to fall in
but u guys get the idea and program those bots when u make lvls please for 56k players sake .
yeah! those sound like great maps!
When are you gonna start working on them?
I have news !
On the site of Ravensoft : www2.ravensoft.com/jedioutcast/ you can find a tutorial to make botroutes. It uses the game itself with console commands. It is not simple, a bit long and hard , but it works ! my bots don't jump around again. It is fine to combat them.