I heard that it is possible to add music to your Jedi Outcast levels, so I was wondering if someone could tell me how I can import and mp3 into the map so that it can be heard while playing.
Does anyone know how?
Select any normal brush, and bring up the entity info (N key) Then, give it the key 'music', and the value that is the path to your mp3 file. If that doesn't work, try the key 'sound', but I think it's music. And the path sould be 'base/sound/etc', not 'C:\program files\etc'
That's all from memory, and mine is not very good...
Where am I!?!
Swweeeeeeeeeet!!
Thanx Cmdr. Antilles
No prob... Just hope it works. ;)
Ooooh neat, I'll have to try this too. I don't think Half-Life supported mp3 format so if I this works it'd be neat. Like that "The Ladder" map heh.
Oh yeah, Quake 3 supports MP3's. :)
I'm just testing it out in a moment and I'll get post whether or not it worked
*crosses fingers*
Didnt work, i get an "can't findC:\Programs.mp3 is an explicit sound" or something like that:( :confused:
Omikron I just found out on one of my own threads that worldspawn does this.
Click on n one or two times. Then add the value for music there. You can look at the bespin.map or kejim.map example.
What is the path to your mp3 file, and what type is it? Variable bit rate, or what?
I'll try the worldspawn thing and see if it works in a minute, just need to finish getting the Duel of the Fates music:D ;)
"Dynamic" Music/Sounds:
make a Entity
target_play_music
with Key "music" with (e.g.) Value "music/endcredits"
connect it with a trigger_multiple and everytime the player steps on it endcredits.mp3 will be played ;)
Originally posted by FunClown
Omikron I just found out on one of my own threads that worldspawn does this.
Click on n one or two times. Then add the value for music there. You can look at the bespin.map or kejim.map example.
Please tell me where i can find the bespin.map file. I have been looking for it everywhere and i cant find it.
:lsduel:
yes plz tell us, we have a great idea to turn that level better, the ffa bespin.map level remeber it ok ;)