Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

how to tell AI to attack player?

Page: 1 of 1
 wook
11-30-2001, 12:12 PM
#1
I'm trying to make a very simple campaign. Basically, the user is defending and the AI is trying to destroy a building inside the user's fortress.

I need help on how to get the this to work. How can you tell the computer to go attack a specific target or to attack the user fort?
 Stan|SCN Punk
11-30-2001, 3:16 PM
#2
I am not sure that you can achieve that goal with AI scripts. Use triggers, and particularly the "Task Object" trigger to order the computer to attack a specific target.
Page: 1 of 1