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Multiplayer - CL_ParsePacketEntities-Error

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 Lego
04-07-2002, 10:59 AM
#1
Hi folks,

I'm trying to play JK2-mukltiplayer and after playing a while JK2 exits to the mainscreen with this message appearing in a yellow JK2-style window: Error: CL_ParsePacketEntities: end of message. I tried different options for setting up a game, but the problem occurs too in a joined game. :(

But strangely this error occurs just in the multiplayer-mode singleplayer works just fine.

Are there any known conflicts ... hm, i might try my firewall (Norton Firewall) ... please help. :)

Thx!

Lego
 Lego
04-07-2002, 11:19 AM
#2
Ok, it's not the firewall nor any of the other background programs (e.g. Liveware!, Immersion Desktop, etc.).
 tores
04-07-2002, 12:50 PM
#3
I have the same problems... If anyone knows how to fix this pleas reply...


I have read some q3 forums and if u have the same problem there the most tell to upgrade your network card.. but I have the newest drivers so... :P

But if there is any other way to fix this please reply here cus i really want to play jedi2 in multiplayer....
 insaniak
04-07-2002, 2:42 PM
#4
I can't even host my own game against a bot because it still gives me that error. What's the deal with that? It has nothing to do with internet.
 SanguineLust
04-07-2002, 5:34 PM
#5
I don't get it. I could play on the internet just fine now all of the sudden I am getting the cl_ParsePacketEntities message. I can play for like 5 seconds then Im back at the main menu with that message.:bdroid2:
 Taraheath
04-07-2002, 6:27 PM
#6
I get the same error, never have played a multiplayer game yet because i get that message. :(
 slowranger
04-07-2002, 7:55 PM
#7
I get the same error myself!! I was just logging into here to post about it. I also get CL_ParseServerMessage: Illegible Server Message on the occaisions I do not get the other error
 Shadow17548
04-07-2002, 7:56 PM
#8
:confused: i get this 2.... i get a max of 2minutes then i get the CL_ParsePacketEntities error.

It seems like the tech help in here is next to nothing, so i dont really expect to have this error solved. :P

PS Lucasarts PLZ put the SP lightsaber physics in MP :D
 Taicat
04-07-2002, 8:50 PM
#9
I got this too, right after I tried applying the 'no-cd' patch a friend gave me.

Once I removed it, I was fine......

HTH!
 Swifty
04-07-2002, 10:12 PM
#10
I was getting all these errors too, until I tried Taicat's un-cracking the CD. I can play now.

Guess the MP knows you've altered the executable code.:(
 SanguineLust
04-07-2002, 10:13 PM
#11
Originally posted by Taicat
I got this too, right after I tried applying the 'no-cd' patch a friend gave me.

Once I removed it, I was fine......

HTH!

Yup me too. I have re-installed without the cd crack and everything is fine again. I was not having any troubles until I used the crack. Now that its out, I can play just fine.
 WhiteChedda
04-07-2002, 10:34 PM
#12
Originally posted by Lego
Hi folks,

I'm trying to play JK2-mukltiplayer and after playing a while JK2 exits to the mainscreen with this message appearing in a yellow JK2-style window: Error: CL_ParsePacketEntities: end of message. I tried different options for setting up a game, but the problem occurs too in a joined game. :(

But strangely this error occurs just in the multiplayer-mode singleplayer works just fine.

Are there any known conflicts ... hm, i might try my firewall (Norton Firewall) ... please help. :)

Thx!

Lego

This indicates a packet did not come through as expected, if you are trying to play the game on your own server, it may be something with your system outside of the network device, but for now lets assume its correct.

1. Upgrade the drivers
2. If you are doing this hooked up to an ACTUAL network, check the cables, etc.. can you transmit files and such?
3. Try disebeling the firewall all togather to test it, it may be blocking the port the game uses. Try setting it to allow all netowrk traffic for a minute, if that doesn't fix it, then use CTRL+ALT+DEL and make sure to end task the firewall, if it still does not work, you've ruled out the firewall.
4. Spyware, notorious for screwing with TCP/IP multiplayer games. There are several spyware apps out there, but I suggest adaware from lavasoft, avaiable here www.lavasoftusa.com)
 pilot6
04-12-2002, 11:21 AM
#13
Well guess what its the bloody network card causing the problem with this error as soon as i disable it under network connections all works great now what can we do about a solution to this?:rolleyes:
 mikesc
04-13-2002, 11:35 AM
#14
>1. Upgrade the drivers

We have the most recent drivers.

>2. If you are doing this hooked up to an ACTUAL network, check the cables, etc.. can you transmit files and such?

Our LAN worked with Jedi-Knight

>3. Try disebeling the firewall all togather to test it, it may be blocking the port the game uses. Try setting it to allow all netowrk traffic for a minute, if that doesn't fix it, then use CTRL+ALT+DEL and make sure to end task the firewall, if it still does not work, you've ruled out the firewall.

Firewall is disabled.

>4. Spyware, notorious for screwing with TCP/IP multiplayer games. There are several spyware apps out there, but I suggest adaware from lavasoft, avaiable here www.lavasoftusa.com)

We donґt have any Spyware ( except Windoze ) installed.


Playing on the Internet still doesnґt work.We get disconnected ( even the Server ) after 2-5 Minutes.
:(
 spiral23
04-13-2002, 1:23 PM
#15
SOLUTION !!!

Alright, I have the solution to those who want to play mp without the game cd. As stated in some of the posts, if you use a no-cd patch, the mp wont work, so instead of patching the jk2mp.exe, use a loader instead.

First of all, make sure you have a non-patched mp.exe like off the game cd.

Then goto gamecopyworld.com and download the "Jedi Knight 2 v1.0 SP/MP [ENGLISH] No-CD #2" file. This zip has a mp loader that you put in your gamedata dir and execute that starts the jk2mp.exe without actually modifying the file, and there you have it, mp games without cd and without damn errors! Enjoy!
 Mattey
04-13-2002, 4:12 PM
#16
i still get those errors after using that no-cd thing u told us to use m8 :(

what do i do now :(
 Dephier
04-13-2002, 5:56 PM
#17
yea i tried it to still get the bloody errors :fett:
 Uncle Meat
04-14-2002, 11:39 AM
#18
For what it's worth, I actually had to uninstall and reinstall the game entirely after applying the no-cd patch to get the error to go away.

tried it on my other machine with the same patch. same error. so that seems to be the culprit. No biggie, I'll just leave the damn cd in the drive and listen to my walkman or something.
 HeavyWacko
04-16-2002, 12:53 PM
#19
Guys.. there are indeed some nocd cracks that don`t work, yet there are also some that dт work.
Believe me.
Go to gamecopyworld (http://www.gamecopyworld.com) and look for the following crack:
Jedi Knight 2 v1.0 SP/MP [ENGLISH] No-CD #2 01-04-2002
BugHUNTER/EVO
It`ll work.
It did for me anyways..

HeavyWacko out.
 SiRSuDs
04-19-2002, 4:07 AM
#20
I tried the no-cd #2, it won't find servers, nor will let me connect from gamespy. argh, i need to play this. please any updates on what i can do.
 larry 141094
12-01-2006, 7:57 PM
#21
Yup me too. I have re-installed without the cd crack and everything is fine again. I was not having any troubles until I used the crack. Now that its out, I can play just fine.
Hi i have a problem i have the real copy of the game and when i reinstalled it because i got this message CL_parsepacketentities end of message! it continued can u help?
 Piou
12-26-2006, 1:21 PM
#22
Hello guys. I have the same problem... Someone sat on my cd, and I cannot play anymore... So I downloaded a nocd crack to play the game, but the game shuts down after 30 sec, with the message CL_blablabla.
And I cannot reinstall the game, because the first cd is needed to complete the installation :(
Help me Obi-Wan Kenobi... ><
 Vaderrocks
12-27-2006, 11:07 PM
#23
I Believe talk of illegal cracks is not allowed here. Dont do it.
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