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Does this idea sound good?

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 ALTUS_Fett
12-22-2001, 12:27 PM
#1
What if i made a scenario where Boba Fett walked around the map, talked to "customers", went out and filled the tabs, then for pay he would receive upgrades. The more jobs completes the harder they get. Does this sound good so far?
 Stan|SCN Punk
12-22-2001, 2:19 PM
#2
Sounds like a solid backbone idea, now you just have to spice it up. The individual missions and how unique they are will either make this a failure or success.
 ALTUS_Fett
12-22-2001, 2:52 PM
#3
Is there any way u can make a missions build on the previous ones.

Ex: Mission 1 u get 3 upgrades out of a possible 5.

Mission 2 u start out with those 3 upgrades.
 Stan|SCN Punk
12-22-2001, 5:02 PM
#4
Not in two consecutive scenarios, in the same scenario yes.
 Dagobahn Eagle
12-22-2001, 7:24 PM
#5
Yup, sounds like a good idea to me.
 darthfergie
12-22-2001, 11:47 PM
#6
Sounds cool!!!
But it also sounds a bit difficult to pull of...because you might need more than Fett to pull off missions...you may need to "Borrow" a few Stormies occasionally, etc.
 Stan|SCN Punk
12-23-2001, 12:06 AM
#7
All of that can be considered side-quests :).
 ALTUS_Fett
12-23-2001, 9:29 AM
#8
If any of you have read "The Bounty Hunter Wars", then you might know what I'm talking about here.

What if:

I got Dengar and Neelah to help him out everyonce in a while.

And:

Maybe I could have Bossk or some other bounty hunters have little skirmishes with Fett and his group. And maybe I could make a gang of thugs hound Fett, that were hired by Kuat of Kuat.
 Jedi_Knight
12-23-2001, 4:21 PM
#9
that would be cool people could pay him to assasinate a person and with the money he can buy rebel slaves or something
 ALTUS_Fett
12-23-2001, 9:01 PM
#10
Or maybe:

Maybe Fett could buy a mercenarie army with the money and then, as the story flows along he might gain some powerful enemies(like the Hutts or Black Sun) then in the last mission he would have to go up against them.

(I know that Fett is usually a loner, but this might make it more interesting) :)
 Natopo
12-24-2001, 3:11 AM
#11
I'll help if you want!
 ALTUS_Fett
12-24-2001, 10:57 AM
#12
Any help would be appreciated :):)
 Stan|SCN Punk
12-25-2001, 1:23 AM
#13
Make sure you don't over complicate things. Many people make things much harder than they need to be.
 ALTUS_Fett
12-25-2001, 9:38 AM
#14
I was only planning on me working on it, but I might have one more person.
 Vampire Slayer
12-25-2001, 11:47 AM
#15
I can already tell Stan wont like it that much. It sounds like Episode II of my The Shogun campaign for AoK where you go around talk to people and find things to make upgrades by doing so.
 Heavyarms
12-25-2001, 12:16 PM
#16
I played that vamp. It was too easy :( Oh, and your idea: SOME hunters hate Fett, I think, like I know bossk hates him.
 ALTUS_Fett
12-25-2001, 12:32 PM
#17
Yeah, I was going to work Bossk into it somehow, and maybe some other Guild members.

TvS, do you know what kind of games he likes, I want to make a good one so that I can join SW Punk someday :)
 Stan|SCN Punk
12-25-2001, 12:57 PM
#18
Well, try not to have it entirely in cutscenes, give the player choices. That is very important.
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