Ok, the last post about an honor code had like 40 replys most of which were getting off the subject. After 30 or so I just gave it up. I think what Leon meant was somthing more like the no Tueton town center rushing. It is just somthing that is cheap and no fun for anyone. Attacking droids with your scout is kinda stupid too and probably somthing most people can agree not to do.
After that I would just say follow the rules of whoever made the game. Obviously if the host says "no rush" and you agree to that then rushing is out of the question. I'm not saying that rush is a good or bad thing but if you agree to rules set by the host of the game then you should follow them. Also, if you never say "yes" to any paticular rule but stay in the game anyways, you are essentially accepting them.
Now, signatures :) Somone had a signature from Dark Helmet from the movie Space Balls. Excellent quote. And Porkins, I am pretty sure that is "Blast it" not "blasted" but I could be wrong. I havn't seen the movie for a while.
i agree with the town center rush, however tower is a different story. I do hate when people attack with scouts as it is annoying, and not even effective!! i also think attacking nerfs with scout is cheap, although I must admit i use the tactic a lot. i still believe that a good player would never allow you to build a town center near his base. his scouting would be just too effective
<Mr. Burns mode>
Excellent signature !
</Mr. Burns mode>
:D Thanks ! I loved Spaceballs, nearly wet my pants when i first saw it..
I agree to behave as agreed upon before the game ("no rush", "no monument"), but I don't see why I shouldn't use tactics like attacking droids .
Otherwise Bothan Spy Net for example wouldn't be affordable (is that a word ??):cool:
Well yeah I can see tower rushes and most attacks have counters, but the tueton rush was truly cheap. And while I don't know of any right now, I'm sure there are cheap tactics for BG as well.
The scout killing nerfs is somthing I could easily do, but I don't unless my opponant does. In most cases things of that nature are understood without saying them and I think that is more what was meant by the honor code. That isn't a GREAT example but it is the best one I can think of.
And of course not everyone has to or is going to follow said code, but most people will. Especially in a group of players that you know. Some guilds have codes of conduct in games too, mainly ones that apply to internal games, but also some that apply to general behaviour (in my group anyways).
P.S. Is there a spell checker on this thing? :)
If you have nerfs you should have moved them into the nursery post haste...
No, don't attack civilian units like workers and medics. Convert them instaed, so it's better for u that way.
Also, no rushes. RA2 was the game were the rules specifically said u could rush, *cough*Mount Rush-more map* cough*.
Originally posted by crazy_dog
No, don't attack civilian units like workers and medics. Convert them instaed, so it's better for u that way.
Also, no rushes. RA2 was the game were the rules specifically said u could rush, *cough*Mount Rush-more map* cough*.
OK, so basically when I play you I should just let you sit in a corner and build an army of 200 jedi or 200 atat's. Seems like thats the way you guys want to play. Unfortunately that isnt strategy. if you want that go play an action game
Originally posted by porkins14
OK, so basically when I play you I should just let you sit in a corner and build an army of 200 jedi or 200 atat's. Seems like thats the way you guys want to play. Unfortunately that isnt strategy. if you want that go play an action game
Your right, thats not strategy. First of all, you'd have a hard time killing everything quickly with all of the same unit, and you woudn't have any villagers let. But that doesn't mean that rushing is the only tactic. Most games are not won by rushing, and if you think that sitting back in the corner and building up an army isn't strategy then your wrong. It is simply different than ones you may like.
However, you can sit back and enjoy a long game with plenty of strategy. You can send part of your troops areound to flank them, then send your main group in the front door. Then when they come out to attack you, you can pull in your other troops from the flank. Thats just an example of a real strategy, and it is only done by massing units, not rushing. Another example is to send in smal task forces of untis to take out important econimc structures/workers to soften them up for your attack. Also, you need a balanced group to be effectivce in battle.
I totally agree, and i never said rushing was the only tactic in fact none of the "rush supporters" have. However, killing workers is definitely a strategy and rushing is definitely a strategy. Playing defensively is a strategy as well. However, placing limits on your opponent and yourself and then playing a game with those limits in mind severely limits strategy
workers are civilians and if killing civilians are okay as in some or your opinions that sounds just as bad as the Cowards IRL that do... i agree converting is better but killing is cheap and cowardly
Originally posted by porkins14
However, killing workers is definitely a strategy and rushing is definitely a strategy. Playing defensively is a strategy as well.
I agree, and while i acknowledge that rushing is a perfectly legit tactic, i never use it and encourage others i play with not too as well, as it shortens games, and therfore fun.
As for killing workers, thats a very effective, and perfectly normal strategy. When i play RA2, the very first thing i go after is the Harvesters, heck, i even use superweapons on them somtimes. Destroy an opponents economy, and their war machine will not function.
In video games we have the luxury of all of this not being real. While the real world is bound by not killing civilians, in the computer world it doens't mean anything, and is perfectly effective. What you do in a video game does not reflect what you feel and believe in real life. Besides, in the real world, it is not the civilians that totally build and fund the enemy, as it is in AOK.
Personally I think anything is allowed unless it is an illegal manuever on the game...(no cheats)
Also if we ever have tournies the Senate will make the rules for them if they are needed...
Let's stay on topic here.
The reason why rushes are bad in games like this (In RA2 they are fine) is that it's so irratating. I mean it's more fun if u give your opponent some kind of a chance at the beggining of the game. Then you can have proper battles and not a skirmish now and then...
Well, rushing IS a strategy, it's just so irritating to people because it's so hard to counter. That means not-so-good players always lose. Which is NOT fun for them. Which is why we're having this discussion..
And yes, the Senate will set rules in tourneys hosted by them.
workers are civilians and if killing civilians are okay as in some or your opinions that sounds just as bad as the Cowards IRL that do...
This statement is WAY out of line.
This is a game your playing...not Real Life and there is no comparison between the two.
Killing a few pixels on your computer screen is no where near what happened on 9-11.
Comparing Terrorist tactics to gameplay is ridiculous.
Originally posted by crazy_dog
Let's stay on topic here.
The reason why rushes are bad in games like this (In RA2 they are fine) is that it's so irratating.
I'll be sure not to "irritate" you when playing. Bro it's competition, have you ever competed in anything in your life? Seriously, get some balls.
Originally posted by LordQuiGonJinn
workers are civilians and if killing civilians are okay as in some or your opinions that sounds just as bad as the Cowards IRL that do... i agree converting is better but killing is cheap and cowardly
Bro are you serious? This is the most retarded post I have seen since I joined. Seriously too.
dude my point is its not fun for people for you to roll into there town and slaughter there peasents in like Tech 1 and leave, that is cowardly especially if they arent up to your level i mean like you and tie guy playing its different, you both are real good at the game and able to counter alot but other people cant really recover from something like that ( and you wonder why people drop your games)
There is no such thing as a good tech lvl 1 rush unless you poorly laid out your town. The alarm in the town should cover your guys and unless you suck you should have some mounted troopers and possible 5-10 troopers yourself. The only thing that is being debated here IMO is tower rushes which can be far more devastating if they cut off supplies to say, nova? or ore. AGAIN..
For the 500th time.. MAKE SENTRY TOWERS to MONITOR yOUR BASE.. Your lack of RTS gaming skills will improve once you see how important the MAP is, and watching what your enemies are doing.. Capiche?
Yeah, u should build more defences, but still, not that experienced players like me always get busted when people rush us. I mean it's more fun to have battles when u are nearly equal to each other in the sense of units and tech levels. Then the battles would be more fun and depend more on tactics.
Originally posted by LordQuiGonJinn
dude my point is its not fun for people for you to roll into there town and slaughter there peasents in like Tech 1 and leave, that is cowardly especially if they arent up to your level i mean like you and tie guy playing its different, you both are real good at the game and able to counter alot but other people cant really recover from something like that ( and you wonder why people drop your games)
How is that cowardly?? If you are the MORE SKILLED PLAYER and you get stuff faster you dont have to wait for the other guy to build ****. That is absurd dude.
Originally posted by LordQuiGonJinn
( and you wonder why people drop your games)
Actually I have never wondered that. What the hell are you talking about man?? Now you are just making stuff up
Rushing is fine. Killing workers is fine. As for those of you who say, "But I'm not good enough to defend against a rush." How do you expect to learn to defend against it if you you don't "allow" rushing? Anybody here ever learn to ride a bike? You can't learn to ride a bike without falling down a few times.
When I first played SC online I used to get my but kicked by people who rushed. Yes, it was annoying and yes it pissed me off. But, over time I adjusted my strategies and found that I could defend against a rush and win the game. In fact, some of the best SC online games I ever had were the long drawnout games when both side realized that a rush strategy won't work because the enemy knows how to defend against it.
As far as the worker/civilian issue goes, of course you should be able to hit the workers. In real military engagements one of the best things you can do to the other side is cut their supply lines.
As far as an honor code goes, don't you think its a little early to be determining that. The full game isn't even out yet so you can possibly know about any balance issues or game loopholes or whatever. You need to play the game online for a couple months to really know what can be exploited. And even then if it's a big enough problem LA should patch to fill the hole.
Duncan I agree. I actually was a latecomer to the starcraft world, and used to take my beatings one after the other. Rather then complain, I watched replays, talked to good players, and got better instead of complaining. And guess what, IT WORKED!! I actually got better. The same is true in SWGB. I had never played AOE online, only campaigns, and not that many. But I played against some people who were very good, and very good rushers, and learned from them. Now I find myself beating most of the people I play. I am learning continuously because I dont complain, I get better.
The point of this thread wasn't rushing (again) it was a code of conduct that is understood by all players. For example, if there is bug that gives you an advantage if you use it, don't. That is all that was meant by this thread. The reason I made this one is because the LAST thread about an honor code was overrun by the rush vs long game discussion. Well as long as that is what this is going to be about....
Rushing is a perfectly workable and acceptable tactic, but, in my own oppinion, stratagy games should be more about the tactics of battle, setting up units in preferable locations and using diverse groups of units to your advantage. Unfortunatly NOT rushing doesn't do this eather. Generally when people wait a long time the game turns into a battle between massed groups of units that just attempt to batter their way through the front door.
All in all though, longer games are just more fun for everyone involved, period the end. Only people who NEED the win to have fun would say that taking an opponant out before he even has a chance is fun. Rushing is a way to win and that's all. It can be countered easily enough but if it isn't there is NO fun whatsoever.
Originally posted by GL_Raptor
All in all though, longer games are just more fun for everyone involved, period the end. Only people who NEED the win to have fun would say that taking an opponant out before he even has a chance is fun. Rushing is a way to win and that's all. It can be countered easily enough but if it isn't there is NO fun whatsoever.
Here we go again with someone saying what EVERYONE thinks is fun. Thats YOUR opinion. dont tell me what I should think is fun
When you kill somone before they even get an army you have just eliminated at least half the game. Where is the fun in that?
And besides, it is mostly new players who have trouble stopping the rush. Somone who has fun beating up on a newbie is just wrong.
Not that EVERYONE who gets rushed is a newb, or that is there is anything WRONG with being new to a game. I personally was once a newb, and still get rushed so there you go :)
Again, all experienced players wont be exactly the same. For example, there is a guy with screen name sweetsaymalasy or something like that, he is an EXTREMELY good rusher. However I have played other vets who are very good at other things like late game. The fun in this game for me comes in scouting and seeing what the enemy has and OUT STRATEGIZING him. Not in massing huge armies and going head to head. The difference is, I dont call people cheateers who disagree with me, all of you guys say people who dont play like you are "not fun, cheaters, or cowards". That's my point in all this
Well I'm not saying you are cheap or a cheater. Your right that I can't express the views of EVERYONE. I myself don't find rushing fun at all and I don't see how anyone else can, but if you say that it is I will have to take your word for it. On the other hand I find massing units fun so not everyone has a problem with that.
Originally posted by Dvlos
For the 500th time.. MAKE SENTRY TOWERS to MONITOR yOUR BASE.. Your lack of RTS gaming skills will improve once you see how important the MAP is, and watching what your enemies are doing.. Capiche?
I don't like Sentry towers....they waste my money...I just build the laser towers and AA guns...
BTW, just wondering...how much resources does a sentry tower cost??? (how much ore or carbon???)
20 carbon and 10 ore for sentry
"ooh you can't use certain tactics like killing workers and rushing"
Come on!Those are tactics,and part of the game, and if you don't permit others to play a part of the game, then you shouldn't be playing it!
What next?Rules on how many units you can use to attack with, depending on what sort of units they are and what defenses the enemy has?
Ive learned that towers are essential to monitor your base. If your playing with the likes of Tirion and can't express this any more. He will destroy you by not letting you grow because he builds a military base in very close promimety to yours. Im sure that alot of people will be using this strategy or further developing it so be weary.
Somone used that tactic on me yesterday, but I managed to repel him afer he attacked my base atleast 3 differrent times. I was lucky, since my opponent didn't build any turrets or fortress at the base :eek:
I agree with GL Raptor on alot of stuff but i think those Rusher Supports and guys who like to eliminate newbs in tech one stink, the games suppose to be fun for everyone not just the rusher but besides that maybe some of you should teach some newb board members how to deal with certian Advanced Tactics instead of bashing and penelizing them for not knowing how to counter it. We are all friends here even though we disagree on this stuff. So what about it, someone explain some strats on countering some of the stuff that bother newbs? Maybe show them in game once it comes out? Least then you can get your point across better.
Not being a good(not bad, but not good) player, maybe this doesn't work...but couldn't you just build walls very early on before a rush, with troops nearby to take out stuff that's built near your base????