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An honor-code ?

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 Paragon_Leon
10-30-2001, 9:19 AM
#1
With the release of the game imminent, it might be high time to develop an 'honor code' for online multiplayer gaming. Since gameplay in GB differs from AOK, such rules seem necessary and it doesn't suffice to simply copy the rules of AOK.

What do you think should be a basic rule in multiplayer online gaming ?

Note that recommendations will be taken into account in the very first Senate meeting...
 dr_death
10-30-2001, 9:39 AM
#2
DONT ATTACK DROIDS!!
it is an effective tatic but annoying and stressfull.

what would also be a good idea is too have a table on some website with our names on it so the people we play can rate our performence and we can play against people who are as good as us.

i agree though we need an honour code!!!
 Kudar
10-30-2001, 10:06 AM
#3
Let's not forget " don't touch the monument when the game stipulations say Don't touch the monument"

Now that is annoying :D
 Tie Guy
10-30-2001, 2:57 PM
#4
Originally posted by Kud'ar Mub'at
Let's not forget " don't touch the monument when the game stipulations say Don't touch the monument"

Now that is annoying :D

But that won't be a problem in the full version of the game.

Here's my opinions

1. No Tower Rushing -- You know, when you build towers right in front of the enemy's base as soon as the game starts.

2. No Cheating -- Duh! :D

3. No resigning just because you are loosing -- that about sums it up

4. Follow the rules of the game -- i.e. no rushing
 Young David
10-30-2001, 3:39 PM
#5
Originally posted by dr_death
DONT ATTACK DROIDS!!
it is an effective tatic but annoying and stressfull.


If you mean worker droids ... then I disagree. If you want to hurt someone's economic, hurt it's workers.

I agree with the Tower rushing (he ... I started that rule)

Also I think there should be some sort of player catogories. newbie/beginner/regular/good player/die-hard/sick in the head
I haven't figured out a good wau to handle this yet, but it's an idea (ladder play maybe?)
 Silenthunter
10-30-2001, 4:10 PM
#6
Ok, this is(i think) how we are going to to ranking in TJC: To earn ranks, you have to earn points, to earn points you have to play GB, and obviously, the higher the rank you get the better you are.
How to score points: When finish a game of GB, you pm the point/rankmaster you total points, if you got the highest total points, if you survived the entire game, and if you got the highest points in any other catagory, such as "most villagers. These points are then added up by the pointmaster. If you used all the points, the numbers would be absurdly high, so you take their score and round it off to the nearest hundredth. Example: 3456 would be rounded off to 35, ad points from bonuses, and there's your score. As your points accumulate, you will get a higher rank. So far there are two different ranking systems, Rebel Alliance and Galactic Empire. There are 11 different rank all together. The first 6 are the same for RA and GE, but 7-11 are different. Here's the first 6: (MP equals Minimum Points)

Recruit: MP 0
Private: MP 100
Luitenant: MP 200
Captain: MP 400
Colonel: MP 600
Major: MP 800

Now here are the RA and GE ranks 7-11( RA/GE)

Luitenant General/Rear Admiral: MP 1,000
General/Admiral: MP 1,300
High General/Grand Admiral: MP 1,600
Commander/Moff: MP 1,900
Supreme Commander/Grand Moff: MP 2,300

There ya go. What do you think?( I was up until 1:00 am thinking about it:p )
 JEDI_MASTA
10-30-2001, 4:26 PM
#7
ok leon no offence but just how exactly do the 2 games differ enough to have an "honor code" its all part of the game ie

rushing
tower rushing
stuff like that
:rolleyes:
 Jimi-Wan
10-30-2001, 4:27 PM
#8
Well, Silenthunter. I do find a problem with the points scale you got there. You see, it would be too easy for someone to rise up the ranks. Well, lets just say ive only played 6 multiplayer games of GB and already im a Major. I do like your ranking system, but maybe the MP's could be a little higher, say like doubling all the MP's.
 Silenthunter
10-30-2001, 4:32 PM
#9
how about that?
 porkins14
10-30-2001, 4:44 PM
#10
I am sorry if you think I am flaming or being a jerk, but i just have to give my opinion. Everything should be allowed (outside of cheats of course), as good players can stop all strategies if they are prepared. Someone mentioned tower rushing. With proper scouting (which most newbies suck at), tower rushing can be stopped EASILY. I am sick of people complaining about that. What should I do?? let people sit in their base and build a great economy and military and then just collide in the middle of the map?? Sorry guys, its a real time strategy game, and early rushing is a strategy, which can be risky if the opponet is prepared. Someone said earlier its cheap to attack workers?? Really? That is one of the most absurd things i have seen on my short time at these forums so i wont even comment. I just hope that once competitive play starts with ladders and stuff that people dont complain about tactics just because they arent smart enought to figure them out.
 Young David
10-30-2001, 4:50 PM
#11
I think Rushing is okay if everyone agrees to that ... but most times that is not the case.

If you go to the zone you see lotsa 'no rushing' rooms. I think we all can agree that if you enter such room and still rush ... then you've broken the code of honour.

This is also a good way to introduce it into classes. From a certain type of class (say, regular or good player) rushing is alowed because all players should have experience enough to deal with that
 Dvlos
10-30-2001, 5:11 PM
#12
Tower rushing is annoying however.. there should be a defense for it.. like keep some mounted units nearby to get in near the minimum range and take it out.. by tech 3 you should have some pummels

AOK people played like that and personally I found it stupid because if the rushing tactic succeeded then the game would end early. That is why I play with a good friend of mine (named Ownard on the Zone) he can quickly amass a counter strike or vice versa if there is a tower rush remember. In a rush like that usually their base is left undefended as they are betting they can take you out first.

These are tactics we are working out now and I highly recommend all the fair players on this site to get together and team up.
 Paragon_Leon
10-30-2001, 6:09 PM
#13
in response to Jedi_Masta: shield generators, air-units, Jedi.. it's a whole new ballgame. Who knows... maybe 'tower rushing' doesn't even have an effect in GB ! Anyone tried it ?!?

In response to the others: this is a discussion thread; not a rule-book. I'm open to suggestions, since we're going to talk about this subject in the Senate.
 AoErat
10-30-2001, 6:12 PM
#14
Rules should be formed only when an unbalanced (determined after much testing by community) issue is detected. Otherwise, all tactics and strategies should be open for use.
 LordQuiGonJinn
10-30-2001, 6:27 PM
#15
Tower Rushing isnt a Strat its cheap, your suppose to use your armies not build millions of towers. If its a Vet Player vs Vet Player then it can be agreed that Tower Rushing is fine but you cant except everyone to play like that, sure it may be fun to you what about everyone else? Some of you complain people drop early on because they are loosing, well if we all followed an honor system like this with no Tower rushing as an example you'll find alot less people dropping early with this honor system. If some of you dont like it thought you always can start rooms with "Not Using Honor System" in your room title but remember games are suppose to be fun for everyone not just the hardcore Gamers/Strategists.

just my 2 cents
 porkins14
10-30-2001, 6:30 PM
#16
Originally posted by LordQuiGonJinn
Tower Rushing isnt a Strat its cheap, your suppose to use your armies not build millions of towers.

just my 2 cents

When did the developers say what you are supposed to spend your resources on???? Who made you the king of all games to tell me what I am "supposed" to spend my resources on?? Are you Gary Gaber?? If you are I apologize, but nobody else should be telling people what they are "supposed" to spend resources on
 WC_heavyarms
10-30-2001, 6:38 PM
#17
I think what that Tie guy said is very smart (haha what a pun!) :D anyways, I am a dm player, not RM. I will see my fellow DMer's sometime...
 jediaoe
10-30-2001, 6:39 PM
#18
its a game of stratagy and if your not good enough you'll lose.
I would rank myself as an admiral only because i have only found 2 people that might have been able to beat me 2v1.
 Dagobahn Eagle
10-30-2001, 7:26 PM
#19
DONT ATTACK DROIDS!!
it is an effective tatic but annoying and stressfull.

Especially if you're playing the TF.


www.galacticbattles.com) Galactic Battlegrounds
RULES OF ENGANGEMENT:
(This is my suggestion)

1. Rushing

Rushes will not be carried out unless this has been set up beforehand, eg. in the game room before the game starts. A rushing player should announce that he/she is rushing by sending a message with his civilisation (eg. "Wookies. I'm rushing."). A host not wishing to have rushes in his game should add "No rushes" to his game description.

2. Resigning

Players can resign only if he/she is forced to leave the game. Players will not resign due to imminent defeat, ally resignation, etc.

3. Taunts

Taunts are not to be abused. Players not hosting a game should be aware that the host has all rights to boot players at any time before a game starts, even if he/she has not specified that taunts should not be abused before the game. Excess use of taunts is considered spamming.

4. Coarse language/Game behavior

Players are to respect each others while playing, regardless of personal, racial, etc. issues. No cuzz words or otherwise offensive words directed at a person's beliefs or origin are to be used.

5. Demo R. O. E. code

a. Monument game

Monument can not be captured if stated by the host. All units are to be kept away from the monument.


That about settles it for the rules, doesn't it? Personally, I'm in favour of Silenthunter's scoring system (applaudes) ;).
 Lord JayVizIon
10-30-2001, 7:32 PM
#20
no aoerat, i don't think it's too early to discuss the honor code. in general, whoever is hosting the game will have rules and players should abide by them.

i remember tutoring a guy on the zone how to build what, etc. with a total of 3 players in the game. i explicitly said 'no rushing' since we were trying to figure out the interface. one of the members here totally fractured that policy and rushed that newbie while i was tutoring him and then came for me.

in general, rushing is okay but be perceptive on the rules and play by them. if you can't hang, then create your own game and find people who will participate in such actions...
 Kuma
10-30-2001, 7:51 PM
#21
An honor-code? Good intentions but in my experience with other games on-line the end result is always the same.

People who will respect it and people who won't. People who will complain on forums like this about this guy who cheated etc... and people who will say that they bought the game, it's their money, so they can play how they see fit.

I personnally feel that before starting each game, the host should discuss any rule or code of conduct that everyone should follow. If you don't like the hosts rules , then don't play that game.

Also, I usually keep a list of players that i enjoy playing with and those that i had a bad experience with (and won't play against again on-line).
 LordQuiGonJinn
10-30-2001, 8:01 PM
#22
Porkins i dont need to be garry gaber, im talking about an honor code system, its not being made to please you its being made to please everyone in general, if you dont like make a room saying "not using honor system" not everyone as no life as you to sit there playing all day and night to become Professionals, i think you've complained people have droped early on when playing with you, if you werent so cheap maybe people wouldnt do that, dont complain if people drop your games if you dont want to play by the moral code the Community is making up, the game isnt all about you pal, its about everyones enjoyment and as i said before and others have said, right now all these comments are just opinions, if you dont like peoples opinions dont flame them, everyone is entitled to one. If when the Honor Code is made and you dont like it, you dont have to join games using it, its that simple, Everyone wants to have fun too.
 LSF_Tango1
10-30-2001, 8:23 PM
#23
First thing. You think that everyone on this forum is everyone that plays BG. You are very wrong.

Second is that the host decide what they will play. If you dont like playing his rule. Simpley dont play and everyone is happy.

Third: Soon in dec (i believe) we start having wow. (wow-week of war) that is hosted by www.battlestats.com) They have rule that if oyu dont follow you dont play in the war that happen every month. When they start everyone will start joinning clan and league b/c you only can play if oyu are in one. You probably thinking i will not play in them but you are very wrong. BSC been hosting wow for like at least 10 games and alot of ppl play them.

BG WOW will get alot of ppl b/c it have a database which keep all your games and record of how well you are. In a wow for exemple you can see how many games you play and your clan. You be rank and recieve award for the top 5 clan and 10 top players. Trust me on this. Many ppl will play in that and that canceled your honor code system pretty quickly. BSC will have it's rule which will make it fair as much as possible. I REALLY doubt that they have no rushing,no killing droid or any othe rule like that in it. Thx for your time :)
 Jedi Jester
10-30-2001, 9:20 PM
#24
I encourage everyone (especially the ladies :cool: ) to participate in WOW every wednesday :D. But seriously, while an honr system sounds good in theory, It really wouldn't work that well because when it gets down to the wire, anyon will do what it takes to win. When I play, I go by the rules (no mon, etc.), but when a match is goning on like 4 hours, you're gonna want to end the game quickly.
 Tie Guy
10-30-2001, 9:47 PM
#25
Originally posted by LSF_Tango1
First thing. You think that everyone on this forum is everyone that plays BG. You are very wrong.


No we don't. We are talking about people who are going to play off of this site. This code would apply in things such as Tournaments, IP games, and other matches between forummers.

Also, tactics like rushing will most likely not be placed on the list, unless they are really cheap and not fun for either player (ie. tower rushing). It should mostly deal with conduct and behavioral issues such as resigning and cursing and things.
 Whizzy
10-31-2001, 5:36 AM
#26
Bad idea...

The game determines what can be done and what cannot be done. If i want to rush someone, why not ? It's a tactic that's in the game and i am gonna make use of it.


I remeber the 'Teutonic Town Rush' in AOE.. flooding the enemy with towncenters, many people were denied access to a game if they played 'Teutons' but in the end a patch was needed to prevent this strategy.

People then explored other 'weaknesses' of the game engine to be used against others like the flush . After all the game makes the rules and not the host...

That's what a strategy game is about, trying to find strategies that can be very usefull in destroying the enemy, how this can be done depends on the game engine and not the host.
 Paragon_Leon
10-31-2001, 5:46 AM
#27
The thing is; people practicing on those 'weaknesses' in game-balance got an unrecoverable edge that really had nothing to do with the whole game-concept anymore. The not-so-frequent players were suddenly left out of the loop or constantly slaughtered. It DECREASED THE FUN for them. That's what it's all about.
 Whizzy
10-31-2001, 5:53 AM
#28
Then Lucasarts should release a patch that covers this 'weakness' in the engine. If a 'weakness' CANNOT be countered by any means this should be patched otherwise one can be prepared for this weakness.

Sooner or later you'll get in troubles with rules based on contracts made between players that cannot be controled by the game engine itself
 Admiral Thrawn
10-31-2001, 6:28 AM
#29
Hey guess, rushing is ok! It's just that it is hard to kill, and makes the game last a very short amount of time is why most of us hate it including me. The best bet is to join a clan and constantly play with them. Then you know what they are going to do and you can counter it.
What would be really cool is that someone helped us by giving a tutoral on how to counter-rush and fight off his attack. In many games I have played with Age members, I have been rushed a heck a lot more than several times.
The best idea is to wall in and make a few anti air guys, but then many of us realize that a tower rush in SWGB is really effective because you can't take it down with 4 villages like AoC.

Have any ideas? Email me here (champofall@hotmail.com). It will be added to my Strategy (http://empireofcoruscant.homestead.com/Strategies.html) section, so feel free to include your name (alias) and email address.
 Toothless-OMO
10-31-2001, 7:20 AM
#30
Here is my $.02 worth.

First, I do not have the demo so I will not play this game till it is out in the full version. Now for my thoughts on honor code.

1. Honor is the corner stone of having a good game. Playing fair is the basis of this for sure. No cheating for sure. Let me quote the OMO Web Site for a good rule of thumb.

QUOTE:

What OMO is about:
We are a group of mature players that play for the enjoyment of the game. We make decisions by consensus and don't have a leader or ranks. Our purpose is to have fun, make friends and help make the online gaming community a fun place to be. To this end, we will provide a measure of civility to the online gaming community and promote good sportsmanship. We will not flame, cheat or use a mod without disclosing that we're using one. If you beat us in a ladder game, we will report.



2. About all the little rules you want to make. How in the world would you ever make sure every player knows every rule? I mean playing with someone that does not know rule number 32, transgresses what would happen? You blow up at the person and say you are cheating when all they were doing was playing the game! You label them as a rule breaker. Way to much to expect out of people for a game.

I think bottom line is to think about it this way.


"Play for Fun, Fight to Win, and do it with Honor."

Toothless-OMO
 Admiral Thrawn
10-31-2001, 7:51 AM
#31
Well said :D
 dlayers
10-31-2001, 8:13 AM
#32
The tower rush is EASY to stop.

I was fooled by it one time, because I had never seen it before.

Put up about 2 sentry posts, build a couple troops (to kill his droid builders), and if by some reason you still didn't stop them before their built...build a few mounted troopers and take out the towers.

Instead of fearing it...learn to stop it.
 Knights_Q2
10-31-2001, 9:33 AM
#33
The problem with an honor code is A, not everyone will no about it and B not everyone will follow it.

Now I got no probs with saying no resigning or something, but no rushing? Rushing is a part of the game. You either learn to do it or you learn to stop it. There is no way are around it. In the end, if you wanna be good, you rush. Tower rushing is not cheap and I've learned that you never tower rush a good player. Why, because its not that hard to stop so any good player will fight it off and then hit you back. My advice, learn to do or counter what you fear, don't complain about it.
 LordQuiGonJinn
10-31-2001, 10:34 AM
#34
hey what dont some of you guys understand? This honor system is for people of THIS community who wish to use it, no one is asking you guys to use the honor system but other players on the forum want to use it. So if you dont like dont use it and shuddap. Its been said before and I'll say it again, the game is about fun for everyone not just you people who exploit game weaknesses and then complain later people drop your game.
 porkins14
10-31-2001, 11:16 AM
#35
Originally posted by LordQuiGonJinn
i think you've complained people have droped early on when playing with you, if you werent so cheap maybe people wouldnt do that.

I NEVER HAVE COMPLAINED ABOUT THAT, WHAT THE HELL ARE YOU TALKING ABOUT. ONCE AGAIN, SOMEONE POSTS WHO HAS NO IDEA WHAT THE HECK HE IS SAYING. PLEASE FIND ONE POST IN WHICH I COMPLAINED ABOUT PEOPLE LEAVING EARLY
 porkins14
10-31-2001, 11:20 AM
#36
Hey Qui Gon I got a better idea. Instead of calling it the "honor code", which automatically insinuates that those of us who dont use it play dishonorably, why dont you call it the "soft" code, ore the "*ussy" code. Because its for people who arent good enough to play at a certain level, and just want to complain about something every time they lose.

"he tower rushed waaaaaaaaaaa"
"He killed my villagers, waaaaaaaa"

Quit making excuses and think of better strategies, and until then don't insinuate that those of us who are good enough to use strategies that you cant are dishonorable. Thank you
 porkins14
10-31-2001, 11:33 AM
#37
Originally posted by LordQuiGonJinn
hey what dont some of you guys understand? This honor system is for people of THIS community who wish to use it, no one is asking you guys to use the honor system but other players on the forum want to use it. So if you dont like dont use it and shuddap. Its been said before and I'll say it again, the game is about fun for everyone not just you people who exploit game weaknesses and then complain later people drop your game.

You guys are doing everythng you can to take the word "strategy" out of the game.

Hey QuiGonn, when I play you I will be sure to ask permission everything i can do. Before i build airbase's I will ask you permission, Before I build fortresses I will ask your permission, when I see your air I definitely won't build Anti Air as that would in your words "exploit a game weakness". You need to quit crying
 Dvlos
10-31-2001, 1:45 PM
#38
Originally posted by porkins14

"he tower rushed waaaaaaaaaaa"
"He killed my villagers, waaaaaaaa"


You forgot what your told your mom last night when your father fixed the toilet. "He flushed my poo, WAAA!!"

You whine more than anyone else here, and a flamy little guy too. What would be good is for everyone to have some sort of 'honor' and it is declared in a game "no tower rush/no villager kills" or whatever that every player in the game respect that. Or else in a Starcraft-esque way have the other 3 players turn on that fool and tear him out of the game.

I can understand QuiGonn's point more than yours Porky, I for one hate wasting 45 minutes and not really playing a game because my first 2 people quit after 30 seconds, they get tower rushed so they quit, or they never make it into a game, or they use a firewall.. etc etc etc... In an ideal world, I could log on to the zone, and find a game with the parameters I want and play it right away.. as we all know that isn't the case. But if I read Quigonn correctly, maybe the people of this forum with like minds can agree on certain "Rules of Engagement" so when we meet on the Zone it is understood clearly, what kind of game is going to take place.

Further, when I first played SC online I got Zerg rushed almost everytime, then protoss rushed, finally i just played to watch good players play, and I found web sites tlaking about strategies and build orders.. it made the game fun.

There are defenses for tower rushes you just have to one step ahead. If he tower rushes he may be weak in his base, and everyone underestimates the importance of sentry towers.

That is all, good night.
 hannibalscipio
10-31-2001, 2:46 PM
#39
Hey LordQuiGonJinn, lay off! Don't have a cow.

The host of the game will determine the rules, and what kind of "honor code" will be used, not you.
 porkins14
10-31-2001, 2:53 PM
#40
Originally posted by Dvlos


I can understand QuiGonn's point more than yours Porky, I for one hate wasting 45 minutes and not really playing a game because my first 2 people quit after 30 seconds, they get tower rushed so they quit, or they never make it into a game, or they use a firewall.. etc etc etc...

When did I ever say that it doesnt suck when people quit?? All i have commented on is tower rushing, and that it should be allowed. Read my posts more clearly in the future. OBVIOUSLY, I agree that quitters suck
 dlayers
11-01-2001, 10:21 AM
#41
hey what dont some of you guys understand? This honor system is for people of THIS community who wish to use it, no one is asking you guys to use the honor system but other players on the forum want to use it.

We, if you haven't noticed, are members of THIS community.

If you guys want to be good players, then your going to have to know your enemy...and that means knowing his strategy and how to stop it.

I have no problems if you want to setup a game with these rules, but I don't think that it should be a galacticbattles.com-wide rule, nor a zone-wide rule.

The zone has a place for you to enter your preferred settings, use that for each individual game. That way if people don't like your rules they won't join your game and if they are looking for a game like you mentioned then they'll join up.
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