Hey Canoli, here's something I found on the voodooextreme forums:
Guys,
Just wanted to let you know that we're aware of the problems.
It seems that with GF3 + Win2k + Athlon combination the game is exiting to desktop when loading a new map.
The game has been tested with different GF3/Athlon configs, and was developed mostly on Geforce+Win2k machines, so at the moment we are assuming that this is an issue with the user configuration (some drivers conflicting with each other or something).
As of yet, we haven't been able to re-create the problem at our office, so I can't give you any solid info. As soon as we get the game to crash here as well, we should be able to figure out how the problem can be fixed. In all probability a patch won't be needed.
Will keep you guys posted.
Here ya go... here's the link if you wanna read through the whole thread (not too long):
Max Payne problems - Remedy answers (
http://www.veforums.com/Forum33/HTML/000031.html)
It looks like they have been able to recreate the problem, but they haven't figured out how to solve it. You probably won't need to patch the game though.
Here's another snippet from NVnews:
Guys, First thing. If you're running Max Payne under Windows 2000, please make sure that you have installed the Service Pack 2.
There is a known issue with Win2k and 3D applications that can be fixed with SP2.
Please install it, as it will cut down some of the reports were getting. This is to make sure that we won't be chasing after problems that we can't affect or fix.
I hope that helped :)
UPDATE: Looks like they nailed it. However, it's one of those damn compiler optimization problems (programmers will know what I'm talking about) so you'll have to download a patch, which will be released soon.
Anyway, here's the latest thread:
Max Payne v1.01 coming soon (
http://www.veforums.com/Forum33/HTML/000062.html)
[ July 26, 2001: Message edited by: Sherack Nhar ]