How would go about re-uv mapping a face in Kotor 2 to not mirror, so I could add scars and such?
Select the mirrored half of the face and flip the UV polys for it. Then select everything and scale it all down/reposition to fit. It has been discussed before. Check out this thread for more info -
http://www.lucasforums.com/showthread.php?t=198807) - and also this post -
http://www.lucasforums.com/showpost.php?p=2759749&postcount=2)