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UV Mapping

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 Fallen Guardian
06-30-2011, 6:58 PM
#1
How would go about re-uv mapping a face in Kotor 2 to not mirror, so I could add scars and such?
 DarthParametric
07-10-2011, 6:52 AM
#2
Select the mirrored half of the face and flip the UV polys for it. Then select everything and scale it all down/reposition to fit. It has been discussed before. Check out this thread for more info - http://www.lucasforums.com/showthread.php?t=198807) - and also this post - http://www.lucasforums.com/showpost.php?p=2759749&postcount=2)
 Fallen Guardian
07-10-2011, 6:57 PM
#3
Thanks.
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