So in Kotor 1, I have an NPC walking waypoints. Now, unfortunately there are many doors in his path and instead of opening them he walks into them like a dunce. Is there a way to make it so the NPC opens doors, or must this be done through triggers?
I thought I saw something on this....be right back
Go to the Scripting tutorial section...look for the thread "Henchmen for the sake of henchmen" there is a script Dak Vasser made to put on the OnBlocked script parameter of the .utc which looks like will solve your problem of doors.
I put the script by Vesser in the onblocked section of the NPC but he still just walks into the door.