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Waypoint Intricacies

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 Fallen Guardian
06-03-2011, 9:23 PM
#1
So in Kotor 1, I have an NPC walking waypoints. Now, unfortunately there are many doors in his path and instead of opening them he walks into them like a dunce. Is there a way to make it so the NPC opens doors, or must this be done through triggers?
 newbiemodder
06-03-2011, 10:30 PM
#2
I thought I saw something on this....be right back

Go to the Scripting tutorial section...look for the thread "Henchmen for the sake of henchmen" there is a script Dak Vasser made to put on the OnBlocked script parameter of the .utc which looks like will solve your problem of doors.
 Fallen Guardian
06-04-2011, 10:37 AM
#3
I put the script by Vesser in the onblocked section of the NPC but he still just walks into the door.
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