I have read the tutorial by DarthInsidious numerous times, and once, I got a custom module to load, but its textures were all messed up. This time, the module gets a two thirds of the way loaded and then the game crashes, does anyone know what is causing this, and how to fix it?
When you are hex editing your .mdl files and replacing the textures, the new textures must be the same number of characters/letters as the old. That will definitely cause the game to crash.
I've made sure of that, and I've also double checked the .IFO and .ARE files.