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Alpha Channels

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 TimBob12
12-28-2010, 12:56 PM
#1
Hi there,
I have been experimenting with Alpha Channels and Environment maps but everytime the bits I make black just come up transparent.

I will post screenshot later

Thanks

TimBob12
 DarthParametric
12-28-2010, 8:38 PM
#2
You need a TXI to tell it to use an env map, and possibly a appearance.2da tweak as well for some clothes/armour.
 TimBob12
12-29-2010, 4:39 AM
#3
Im using a txi file including cm_bright and i am texturinng hk47
 DarthParametric
12-29-2010, 5:07 AM
#4
A look at K1's texture shows that by default it uses the mycube env map, so using a different one shouldn't require anything but a proper TXI. How is it formatted? Like this?

envmaptexture CM_Bright

The envmap entry in appearance.2da is starred out for him though, so maybe you will need to edit that (change it to DEFAULT or CM_Bright).
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