How do I get a NPC to walk randomly around a module?
I think you need to use waypoints. Thrlere is a tutorial in general tuntorials called making NPCs walk waypoints. I would give u a link but am on my phone
We meett again
I tried that tutorial Darth Stoney but that script that makes the NPC walk around would not compile.
We meet again TimBob12!
You don't need any "special" scripts just use the standard in-game scripts in the .utc file
OnEndDialog - k_act_walkways2
OnSpawn- k_def_spawn01
OnRested- k_act_walkways2
Thanks DarthStoney, but I followed your instructions and they just stood there instead of walking around. Can anyone help? Or do I have to make waypoints for each individual NPC?