This is a reskin of one of TSL's armoured robes that is labelled as being Malak's, but doesn't actually resemble Malak's clothes. On my most recent TSL playthrough I decided to change that...
   Knights of the Old Republic II: The Sith Lords 
 DARTH MALAK'S ARMOUR - PMBM05/PFBM05 RESKIN
 ===========================================  
 AUTHOR:
 DarthParametric  
 ABOUT:
 I started another TSL play through recently. I hadn't done
 any modding for some time, but while playing I got the urge
 to fix something that has always bugged me. Namely, that the
 supposed armour of Darth Malak that is included in the game
 as one of the PC-wearable armoured robes doesn't actually
 look anything like what Malak wore in the first game. So I
 decided to have a crack at a reskin. The armour is the same
 for both males and females, and I have included textures for
 both.  
 INSTRUCTIONS:
 Extract the archive and drop a copy of pmbm05.tga and
 pfbm05.tga in your Override folder. To uninstall, simply
 delete both files.  
 COMPATIBILITY:
 Obviously, this mod won't be compatible with any other mod
 that employs an edited version of pmbm05.tga/pfbm05.tga.
 Changes to the PMBMM/PFBMM models may also be problematic
 (although I'm unaware of any mod that does this).  
 BUGS:
 There are some minor quirks due to the way the armour mesh
 is modelled and UV mapped. Despite being a freaky giant,
 Malak has quite a svelte figure with narrow hips. The TSL
 armour mesh on the other hand has fairly broad hips with a
 pronounced inner thigh gap. I'm not sure if this is deliberate
 choice due to the mesh being unisex, or just an artistic
 decision the modeller made. Either way, the groin area where
 the legs attach is a bit funky, and coupled with the usual
 god-awful default UV maps of KOTOR meshes the result isn't
 the best. I'm too lazy to do anything about it like altering
 the mesh or UV map though. The model also has a leg pouch and
 some chest pipes which I've simply camouflaged. I could have
 removed them by editing the mesh and UV map, but again I'm
 lazy. Also, because of the way the engine works, you probably
 aren't going to see much detail at higher screen resolutions.
 It will probably look like your PC/party member is running
 around in a plain orange jumpsuit. You will see more detail
 in a few cutscenes though. 
 Finally, all the usual funkiness with that series of armoured
 robes that Obsidian added to the game also still applies -
 temperamental "skirt" animations, gimped hand helpers, various
 clipping issues.  
 CONTACT:
 You can PM me at LucasForums - 
http://www.lucasforums.com/member.php?u=108447)  
 PERMISSIONS:
 This mod may not be altered or distributed on other sites
 without the express permission of the author.  
 DISCLAIMER:
 This modification is provided as-is and is not supported by
 Bioware, Obsidian Entertainment, LucasArts or their licensers/
 sponsors. Use of this file is at your own risk. Neither the
 aforementioned companies or the author/s are responsible for
 any damage that may be caused to your computer by the usage
 of this file. 
 Star Wars, Knights of the Old Republic and related properties
 are trademarks of Lucasfilm Ltd. and/or its affiliates. Bioware
 and the Odyssey Engine are trademarks of Bioware Corp. Obsidian
 Entertainment is a trademark of Obsidian Entertainment, Inc.   
http://i374.photobucket.com/albums/oo185/DarthParametric/th_TSL-Malaks-Armour-Reskin-02.jpg) (
http://i374.photobucket.com/albums/oo185/DarthParametric/TSL-Malaks-Armour-Reskin-02.jpg) 
http://i374.photobucket.com/albums/oo185/DarthParametric/th_TSL-Malaks-Armour-Reskin-03.jpg) (
http://i374.photobucket.com/albums/oo185/DarthParametric/TSL-Malaks-Armour-Reskin-03.jpg) 
http://i374.photobucket.com/albums/oo185/DarthParametric/th_TSL-Malaks-Armour-Reskin-01.jpg) (
http://i374.photobucket.com/albums/oo185/DarthParametric/TSL-Malaks-Armour-Reskin-01.jpg)  
 DOWNLOAD: 
https://dpmods.bg2redux.com/tsl_malak_arm.html)