The official site has been updated today with another Developer Blog, this time by Shauna Perry, Director of Audio and Localization who talks about the process of scripting and recording the dialogue. It includes an amusing recollection of the dialogue between herself and the lead designer informing her of their plans to voice the entire [...]
Read the full story at starwarsmmo.net... (
http://www.starwarsmmo.net/news/developer-blog-10-an-insight-into-game-dialogue/)
Having everything VO'd in a dynamic game such as an MMO kinda makes me nervous...
This is exciting but it gives out no new info
This is exciting but it gives out no new info
Agreed - we didn't learn anything new from this - but I still appreciate the insight given by BioWare.
Hundreds of voice actors? This'll be good.
Certainly sounds very promising indeed - it would certainly make the general MMO experience more engaging than simply reading a series of text boxes.
This does make me curious about how they'll refer to player characters. Being an MMO, our character names will vary wildly. Will they play the pronoun game, or maybe just refer to us by our class name? "Master Jedi", "Trooper", etc?
This does make me curious about how they'll refer to player characters. Being an MMO, our character names will vary wildly. Will they play the pronoun game, or maybe just refer to us by our class name? "Master Jedi", "Trooper", etc?
They'll just go "Hey..... you...."
They'll just go "Hey..... you...."
Followed with: "I don't like your girlfriend!" Right?
Honestly, unless the compression is stellar, won't a bazillion VO's either be innumerable repeated lines or "ZOMG WTF SO MUCH DATAZ!!"?
It'll be a very big game. EQ2(another voiced MMO) is 10gb I hear, just for the base game. I expect TOR to be even bigger. Better start saving up your harddrive space.