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Mass Effect 2 [thread contains spoilers]

Page: 3 of 5
 ChAiNz.2da
03-23-2010, 8:31 PM
#101
I, too, have downloaded and installed the Firewalker pack for my copy of Mass Effect 2. I haven't played it yet though and my expectations are currently nil.
Well, I CAN say this.. don't expect hours upon hours of play :indif:
It's been what, 2+ hours since my post and I've already finished it *sigh*
Missions are WAAAAAAAAY too short (imo) however I still had fun, so it's not a total wipe ;)

Anyway, Firewalker should be a fun ride, and I hope that this isn't the last *free* DLC that E.A and BioWare have spawned out. Me too. Granted Cerberus Network isn't necessarily 'free' (1200 MS points if it didn't come with your copy) the extras are quite nice. At least they offer some new weapons and upgrades to make their longevity to the game a little more feasible rather than niche (other than the appearance pack).

EDIT: Dumb question, but how do I collect research while in the Hovertank? I keep pressing right the right mouse button, like it says, but all it does is shoot and toggle camera angels.Not sure on PC (xbox here) however on xbox, you have to hover within the circle platforms on the landscape and stay within it's boundaries for a certain amount of time (pressing/holding down Y on xbox). During this, the hover tank shifts around a lot so you have to keep the ship stable. Falling out of the boundaries resets the counter. The onboard VI lets you know once it's gathered the necessary research/elements.

----

Anywho, while the DLC, to me, seems rather short... I still won't complain too much. What play there is, is fun. Since it offers several more Rich planets, a Biotic damage upgrade (total of 6/6 final) and the 'new addition' to the engineer deck hangar bay (eyecandy only of the docked hover tank) it at least adds 'something' new to the game.. hehehe. The extra credits are nice too if you find yourself lacking by not importing a 'rich' ME1 character with it's bonuses. At least the controls are relatively friendly, so you're not dl'ing more controller angst :lol:

If you have the Cerberus Network, it's worth a DL.. but I wouldn't go spending 1200 points to get it just for this. Wait till Kasumi is released, or if you're just itching for the Arc Projector & Zaeed (which aren't bad).

Just my 2 coppers at least. :D
 Astrotoy7
03-23-2010, 10:51 PM
#102
Anyway, Firewalker should be a fun ride, and I hope that this isn't the last *free* DLC that E.A and BioWare have spawned out.

Sneaky buggers @BioWare - when you jump into the DLC link from the in game menu - it always took me to the checkout for the alternate appearance crap. You have to navigate out if that if you want to get to your free hammerhead download [Referring to PC version] :p

It's been what, 2+ hours since my post and I've already finished it *sigh*
lolz. At my speed it will take longer to download than complete. Life= :violin: I'll still give it a go, just going to pop out and do some home maintenance/gardening to pass the time in the interim - as we old folks like to do ;)

mtfbwya
 DarthParametric
03-26-2010, 4:19 AM
#103
Just tried out the Hammerhead DLC. Have to say it is pretty lame so far. It's basically platforming, as I guessed from watching the trailer, but no saving? Not even checkpoints/auto-saves? What idiot came up with that idea?
 Astrotoy7
03-26-2010, 4:59 AM
#104
Just tried out the Hammerhead DLC. Have to say it is pretty lame so far. It's basically platforming, as I guessed from watching the trailer, but no saving? Not even checkpoints/auto-saves? What idiot came up with that idea?

Yeah, that sucked. I think it was to try prolong things. At the end of the day, its a vehicle add-on - no RPG about it at all. As cool a vehicle as it is - if you're not hugely into vehicle gaming, then the Hammerhead DLC wont impress you that much. There literally isn't one thing you have to shoot at for those short moments you're out on the ground. M ake sure you check your galaxy maps for new systems/planes to explore, a lot of them being rich in resources...

I'm more looking fwd to Kasumi - hopefully it will be worth the wait/price.

Nice Kasumi teaser - there's more at YT but more spoilerage in them
c4HsvEOlNAo

mtfbwya
 DarthParametric
03-26-2010, 5:03 AM
#105
The more I see of this sort of DLC, the more it just reinforces my thoughts that devs should stick to the traditional expansion pack model. Sadly though, it's only going to get worse as devs see how much moolah they can make off the steaming masses with crap like the outfits pack.
 Phantom Knight
03-26-2010, 5:38 AM
#106
I think I may have come to the right place, because I need SERIOUS help.

I recently bought a new laptop, and I want to put Mass Effect 2 on it. I have uninstalled the game from the original computer, and attempted to put it on my laptop. Now, this is where the plot thickens:

Its asking for the registration code it came with. Assuming that my computer somehow "deactivated" the code after uninstalling it, I inputted the code. Then I get a message saying "Please enter a VALID Registration Code."

How can I easily fix this problem (without doing the illegal option of downloading a Keygen.) I want to do this legally and without any problems. Is there a way of reissuing my code? Can somebody PLEASE help me ASAP :|
 Astrotoy7
03-26-2010, 6:23 AM
#107
I dont think that uninstalling 'deactivates' a code. Games that skip with activation keys usually allow a limited number of installs before crapping out on you. As far as the cerberus stuff goes, you only get one shot at that.

it almost makes you wish for something like ubisofts model, but without the 'always on' requirement.

I'd poke around ME2 official forums (http://social.bioware.com/forum/1/category/106/index) for an answer on this one.

mtfbwya
 DarthParametric
03-26-2010, 8:06 AM
#108
I think I may have come to the right placeNo, you want EA. They are the only ones that can help you with serial number/DRM issues. Call/email them. The details should be on the box/case.
 Phantom Knight
03-26-2010, 11:25 PM
#109
lol everything is fine now. I've managed to fix it up. Thanks alot Astro
 Tysyacha
03-27-2010, 1:05 AM
#110
I'm confused--almost to the suicide mission's start, but I can't get past "Await IFF Installation". What should I do?
 ChAiNz.2da
03-27-2010, 1:14 AM
#111
I'm confused--almost to the suicide mission's start, but I can't get past "Await IFF Installation". What should I do?
It will automatically start once you access the starmap. Depending if you talked to (or have done) Legion's loyalty quest, it may require 2 accesses of the starmap.

You'll know when the quest starts ;)

If you're still having problems, try taking a shuttle to a planet (Omega, Citadel, etc.) and return to the Normandy and access the map again.

Not necessarily a "spoiler" spoiler, but does contain info about endgame strategy.
Once the quests "starts" the sooner you go to the Omega 4 Relay, the better.. if you're concerned about the survival of your non-party crew members (Kelly, the cook, etc.).
 Tysyacha
03-28-2010, 11:49 PM
#112
After 32 hours, 31 minutes (the equivalent of 4 business days' work), my Commander, Shakhmaty Mirai Shepard, finished her "Thus Spake Zarathustra" Suicide Mission (TM) and defeated those nasty Collectors once and for all!

THOSE SURVIVING:

Garrus Vakarian (<3 <3 <3 <3 *2nd TACKLE* *CHECKMATE!* <3 <3 <3 <3)
Jack (wut?! She was loyal, yeah, but she headed the fire team and...???)
Legion (He was on my final team, along with Garrus. Trusted those 2 most.)
Professor Mordin Solus (WHEW! I love that goofy salarian! He's hilarious!)
Samara (Toughest biotic I ever knew. Eat your heart out, Jack! She ROCKS!)

THOSE LOST:

Tali'Zorah vas Normandy (NOOOOOOO--she was LOYAL, you !#@# game!!!)
Thane Krios (Shame, because I liked him, but I went with Garrus instead.)
Grunt (Strange. I thought he'd outlast the Collectors by a mile. Ah, well...)
Jacob Taylor (darn it. Still, I found him rather 'meh' as a character.)
Miranda Lawson (I'm not sorry she's gone at all. I think Jack is right re: her.)

Overall, a fantastic game! I can't wait to start my 2nd (Renegade) game!

Thanks for all the help and tips, and may Mass Effect 3 prove just as great!
 Astrotoy7
03-29-2010, 12:24 AM
#113
Whoa Tysyacha... you lost 5 !! I'd re-do it just to keep Thane. Way to cool a character to not see what happens in ME3. I couldnt save his son so I wonder if he's still moping about it in ME3 :p

I re-did the final level and lost Tali and Zaeed only . I'm happy to leave it at that. Maybe if I pick (loyal) Mordin for that first bit instead she might make it, but not fussed about her after her whiny display on the Migrant Fleet. GROW UP GIRL!

mtfbwya
 Tysyacha
03-29-2010, 12:37 AM
#114
Agreed. Even though I'm sorry I lost her, she still acts kind of "emo"...like Jack, only not as witchy AT ALL. By the way, how do you embed YouTube videos inside of posts?
 mimartin
03-29-2010, 1:31 AM
#115
Maybe if I pick (loyal) Mordin for that first bit instead she might make it, but not fussed about her after her whiny display on the Migrant Fleet. GROW UP GIRL!


If you don’t want to lose someone on that part, Legion or Tali are the only choices to send down the pipe despite what that idiot Jacob says. Leadership is just as important as loyalty. Garrus is a very good choice, but Jacob or Miranda work just as well. Another deciding factor in not losing anyone is not to leave to many weak links behind to protect your back side. I usually send Tali back with the crew and take Mordin with my Shepard for the final assault. Either Jack or Samara will work with for the force field, but I prefer Samara or Morinth (should I ever choice her).
Loyalty plays a role, but it is not the only factor or even the most important. You can have everyone survive with just a few loyal. Not really sure how few because I’ll always had the entire squad mates loyal. Though the best ending IMO is one where a squad mate does not make it.
My 1st playthrough I made Jack the leader of the diversion. Made sense at the time, but it did not work out well for Jack.
 Astrotoy7
03-29-2010, 1:59 AM
#116
Agreed. Even though I'm sorry I lost her, she still acts kind of "emo"...like Jack, only not as witchy AT ALL. By the way, how do you embed YouTube videos inside of posts?

First, go to YT - find the vid you want. You'll see a bit at the end that says something like watch?v=PSSYCATXYZ

Ive bolded those letters - they are the ones you need to select and copy(they are usually a jumble of letters/numbers)

Then you can do the next bit at least 2 ways:

1. Find the little youtube button on the right of all the different buttons in the 'advanced' view for posts editor (ie. where the bold/italic/ etc buttons are)

Press it > paste the letters youve ciped into that box and voila = embedded:thmbup1:


OR

1. If you want to be clever, you can simply just type YOUTUBE tags

eg. PSSYCATXYZ >>write the whole word youtube in the brackets

every now and then, some wont embed - that has something to do with the user on YT, so just hyperlink to it as usual ;)

mtfbwya
 DarthParametric
03-29-2010, 2:42 AM
#117
NOOOOOOO--she was LOYAL, you !#@# game!!!I posted the specialist/fire team choices that will let everyone survive here - http://www.lucasforums.com/showthread.php?p=2705823#post2705823)
 stoffe
03-29-2010, 5:27 AM
#118
After 32 hours, 31 minutes (the equivalent of 4 business days' work), my Commander, Shakhmaty Mirai Shepard, finished her "Thus Spake Zarathustra" Suicide Mission (TM) and defeated those nasty Collectors once and for all!


I'm becoming ever more convinced that I'm the slowest player in history. My first playthrough took me 75 hours. :¬:

Though at least the results turned out pretty OK for me, since I prefer happy(ish) endings. :) Everyone survived, even the crew redshirts and Kelly, though I don't know how much luck was involved in that.

If I remember correctly I was doing something like:

(prep)
Everyone loyal
Got all upgrades for Normandy and squad
Went to Omega-4 as soon as the quest started

(first part)
Pipe crawler tech - Legion
Fire team leader - Miranda
With me - Tali, Grunt

(seeker swarms)
Biotic - Samara
Fire team leader - Garrus
With me - Tali, Miranda

(finale)
Crew escort - Mordin
With me - Tali, Miranda


THOSE LOST:
Miranda Lawson (I'm not sorry she's gone at all. I think Jack is right re: her.)

If you make her loyal (I assume) and go for the Paragon ending I think it's worth keeping her alive and bringing her in your group for the finale just to... ...see her stick it to The Man when Tim tries to order her to stop Shepard from blowing up the Collector base. :devsmoke:


By the way, how do you embed YouTube videos inside of posts?

Wrap the URL to the video clip inside tags, like:

[youtube]http://www.youtube.com/watch?v=3n3wmFB1Wlc)
 Astrotoy7
03-29-2010, 7:12 AM
#119
I'm becoming ever more convinced that I'm the slowest player in history. My first playthrough took me 75 hours. :¬:

2 Burning questions:

*What took so long ? I scanned every planet and did every mission except that stupid wrecked ship(due to bugs). Even then I clocked just 38 hours..

*For such a long playthrough, how did you manage to keep Kelly alive.. After doing all my scans and getting all the upgrades I could find, by the time I got to the end mission, I got told off for being late after Kelly gets sucked up a tube :( You took 75 hours and no Kelly suckage.... HOW!! ???

Wrap the URL to the video clip inside tags, like:

[youtube]http://www.youtube.com/watch?v=3n3wmFB1Wlc)

lolz.. that makes it much easier :thmbup1: I got so used to doing it the other way from other places I didn't even test that when I wrote the above post :confused:

mtfbwya
 DarthParametric
03-29-2010, 7:31 AM
#120
You took 75 hours and no Kelly suckage.... HOW!! ???There are two ways. Remember that the game continues after the final mission, so you can do side-quests after that. Alternatively, you could do everything before the IFF mission. Either way, as long as you go straight from the Joker mission to the Omega 4 relay, Kelly will be around afterwards. The elapsed time is irrelevant (as far as I know), all that counts is the number of missions you do in between. I guess stoffe likes to stop and smell the roses.
 Tysyacha
03-29-2010, 7:56 AM
#121
If it works, here's my Mass Effect 2 video playthrough! :) Please rate and comment! :) Yes, I played the whole game in Russian, and Shepard's name is "Shakhmaty" (SHAKH-ma-tee), after the Russian word for my OTHER favorite game--chess!

n_IM6c1TTbI
 DarthParametric
03-29-2010, 8:54 AM
#122
Waiting for the unveiling of the, no doubt lame, "epic community event" (3ish hours from time of posting) and came across a thread that gave me a laugh - http://social.bioware.com/forum/1/topic/105/index/1398049/1)

The pic where he is checking out Jack is gold.

EDIT: Lol, their "epic event" is a server crash apparently. Jesus their IT department sucks a nut. You'd think they'd have learned something after the TOR beta signup fiasco.
 Astrotoy7
03-29-2010, 4:42 PM
#123
There are two ways.....

Ah yes, that makes sense - I wasn't expecting the end to be open like that and allow you to continue on.

Ah well, I'm not redoing the whole thing for Kelly, even though she had a little thing going with my femshep... RIP. :(

mtfbwya
 stoffe
03-29-2010, 4:55 PM
#124
2 Burning questions:

*What took so long ? I scanned every planet and did every mission except that stupid wrecked ship(due to bugs). Even then I clocked just 38 hours..

I'm a hopeless completionist. Scanned all the planets, talked to all NPCs and explored every nook and cranny of the quest areas. That, and lots of drawn out firefights due to being overly cautious I guess. :)


*For such a long playthrough, how did you manage to keep Kelly alive..

Did all the side quests before heading to the derelict Reaper, and did Legion's loyalty quest directly after being done on the Reaper without going anywhere else in between. Then, after the Collectors attack the Normandy I headed straight for the Omega relay to start the mission.



EDIT: Lol, their "epic event" is a server crash apparently. Jesus their IT department sucks a nut. You'd think they'd have learned something after the TOR beta signup fiasco.

Worse than that. It's some silly 15th Bioware Birthday lottery that only people in the US can participate in. Seems to be stirring up quite the ****storm of angry non-americans on the Bioware forums. Nice way to celebrate your birthday. :)
 Totenkopf
03-29-2010, 4:58 PM
#125
I'm becoming ever more convinced that I'm the slowest player in history. My first playthrough took me 75 hours. :¬:


Well, I'm not too far behind I guess. Already at >43 hours and still have a few loyalty missions, another crew member and the endgame to get to.

http://social.bioware.com/forum/1/to...ndex/1398049/1)

The pic where he is checking out Jack is gold.

The whole concept is kinda funny. Tried doing something like that in ME w/a female Shep (make her look fugly). That one looked like it could've been her brother.
 DarthParametric
03-29-2010, 10:08 PM
#126
Worse than that.Indeed. I stayed up til 2.30am to see what it was. The server crash was far more "epic" than that auction crap. They should just stick to making games.

If they really wanted an "epic community event", they should have ditched the retarded social site and gone back to the old forums.
 Alkonium
03-29-2010, 10:44 PM
#127
I'm a hopeless completionist. Scanned all the planets, talked to all NPCs and explored every nook and cranny of the quest areas. That, and lots of drawn out firefights due to being overly cautious I guess. :)

I'm still baffled. I did all that, got everyone loyal, and saved everyone in less than half the time. Maybe I'm just that good.
 DarthParametric
03-29-2010, 11:03 PM
#128
No, you're just average. A full completionist playthrough generally runs at about 25-35 hours.
 DarthParametric
04-02-2010, 10:10 AM
#129
 Totenkopf
04-02-2010, 8:01 PM
#130
That was sorta funny. As to the whole completionist thing......guess it depends on how loosely you define the term or how aggressive your playing style is. Took me about 51 hours. Part b/c mining the planets w/probes often seemed to take forever, I sometimes hung back too long during firefights and that ^#$%& pin mini-game. However, given the number of planets to scan in the game, I'm not surprised that some took as long they did.
 Astrotoy7
04-03-2010, 4:36 AM
#131
No, you're just average. A full completionist playthrough generally runs at about 25-35 hours.

Yep, that seems to be the average range. Stoffe must be a dawdler, or got hooked on that mini game on Omega, which I totally forgot about until 20 secs ago.

mtfbwya
 DarthParametric
04-03-2010, 5:04 AM
#132
Mini-game on Omega?
 Totenkopf
04-03-2010, 6:06 AM
#133
Only mini-games I recall are the ones you need to either open doors/safes and hack terminals or datapads. I'm going to guess that's what he's referring to.
 leXX
04-03-2010, 6:09 AM
#134
I think he means Tuchanka, killing the monkeys.
 stoffe
04-03-2010, 6:14 AM
#135
I think he means Tuchanka, killing the monkeys.

That's the only thing (that I know of) that I actually skipped, since the controls for that annoyed the hell out of me and I couldn't hit anything.

That and the dog pit fights... after losing 5 matches in a row I just reloaded and skipped, thinking the Krogan had rigged the game. :)
 leXX
04-03-2010, 6:32 AM
#136
That's the only thing (that I know of) that I actually skipped, since the controls for that annoyed the hell out of me and I couldn't hit anything.

That and the dog pit fights... after losing 5 matches in a row I just reloaded and skipped, thinking the Krogan had rigged the game. :)

You know if you buy meat from the Merchant and feed his Varen, it will follow you around, and you can also get it to fight for you in the pits. It will win about 2 or 3 fights for you before it finally gets beaten. ;)
 DarthParametric
04-03-2010, 9:31 AM
#137
That's the only thing (that I know of) that I actually skipped, since the controls for that annoyed the hell out of me and I couldn't hit anything.Ah, the metal space monkey version of Missile Command. That's a great laugh - nothing like vaporising vermin.

You know if you buy meat from the Merchant and feed his Varen, it will follow you around, and you can also get it to fight for you in the pits. It will win about 2 or 3 fights for you before it finally gets beaten. ;)So that's what you are supposed to do with him. I was disappointed I couldn't take him back to the ship. I figured he could kind of be like Gene Hackman's dog in Crimson Tide - except without the missile silo forest to take a leak in.
 Revan 411
04-03-2010, 12:25 PM
#138
Eh.. what Space Monkey mini-game? What are you guys talking about? :confused:
 DarthParametric
04-03-2010, 12:47 PM
#139
On Tuchanka, the Krogan homeworld, there's a mini-game side-quest you can do for Ratch the shop keeper. There are Pyjaks (http://masseffect.wikia.com/wiki/Pyjak) (the space monkeys) stealing supplies, and you have to shoot them before they can do so. It's basically a simplified version of Missile Command - waves of Pyjaks come in in increasing numbers from various directions and you have to shoot them before they reach the bottom of the screen. Once you've finished the game, you can buy Pyjak meat from the store. You can feed this to Urz, the Varren next to the store, after which he will follow you around the encampment. As leXX said, you can then use him in the Varren pit fights.
 Revan 411
04-03-2010, 12:52 PM
#140
Ah, I see. Thanks for the enlightenment on the info. I'll be sure to check out this mini-game on my next play-through. :)
 ChAiNz.2da
04-03-2010, 6:50 PM
#141
Ah, I see. Thanks for the enlightenment on the info. I'll be sure to check out this mini-game on my next play-through. :)
It's worth a look, and as DarthParametric said, it's basically Missile Command. :)
The rounds/missiles you fire at the Gizka Pyjaks are concussive so they have a blast radius. Makes it easy enough to wipe out a couple in one shot since you don't have to necessarily hit them "directly". Just get the shot close enough and let the shockwave do the dirty work ;)
 Totenkopf
04-04-2010, 2:07 AM
#142
I think he means Tuchanka, killing the monkeys.

OK, the Omega part threw me. I initially wondered just how far that varren was going to follow you, but figured probably just w/in the camp or maybe as far as the shuttle. As for the pyjaks, the first time I did it I had problems w/ the controls too, but not the second time. Still, I figure on succesive playthroughs I'm gonna just skip as many mini-games as possible.
 DarthParametric
04-04-2010, 2:26 AM
#143
That's pretty much the only voluntary mini-game anyway isn't it, aside from the Varren pit fights (and there's not much "game" to that)? The only other thing that would come under the heading of "mini-game" is the decoding stuff, and mostly that's fairly mandatory. I guess there's also the mineral scanning (but again, it's not much of a "game"), but you also need to do that at least partially if you want to get upgrades (which are, again, somewhat mandatory if you want to survive the final mission).
 Taak Farst
04-04-2010, 2:31 AM
#144
FINALLY got this game and completed my playthrough 29 hours 43 minutes as a paragon character, finished at level 28. I really enjoyed this game - first playthrough - only grunt died - I am working on having noone die this time ;) decent ending. bring it on, mass effect 3.
 Totenkopf
04-04-2010, 10:24 AM
#145
That's pretty much the only voluntary mini-game anyway isn't it, aside from the Varren pit fights (and there's not much "game" to that)? The only other thing that would come under the heading of "mini-game" is the decoding stuff, and mostly that's fairly mandatory. I guess there's also the mineral scanning (but again, it's not much of a "game"), but you also need to do that at least partially if you want to get upgrades (which are, again, somewhat mandatory if you want to survive the final mission).

Well, thanks to some handy hacks, you can avoid much of that after your first playthrough. Altering the config file (or at least DLing one) will allow you to avoid much of that except the odd door or console that must be endured, as well as Liara's sidequest for Shephard. The pyjaks and varren fight excepted of course also. But game flows a bit better when you don't have to constantly stop for those mini-games just to get the odd loot or enter a room that has little more than loot you can just hotkey yourself. Can even cut out the planet probing, as D333 pointed out, by "gifting" yourself resources as needed.
 Astrotoy7
04-05-2010, 5:37 AM
#146
OK, the Omega part threw me.

Ah, apologies for the confusion.

I was referring to that game which is part of a sidequest where you have to play those machines in Afterlife ...IIRC you have to scan and prove that there's a scam going on... I can barely remember it :p

Kasumi DLC just a day or so away(April 6). 560 MS Points or $7USD. (http://www.destructoid.com/mass-effect-2-s-kasumi-add-on-gets-a-price-168563.phtml)

Looking forward to it :thmbup1: Kasumi looks pretty cool. As it has dialogue and a new character - it should be a bit more involving than floating around on the hammerhead.

mtfbwya
 DarthParametric
04-05-2010, 5:41 AM
#147
I was referring to that game which is part of a sidequest where you have to play those machines in Afterlife ...IIRC you have to scan and prove that there's a scam going on... What side-quest is that? I don't recall anything like that. What "machines" are there in Afterlife anyway?
 Astor
04-05-2010, 5:56 AM
#148
I was referring to that game which is part of a sidequest where you have to play those machines in Afterlife ...IIRC you have to scan and prove that there's a scam going on... I can barely remember it :p

mtfbwya

Are you sure you're not getting confused with the side-quest in Flux from ME1?

What you're describing sounds an awful lot like that side-quest, from what I can remember of it.
 Astrotoy7
04-05-2010, 10:08 AM
#149
Are you sure you're not getting confused with the side-quest in Flux from ME1?

What you're describing sounds an awful lot like that side-quest, from what I can remember of it.

lol@my brain...It's possible...... I actually only finished ME1 a couple of months before ME2 was released so they've somewhat fused into each other in my mind.


mtfbwya
 Alkonium
04-06-2010, 7:25 PM
#150
Kasumi DLC just a day or so away(April 6). 560 MS Points or $7USD. (http://www.destructoid.com/mass-effect-2-s-kasumi-add-on-gets-a-price-168563.phtml)

Looking forward to it :thmbup1: Kasumi looks pretty cool. As it has dialogue and a new character - it should be a bit more involving than floating around on the hammerhead.

mtfbwya

So, any idea when today it's supposed to go live> Because the last time I checked (4ish Eastern) it wasn't on the Cerberus network, but there was a new news bulletin for today, about some guy named Max Power getting offended by some Volus comedian.
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