I have a question: Where do i edit a weapon's stats? Like damage, special abilities, etc.
And also, how can i change the projectile and sounds for a particular weapon?
For example: Thake Sithspecter's Desert Eagle. I would like to edit it's projectile to look more like a bullet. And most important, change those damn boring blaster sounds and add real desert eagle sounds.
Does anyone have an idea?
i tried to start by adding a new row to ammuniniontypes.2da, but there are too many variables and files to be modifed/added and i don't know where to start cause i don't really know about weapon/armor modifying...
Split from the URM thread, it is best to ask these kinds of things in their own threads instead of posting in a long dead thread (at least until Sithspecter picks the mod up again). ;)
Base stats are in the BIFs > 2da.bif > baseitems.2da file:
- numdice is how many dice
- dietoroll is the # of sides on each dice
For example, short lightsabers have 2 numdice and 8 dietoroll so the base damage is 2-16 (2d8 or 2 rolls of an 8 sided dice).
Bonus stats and upgrades are in the item's UTI file (under Properties tab) which are found using KT under BIFs > templates.bif > Blueprint, Item.
Easiest way to find the name of the UTI file you need is to use KSE which will show you a list of available inventory items. You can also use KT's search tool.