Does any one know what texture in a module(davik's palace) allows lighting to appear in a module? As you can see in the pic I replaced the file and am not sure which one I use to replace it.
Thanks
http://i141.photobucket.com/albums/r73/DarthGrivis/light.jpg)
EDIT: thanks to LR I was able to fix it. My lightmaps tga's got corrupted so I had to redo them.
I thought the texture represented the Light.
For example, if you wanted a bright white light, the texture would be white.
Arise!
I have another lightmap problem. But on a different module. I edited the lightmap to these things:
Hue: 180
Lightness: 30
Saturation: -30
These are in DI tutorial and worked for my first module but now they don't. My module is black. Completly all I can see is the door and 2 aliens built in to a placeable. Anyideas?
By the way the light map is the one(only one lightmap) for m17af. Tatoonie's cantina.
EDIT: FIXED