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[Tutorial] Naming a custom module

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 Canderis
01-01-2009, 9:33 PM
#1
Ever noticed when you make a new module, and open up the map you (where it says the name of the module) it will say the same thing as the original? Ever wanted to change it? Heres how:

Preparation:
1]Create a new folder, name it like "My new module" or something.
2] Extract your module's files (.git, .are, .ifo)
3] Download a gff editor
4] Launch the gff editor and load in the .are file.

Naming The Module:
1] Locate the "node" called "Name". Click on it.
http://i313.photobucket.com/albums/ll378/canderis/tutpic1.jpg)
2]Right click on it and click "Add String"
http://i313.photobucket.com/albums/ll378/canderis/tutpic2.jpg)
3]A thing should appear that looks like this:
http://i313.photobucket.com/albums/ll378/canderis/tutpic3.jpg)
4] Click on that thing and on the side bar you click in the box:
http://i313.photobucket.com/albums/ll378/canderis/tutpic4.jpg)
In that type the name of the module.

5]Compile into a .mod file and put into your override and watch it work! (See another tut for module building)

And here is the result:
http://i313.photobucket.com/albums/ll378/canderis/ExchangeTerritory.jpg)
 HK-42
01-02-2009, 3:06 PM
#2
Great Job Canderis, thanks for the tut(and are for me)

Also does this change anything when you are walking in and the name appears of the module you going to? Or is that something else?
 Canderis
01-02-2009, 3:32 PM
#3
Also does this change anything when you are walking in and the name appears of the module you going to? Or is that something else?
I don't know. I think that is linking though.
 HK-42
01-02-2009, 3:36 PM
#4
I don't know. I think that is linking though.

Yea I know, I have most linked but I havent checked if this changed that. I'll check it out later.
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