Just a problem I'm facing for the last day or 2. If you have seen my WIP thread, you would know that some of my models will be edited. I've finished one, with the change being she now has Heterochromia (
http://en.wikipedia.org/wiki/Heterochromia), which means she has an edited UV Map. I export correctly (I exported model and animations, if that might've caused my problems), and I run it through the Replacer.
I am able to replace correctly, but something went wrong...
I make an ascii of my new file, and I throw it into GMax. The eyes work correctly...
But for some reason, the face's UV map is messed up. (
http://e.imagehost.org/0892/uv-error.jpg) And I didn't even touch that part of the UV Map :\
Now, what I did in the Replacer:
Selected everything in the Vertex column, and only eyeLA in the Texture column. I could try selecting nothing in the vertex column (except eyeLA), if that might be the problem, but I doubt it.