Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Problem with traveling to a Module

Page: 1 of 1
 harIII
10-13-2008, 9:46 AM
#1
As I said in the title, my problem is the point of traveling between one module to another in a way. The condition taking the PC from module 1 to module 2 works but I appear in the wrong place.

I'm creating two new modules, the Jedi Academy and the Academy Courtyard on Dantooine of K1. When I go to the Courtyard I appear about half way in between the woman who wants you to find her droid and the Rodian who wants to sell you equipment, just on the other side of the bridge.

Where are the conditions defining where the PC spawns at?

I want the spawn point to be right in front of the door to the Jedi Academy.
 Istorian
10-13-2008, 10:07 AM
#2
Well, these can be changed in the module.ifo file. Find "Mod_Entry_X", "Mod_Entry_Y" and "Mod_Entry_Z", and enter there the co-ordinates of the location you want to spawn...you can learn these with the "whereami" cheat. Hope this helps!;)

|I|
 harIII
10-13-2008, 10:11 AM
#3
Thanks a million. As long as I know what areas to edite, I can do it. I tried it earlier but the category I edited didn't work. Obviously they were the wrong categories.
Page: 1 of 1