So i imported w_lghtsbr_010-ascii.mdl into my 3ds max 8.
Then I created my own saberhilt and deleted the hilt exported and placed my hilt in his place.
(may not be the right way to do it but thats the way I did it lol)
Anyway now i have my costom saber hilt made and ready for export.
eeehm..... *scratch head* ..... what do i do next?
UWV mapping?
and does it need skinning? and... eehm well like i said what next???
I now i now, i'm such a nooooooooooooo00000000ooooo10000bzzzz
:)
Yeah...
This tutorial may help you (
http://www.lucasforums.com/showthread.php?t=143805)