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[K1] Odd Modeling Problem

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 ForeverNight
10-02-2008, 12:37 PM
#1
This is really, really, really weird.

I created a sword in GMax, linked it to the renamed Aurora base and exported it as a .mdl file... I then created a .uti for it through KotOR Tool and placed the .mdl, the .mdx and the .uti files in my override folder.

I guess that I should request a custom user title: "Modeling Illiterate"

Here's the three pictures I took, if anybody can help me with this, great! If you need more info, just ask and I'll try to answer the questions as best I can.

Here's the sword in GMax...http://i288.photobucket.com/albums/ll196/forevornight/Modling%20Problem/Prob3.jpg)

Here's my equip screen...http://i288.photobucket.com/albums/ll196/forevornight/Modling%20Problem/prob2.jpg) Sorry about the crazy margins...:giveup:

Here's what my 'sword' looks like ingame... one hell of a sword if you ask me! http://i288.photobucket.com/albums/ll196/forevornight/Modling%20Problem/Prob1.jpg)

And, for the record, it is a shortsword in the .uti, I just didn't change the name of the item...

Any help would be greatly appreciated!

Edit: If a mod comes by and sees this, could they please change the title of [K1] Odd Modeling Problem... I have no idea what in Dante's Nine Levels 'modling' is...
title fixed :) - Cz

Thanks, ChAiNz!
 DarthParametric
10-02-2008, 12:45 PM
#2
So the issue is that you are missing the icons in the inventory screen and your sword is showing up in-game as a lightsaber? A bit more specific info might be useful.
 ForeverNight
10-02-2008, 12:48 PM
#3
Uh..... [Embarrassed Silence]... I imagine I really should've made that way more clear...

My issue is that this sword I modeled then turns into a Lightsaber ingame... not the icon issue, that's just a case of the game looking for an asset that's not really there.

So, to reiterate, the problem is that the short-sword I modeled in GMax, has now, somehow, turned into a lightsaber...
 DarthParametric
10-02-2008, 1:55 PM
#4
You sure your UTI has the right ResRef/tag?
 ForeverNight
10-02-2008, 2:05 PM
#5
I'm 95% certain of it... but I'll go and check right now...

If that is the case... is there a handy wall I can bang my head against?

Thanks!

That was the issue. (Go figure!) That and I didn't properly link it to the AuroraBase, but it's fixed... Now all I have to do is widen up the blade a little and then texture it! Doesn't that sound like fun?

Thanks for the help, DarthParametric!
 DarthParametric
10-03-2008, 1:28 AM
#6
Heh no prob. Glad you sorted it out.
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