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[WIP] Custom PC head problem

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 Kai-Rawl
04-10-2008, 4:46 AM
#1
Hi guys, this is my first time modding anything so please bear with my ignorance :) . I created a custom PC head based off of the PMHA03 model. I made a few alterations to the face and it plays fine until the PC tries to unlock or demo somthing.
http://img120.imageshack.us/img120/4277/k200022fw8.th.jpg) (http://img120.imageshack.us/my.php?image=k200022fw8.jpg)
Can anyone tell me what Ive done wrong or am forgetting to do? I used Gmax/Nwmax to edit the head.
 McTitan
04-10-2008, 9:57 AM
#2
did you remove everything except the model you were editing and the aurorabase if not you could have messed up something.

also: did you use mdlops or taina's replacer tool?
 Kai-Rawl
04-10-2008, 1:47 PM
#3
did you remove everything except the model you were editing and the aurorabase if not you could have messed up something.

also: did you use mdlops or taina's replacer tool?

I'm using MDLOps 0.6.0 alpha, and I used the kotortool to export the ascii, mdl, and mdx files of the original head and thats all. The only editing I did to the mesh was altering the vertexs.
 Inyri
04-10-2008, 2:12 PM
#4
You need to use Taina's Replacer to modify head models. It is not available publicly, so you will need to have it sent to you from someone who already has it.
 Marius Fett
04-10-2008, 2:41 PM
#5
I have it.

PM me your email address and i'll send it to you.
 Kai-Rawl
04-10-2008, 5:04 PM
#6
Thanks DarthDingDong that solved all the problems I was having! thanks all for your advice :).
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