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Ebon Hawk Reskin

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 Super Nashwan
02-05-2008, 4:05 PM
#1
I'm having trouble reskinning the Ebon Hawk. I tried changing the textures I found in the TexturePacks directory, namely:

002_EBO_Main1.tpc
002_EBO_Main2.tpc
002_EBO_Main3.tpc

But after putting them in the Override folder absolutely nothing changed. Is there something special you have to do to make this work?
 DarthStoney
02-05-2008, 4:11 PM
#2
Extract them with kotortool and make sure KT is set to extract them into .tga files then you can edit them and put them in the override as .tga files.
 Super Nashwan
02-05-2008, 5:32 PM
#3
Ok I have it now. Those were the wrong files. It's actually PER_EH1.tga. Although they look identical the previous 3 don't seem to have any effect on the Ebon Hawk's hull. Thanks for the suggestions anyway.
 RedHawke
02-06-2008, 1:16 AM
#4
Also the Ebon Hawk is part of each place you land and will have textures for each module you need to extract and edit those as well, if I'm not mistaken.
 Super Nashwan
02-06-2008, 3:14 PM
#5
Really? Dammit. Guess I'll have to do them all then. Lucky you mentioned it.
 DeadYorick
02-06-2008, 3:19 PM
#6
Also the Ebon Hawk is part of each place you land and will have textures for each module you need to extract and edit those as well, if I'm not mistaken.

Isn't that just the outside of the Ebon Hawk? What about the interior? Isn't it the same?
 Robespierre
02-07-2008, 12:27 AM
#7
Isn't that just the outside of the Ebon Hawk? What about the interior? Isn't it the same?

Well I believe that there are 5 different internal version of the Ebon Hawk. Using the KOTOR Tool I think that:

ebo_m12aa
ebo_m40aa
ebo_m40ad
ebo_m41aa
ebo_m46ab

They are all used for different cutscenes but they are all identical structurally-wise. I'm fairly sure that you need to reskin them all, if you want all the modules (ie, the cutscenes) to have the same textures.
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