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[TSL] Can't get warping Script to work

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 Miles Edgeworth
11-08-2007, 4:54 PM
#1
I'm trying to make, so that after beating Kreia and after the cutscenes have, that your PC warps back to the Ebon Hawk. I've made the script and altered the dialog so that it will trigger the script, but the screen goes blank and nothing happens.

void main() {
StartNewModule("003EBO");
}
 Marius Fett
11-09-2007, 11:59 AM
#2
Did You Remember To Compile The Script?

-DarthDingDong
 Darth Xander
11-09-2007, 4:48 PM
#3
Did you insert the script in to 904kreia?
Try using this, I tryed it and it worked. void main() {
StartNewModule("003EBO", "From_904MAL", "", "", "", "", "", "");
}
 Miles Edgeworth
11-09-2007, 6:31 PM
#4
DarthDingDong: I compiled the script.

Darth Xander: I'll try that, but I'm not near the end of the game anymore. I deleted that save. :p
 stoffe
11-09-2007, 8:27 PM
#5
I'm trying to make, so that after beating Kreia and after the cutscenes have, that your PC warps back to the Ebon Hawk. I've made the script and altered the dialog so that it will trigger the script, but the screen goes blank and nothing happens.

void main() {
StartNewModule("003EBO");
}


There is nothing wrong with that script, so if it's compiled and put in the proper place the problem likely lies with where/how it's executed. If it is run by a dialog check that there aren't any other scripts on the same or earlier dialog nodes that might block it, and check for typos where the name of the script is specified.
 Darth Xander
11-10-2007, 6:36 AM
#6
Darth Xander: I'll try that, but I'm not near the end of the game anymore. I deleted that save. :p

Well to see if these scripts have worked warp to 904mal and kill kreia using "killstick" which is already in the game. Thats what I do.
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