I'm trying to script an NPC attacking another using a specific battle animation. Which in this case would be the Melee Power Attack animation.
I picked up the script below through searching in existing threads. Though I'm not exactly sure how to tell which animations in animations.2DA represents a corresponding attack animation. (Names like f4d3, g4r2 and g8a1...?)
AssignCommand(oNPC2,CutsceneAttack(oNPC,217,1,10)) ;
Any help on this would be greatly appreciated. :)