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ZeroEditor error

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08-03-2007, 6:46 PM
i seem to have a slight problem with ZeroEditor, i have used the VisualMunge to create my world, then munged it, afterward i attempted to open the ZeroEditor.exe in my data_ABC folder, then the Pandemic/ZeroEditor logo comes up and then i get the classic Microsoft Slap across the face with an error mesage that reads "zeroeditor.exe has encountered a problem and needs to close. We are sorry for the inconvenience." and shuts down. i aplogize if this error has been answered elsewhere or if i missunderstood something in the readme/tuttorial but i have been searching for hours and cant find the source of the problem/soluition for this problem.

any help/insight on this problem would be verymuch appricated.
08-03-2007, 7:53 PM
Hmm, why don't you ask the pros at, they're more computer inclined. I can't think of an answer, unless your computer is incompatible, somehow, which I doubt.
08-03-2007, 8:58 PM
thanks, i hope they can help me, i really want to get to work on a mod idea i had
07-10-2008, 12:46 PM
Could u tell me if you fixed the problem and how? i have the exact same problem as you
 Delta 47
07-20-2008, 2:35 PM
Its quite simple actually all it means is you don't have TnL (Transform and Lighting) which is necessary for running Zero Editor. I don't have TnL either but luckily there is a way to bypass this, download this utility - 3D Analyze ( extract it and run the exe, SELECT Zero Editor from data_ABC folder, check the emulate TnL HW caps and click RUN. Zero Editor will work now this is a very useful tool and helps older computers run newer games enjoy and have fun modding!
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