Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Its gonna be a new kind of RTS!!!

Page: 1 of 1
 T.I.E
10-08-2001, 6:35 PM
#1
Here is what I am getting from looking at the demos tech trees and reading the various posts of complainers and praisers....correct me if I am mistaken or back me up if you approve and agree.

First and foremost I was playing AOK:Conq last night before work and was attacked by four computer players, who leveled my entire civilization during the "break" I went to while my villagers gathered. My towers were smashed by a single trebuchet and my buildings obliterated by infantry...I was pissed as I did not save either......oh well better luck next round.

I have always hated games like that, as in SC with that stupid NUKE weapon....how easy to use. And C+C you could always use nukes, chronospheres, iron curtains. Yeah its great for the player controlling them but no fun for those under its shadows.

I am loving the fact that Star Wars Battlegrounds has changed the rules as I think they have been changed:

1- Airpower- No longer the end all weapon as it is in other games, very usefull if used smartly, you fly them in without looking for powerful AA they are all dead. Good for base defense mixed with AA and gound troops.

2- Towers cannot be destroyed by puny gun fire anymore, and they pack a nice wallop. Good AA.

3- Buildings cannot be demolished between the time you hear the alarm and the time it takes you to scroll to the said alarm. Come on now if it a military building would it die as quick as a dirt house? I did not think so either.

4- No mega death weapons anymore, man that puts the fun back into the games.

5- This game has eliminated any kind of "rush".....tank, infantry, airpower, artillery....everything can be countered and you need to have a balanced force to do any real damage.....ahhhh thinking, whatever happened to that in games. How many games did I win in Red Alert 2 and AOK by creating unstoppable waves of infantry? Too many to bother with, just last night with the Goths was the last time, not one archer, just infantry.

6- Base building got alittle easier now as games last longer than five minutes due to the things I mentioned above, also for new people who buy the game and are beginning to learn the ways, they last alittle longer from the jerks who gang up on them just because they are new.



Please help me continue this thread so people who want to see why they should buy it can look here.
 Luke Skywalker
10-08-2001, 6:44 PM
#2
I like your reasoning, Im probably one of the few people who think the air units are good this way. I just hate the stupid banshees in tiberian Sun. ERR they just make me mad:mad:
 T.I.E
10-08-2001, 6:55 PM
#3
They were irritating to me as well, but they work great to harass and destroy ore trucks.....;)
 Dagobahn Eagle
10-08-2001, 6:56 PM
#4
You've made my day (you, and the 100 on my report card ;))!

What I'm gonna love about the game will be the scenario editor (oh, and man am I going to have to learn making mods)!
 Luke Skywalker
10-08-2001, 7:03 PM
#5
I just asked a mod making community to look at GB they said theyd look at it and start designing mods!:D
 T.I.E
10-08-2001, 7:08 PM
#6
I know there are many more who think like us, and lets hope they all post something wholesome and good........yeah right, lets here some good stuff!!!

You got a 100 on a report card? I did too I think.......in Kindergarten.;)
Many years ago in a city not too far away.....mmmmmm finger paint, yummy glue...the toxic stuff not that namby pamby "safe" stuff.

Sorry I was reminiscing, wont happen again.

Nap time.........

Sorry I promise this time......
 Eets
10-08-2001, 7:08 PM
#7
Did you specify what types of mods you want? ;) They may be making warcraft mods from GB.. heh...
 Luke Skywalker
10-08-2001, 7:14 PM
#8
Yah I said if possible animation mods for the snowspeeder, when taking down a AT-AT and when attacking buildings the animation would have it just fly over and drop its payload. They said it would be REALLY HARD so there saying theyll start with basic stuff first, like increased HP ect,
 Maul403
10-08-2001, 7:36 PM
#9
AMEN!!!!!!!!!!!!!!! YES AMEN TO THAT POST T.I.E. YOU ARE MY HERO!!!! well....mabye not a hero.... lol
 Compa_Mighty
10-08-2001, 8:43 PM
#10
*HANDS MEDAL TO T.I.E.*

T.I.E., this is the most clever comment I've heard since the demo is out. EVERYTHING WILL MAKE THIS GAME MORE FUN!!!
 Galactic WARior
10-08-2001, 8:55 PM
#11
Im Naked
 DarthTenor
10-08-2001, 9:01 PM
#12
Yep I like what GB has to offer. It's interesting that there are now 3 buidings needed to advance to Tech 2. And power cores are needed to pump out troops quickly enough.


I still consider myself a new player even If I have played AOK. The hot keys are all different; the use of units are all different in their uses.

My gosh I played a game today where 2 guys gaged up on me because my score was better that than my parter. (He was new)
Then they had the audasity to call me pathetic since I haven't played GB that much. The game lasted 52 minutes. I think I defended myself adequately considering. I told them "So, its a new game" They said " SO I played AOK I got skills!!!" I replied "GG anyway" He said "bah idiot"

I'm getting used to the different buidings on what functions what or what do I need for these units and things like that.

This game has so much potential I think I'll go crazy until the full version comes out with all the interesting new units inad civs and later technologies.. Oh well until then

See you on the battle field
 Maul403
10-08-2001, 9:04 PM
#13
yeah now that i have played the demo alot i have seen that i like this "new way", i hope they leave it just like it is...it actually requires strategy!!!!!!!!!!!!*gasp* and this game is not meant to be won early on with rushes,...you need siege weapons and troops and mechs and AA units..............all i can say about this game is WOW
 Compa_Mighty
10-08-2001, 9:17 PM
#14
With rushes then why do you want all those cool units from the last age? ;)
 darthfergie
10-08-2001, 9:20 PM
#15
5- This game has eliminated any kind of "rush".....tank, infantry, airpower, artillery....everything can be countered and you need to have a balanced force to do any real damage.....ahhhh thinking, whatever happened to that in games. How many games did I win in Red Alert 2 and AOK by creating unstoppable waves of infantry? Too many to bother with, just last night with the Goths was the last time, not one archer, just infantry.

Is this good or bad???
I can count on one hand the number of times that I've seen a fortress go down. And I play almost evey night since the second day the demo came out. I have seen soooo many sieges slaughtered because they slammed up against a Fortress or a few well placed towers with shields.


(oh crap):atat::atat::atat: -----------------------:deathii:
 redstarz1
10-08-2001, 9:25 PM
#16
eliminated the rush? what r u talking about , i rush all the time.
 Eets
10-08-2001, 9:26 PM
#17
Bleh, rushes SUCK! This is a strategy game, not a find out and wipe out game.
 Luke Skywalker
10-08-2001, 9:30 PM
#18
The point of the game is too strategically destroy your opponent.
 Dagobahn Eagle
10-08-2001, 9:31 PM
#19
Air units being weaker than in average RTS games, buildings being stronger, etc.... you can tell. It's designed for long games.

I swear, I considered resigning from a standoff game because I thought it would never end :D..
 darthfergie
10-08-2001, 9:32 PM
#20
Originally posted by redstarz1
eliminated the rush? what r u talking about , i rush all the time.

I dare you to rush against a marginally prepared opponent? (ex- 2 or more Fortresses with shields supporting them)
Your forces are almost always slaughtered unless you are facing a newbie...
 Olsmo Lahun
10-08-2001, 9:35 PM
#21
gonna be a great game:D
 Luke Skywalker
10-08-2001, 9:51 PM
#22
Yah.....I think thats why everyones here. lol :p
 RetardedChimp
10-08-2001, 11:04 PM
#23
Originally posted by T.I.E
First and foremost I was playing AOK:Conq last night before work and was attacked by four computer players, who leveled my entire civilization during the "break" I went to while my villagers gathered. My towers were smashed by a single trebuchet and my buildings obliterated by infantry...I was pissed as I did not save either......oh well better luck next round.

I have always hated games like that, as in SC with that stupid NUKE weapon....how easy to use. And C+C you could always use nukes, chronospheres, iron curtains. Yeah its great for the player controlling them but no fun for those under its shadows.

3- Buildings cannot be demolished between the time you hear the alarm and the time it takes you to scroll to the said alarm. Come on now if it a military building would it die as quick as a dirt house? I did not think so either.

Sorry to burst yer bubble, but Trebuchet-type vehicles will be in SWGB
 Influenza
10-08-2001, 11:57 PM
#24
Rushing is a perfectly legitimate strategy. People who think rushing "sucks," is "cheating," or is "unfair" just don't know how to do it, or counter it effectively. Some games are horribly unbalanced, which makes rushing game-ending. But in a well-balanced game, rushing is a risky maneuver than can either give you a big advantage over an unskilled opponent or backfire in your face, leaving you behind in the technology tree and low on resources.

It all depends on how the GBG designers implement early troops. But simply eliminating rushing/raiding techniques simply because people aren't smart/insightful/skilled/experienced enough to figure it out is stupid. Just like the old saying..."Learn from the best, or die like the rest."
 Mustang00
10-09-2001, 1:42 AM
#25
I would like to say that it is probably NOT a rush if your opponent has fortresses... He would be in tech level 3. I would say that an attack at tech level 2 or below is a rush. Furhtermore... all of these well laid out towns that are defended so well will be falling soon enough because tech level 4 will have a unit that is the equivalent of the AOK trebuchet... with about 5 of them, your fortresses will be begging for forgiveness:)
 Yossarian
10-09-2001, 1:55 AM
#26
Just like in Starcraft, Age of Kings, and any other RTS you wanna name, multiplayer tactics will eventually come down to rushing to win. In AoK the only way to really beat a feudal rush is to do one yourself, better. I expect this game to be the same way.

Oh yeah the comment about not rushing someone who has 2 fortresses cracked me up :)
 jigga
10-09-2001, 2:50 AM
#27
I agree that troppers and light mechs should not be able to take out buildings that easy, think about it how much damage can a guy with a blaster do to a building except ruin the paint job.

But the air and ground units are to weak they die to easily. They said they wanted to capture the large scale battles from the movies how can you captue that when the troops and planes are all distroyed in less than 2 mins. The units units should last abit longer so atleast you get abattle to watch.
 Muuurgh
10-09-2001, 7:34 AM
#28
I think it'll be a great game. I just have my reservations about how star warsey it is.
 Maul403
10-09-2001, 8:55 AM
#29
this game is meant to be eneded in tech 4...i mean thats when you get your hard hitting building destroyers...i think buildings are fine the way they are...and the AT-AT..wow...read this from gamespy: "Assault mechs are AT-AT class armored units--they have enormous numbers of hit points, do major damage, and sport superheavy armor. In comparison, the regular stormtrooper has 30 hit points, does five damage, and has one armor for ranged attacks, while the AT-AT has 275 hit points, does 18 damage, and has nine armor to ranged attacks. The AT-AT can be further upgraded to heavy status to get more hit points and greater damage potential. Moreover, there are more tech upgrades for mechs, thus making them even better."
 Influenza
10-09-2001, 2:36 PM
#30
Whadya mean, "meant" to be ended in Tech Level 4? If that were true, there wouldn't be any tech levels. Or you wouldn't be able to attack until both players reached that level.

Rushing is an inevitable part of any strategy game. So learn to live with it. I mean, how realistic would it be if you had to say "Ok, has it been enough time yet? Can I attack now?" to your opponent every game? What if the United States said, "Ok Afghanistan, we're going to attack in about three years, after you've had time to build up your forces." Come on, little boys, grow up and learn to play in the big leagues. Because big leaguers hit hard, they hit fast, and they don't give you any room for error. The best RTS players use all tactics, including rushing/raiding, to their maximum effect. If you want to be considered among the best RTS players, you'll have to do the same :p
 porkins14
10-09-2001, 2:59 PM
#31
I agree with Darthfergie. If you are decent at the game you can't be rushed. People need to stop complaining about rushing as it is a strategy just like anything else is, and it can be stopped easily. The people that complain about rushing are the same guys who play games and dont allow rush. Hey guys, thats why you suck vs. the rus, because you never practice against it. You need to figure out ways to stop it instead of outlawing it
 Maul403
10-09-2001, 4:02 PM
#32
What if the United States said, "Ok Afghanistan, we're going to attack in about three years, after you've had time to build up your forces."

SWGB is a game...what the crap does the United States and Afghanastan have to do with GB? stupid
 porkins14
10-09-2001, 4:09 PM
#33
Dont change the subject Maul, you understand his point, and it is a good one
 Influenza
10-09-2001, 5:16 PM
#34
Thanks for coverin' me, Porkins :D And I'm glad some people realize the virtues and downfalls of rushing.
 Darth_Venage
10-09-2001, 6:12 PM
#35
hmm, I'm on both sides of the fight here. Yeah, some say buidlings too strong, but thats what pummels and blaster cannons(trebuchets) are for. Yes, there is going to be rushes, I already have several good rush strats. The only complaint i have is that the air units ARE too weak. There are 5 different counters to air units: AA turrets, AA Hvy Weapons, AA troopers, AA boats, and fortresses. All of those do at least 10 damage to air(most do in the 20 25 range) while air units have 25-50 HP and do 5-7 attack. Of course, if your opponent doesnt have AA, then you can jack them, but they can quickly build an AA trooper and bam! there goes your air. But, of course, I'll wait and see what you guys have to say about this before i place my opinions in concrete and stick to them:D
 porkins14
10-09-2001, 6:29 PM
#36
Darth, you are 100% correct. If you send in air units only, you will get lit up by anti air facilities. Which is why this game has artillery, trebs, and pummels, to take out those facilities. If you build a one dimensional army with just air, Sure, you are going to get crushed. However if you build units to take down those facilities, and then charge in shielded y-wings (and you have good unit control, keeping them in the right places), you wil be very effective.
 JEDI_MASTA
10-09-2001, 6:51 PM
#37
Originally posted by Luke Skywalker
I just asked a mod making community to look at GB they said theyd look at it and start designing mods!:D

dude sorry to burst your bubble but to the best of my knowledge nobody has ever cracked tha AOK engine and there the same
 T.I.E
10-09-2001, 7:50 PM
#38
To me a rush is just building one type of unit and sending wave after wave into the enemy base unitl overrun. Its a great tactic dont get me wrong but most people like to have a longer game than be obliterated before tech 2 or 3. And yes if a person is ready then a rush is alittle tougher to use, most people just have to expect a rush. I dont even bother playing other people as they generally are not worth playing with. I enjoy having a nice fun game as my time, which there is little to play more than one game is precious. I used to play online alot but the people who betray you and team with the other side so its like 3 versus you are everywhere. And then there are the ones who do not talk to you when you write them messages, like its the real deal where stormtroopers are right down the block and they have to be quiet or something.
Or how about the people who quit when their friend gets booted or logged off? I hate that, suddenly you are all alone in the game room because the host cancelled the session......mostly a waste of time.

Now dont get me wrong I have played with some really great people who have taught me alot about gaming during my many years of experience. Alot of you guys posting in the forum would be alot of fun to play with. I found out a while back playing SW:Alliance that joining a clan is the best fun, but so far no one is openly recruiting for SWBG. Hopefully when the full game is released we can all kill each other like it was meant to be.
 Maul403
10-09-2001, 8:05 PM
#39
amen again

Dont change the subject Maul, you understand his point, and it is a good one

how can i be changing the subject if im quoting something he exactly said?
 Influenza
10-09-2001, 11:31 PM
#40
You understood my point, Maul. Yet rather than address it, you decided to attempt to discredit my argument, first by bringing up something that has utterly no relevance to the argument ("what does the US...?") and second, by calling me "stupid." My argument is very relevant, yet you refuse to address it...:rolleyes:
 porkins14
10-09-2001, 11:35 PM
#41
Maul you also ripped on my post too. Saying "theres only about 10 threads like this", in your sarcastic zone. You are obviously a jackass and incapable of having a conversation.
 Maul403
10-10-2001, 12:13 AM
#42
hmm......well let me say this..im the kinda person that doesnt beat around the bush..ill tell you whats on my mind...good or bad..right or wrong...wheather u wanna hear it or not...unfortunately not many poeple are like that any more..i guess its sort of a southern thing :) but i am preticipating in this forum so i guess you better get used to it...oh yeah...im not a "little boy"..and personally i think i am holding a pretty good conversation right now...i am eagerly awaiting your response to finish the "conversation"
 T.I.E
10-12-2001, 10:51 AM
#43
As for trebuchets, I dont care, a few well placed fast units makes them obsolete without protection. I was referring to the super weapons that eliminate whole base sections in one shot.
 Darth_Nixon42
10-12-2001, 9:33 PM
#44
Definately, SC was a great game, but a well place nuke could simply @3$! you over.

I fully agree with the treb statement, with the addition of air units, i belive that a once almost unstoppable treb army could be easily destroyed with carefull tacticts.

And apart from a few, i wish everyone would stop bagging air units! you just need a brain to use them!!!!
Page: 1 of 1