Hey Guys,
i wanted to make a little Fight Talk Fight Sequenze with Mission after the event on the Temple roof and returnig back as Darth Revan, but somehow it doesn't want to work :(
I made all Scripts like describend in tk102 Talk-Fight-Talk Thread and changend the 2 entries in her .utc file (OnSpawn and OnUserDefine) but nothing happens when she reaches 1 HP, expecting that she continues fighting -_-"
I put the script which makes her attack in the unk41_mission.dlg, it looks like this:
mat
void main()
{
object oNPC = GetObjectByTag("Mission");
SetMinOneHP(oNPC, TRUE);
ChangeToStandardFaction(oNPC, 1);
}
And the ohter in her normal talkfile, k_hmis_dialog.dlg. I put it on the first Position with this Script as Condition:
mstop
int StartingConditional()
{
int nResumeTalk = GetLocalBoolean(OBJECT_SELF,0);
return nResumeTalk;
}
Is this maybe a Problem that i use 2 differnt dlg files for this? Or maybe that the changes in the .utc files dont affect her somehow because seh's created already with the other files or somthing like that? Or do i have to use another Script as Condition for the resumetalk part?
Dont think its nessecary to post the other scripts, like i side i made them like tk102 describes them here: tk102's Thread (
http://www.lucasforums.com/showthread.php?t=126615)