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Banner by Araphas
Star Wars
The First Jedi Purge
Discussion and Recruitment
Prologue
Four thousand years before the Battle of Yavin, the Jedi Civil War has ended. Revan and his companions have celebrated, but the galaxy would never have its peace. Revan had a vision of himself being tortured on a forgotten planet in the Unknown Regions. Something in this vision told him that the galaxy was in danger. From the Sith, however these Sith weren't the type Revan and his companions had fought in the Jedi Civil War. These Sith were the True Sith.
After Revan's departure from known space, many Jedi left the Jedi Order, disillusioned about Revan's actions during the war and when he left for the Unknown Regions. Even though the war had ended, many Jedi who hadn't left the Order, were being killed by a mysterious enemy. Soon the Jedi Order had been reduced to under one hundered members, causing the Order to disband and its remaining members being forced into hiding, causing them to scatter across the galaxy.
On the planet Katarr, the Jedi Master and historian Atris has summoned several Jedi Masters, who she had kept in contact with to meet on Katarr, to discuss about the Order's future. She herself didn't attend the meeting, since she wanted to use the three Jedi Masters, Vandar Tokare, Zhar Lestin and Dorak as bait, to lure the hidden threat out. Because of this, all three masters and the Miraluka on Katarr had been killed. All life on the planet had died, except for several surviours.
Now these surviours, Jedi Knights and mere Padawan learners from two planets in the galaxy, are willing to find this hidden threat and seek out the threat and end it once and for all.
Overview
This must be tenth RP thread here on LF, but let's get started shall we?
First, I'd like to credit Araphas for letting me use his idea for a Jedi Purge RP in the KOTOR timeline, which he himself thought was a good idea.
Star Wars: The First Jedi Purge takes place four thousand years before the Battle of Yavin and the Jedi Purge, nineteen years before that. Up to five players (Like the Jedi Purge RP Araphas made, not including myself) are welcome to join this RP. Anyone else who joins, won't be able to team up with the Jedi team seeking the threat. The first act (Or Arc as Araphas calls it), will start directly after the killing of the three Jedi Masters and after Nihilus has taken Visas Marr off the planet. The Jedi team will be trying to find this hidden threat in this part, which will last on Katarr for the rest of the act. Act II will be seeing the RP'er's other created Character (You need two characters for this RP, similar to Araphas' RP, both of whom you will use in different parts) on a mission on a planet seen on only in the Clone Wars game and the Battlefront game, who happen to know nothing about the hidden threat, but will find Sith assassins on the planet. And act three will see a killing of one the player's characters and the surviours will have a last stand to find the hidden threat.
The Act Parts are called:
Star Wars - The First Jedi Purge Act I: Attack on Katarr
Star Wars - The First Jedi Purge Act II: Battle on Rhen Var
Star Wars - The First Jedi Purge Act III: The Last Stand
Rules
Roleplaying Guidelines:
• No Godmoding
In other words, characters must not be all-powerful Jedi Masters who were the best in their class and can use dark side powers without fear of falling. A character should have as many flaws as he has merits. No character should be better at something then a main character like Obi-Wan Kenobi or Luke Skywalker. They were the focus of the movies for a reason.
No Character Controlling
Unless given permission, a player musn't control another player's character.
No Out-of-Character Chat
If you need to talk off-topic, do it in this thread. This is the reason why it is here.
Final Rule
Have fun and keep posting. I want this will be a memorable RP along with Araphas' Jedi Purge.
This next section was copied from Araphas' Jedi Purge.
Character Guidelines:
Name:
Names from Star Wars canon are exclusively forbidden, including such notables as Skywalker, Sunrider, Quel Droma, Solo and Kenobi. Try to come up with an original name that sounds appropriate for the Star Wars universe. There are several popular methods for fabricating good Star Wars names to be found on the internet. It might just be permissible to create a name related to one of the lesser characters in the Expanded Universe, such as Bindo, Starkiller, Bnar or Onasi, though I think it’s better to start from scratch.
Example: Zeldo Onaar
Rank:
Characters are exclusively restricted to the lower ranks in the Jedi Hierarchy, specifically Jedi Initiate and Jedi Padawan. Recently knighted Jedi may also be allowed, but are little stronger then Padawans anyway. The reason for this restriction - other then allowing for balanced play - is because most of the more experienced Jedi are off fighting on Katarr and are soon to meet their ends.
Example: Jedi Padawan
Age:
Keep in mind that certain Jedi Ranks entail certain age groups, for instance; Jedi Initiates can be no older then 13, upon which they are chosen by a master to train as a Padawan, or else they are relegated to a lesser role in the Jedi Service Corps. By contrast, most Knights are not elevated to the level of Master until they have spent many years training at least one Padawan, so they are generally older then 30 at the very least.
Example: 17 Galactic Standard Years
Species:
Alien characters must be a canonically accepted species in the SW Universe, ie Twi’lek, Zabrak, Mon Calamari, Bothan, Selkath etc. Players should try to avoid the more esoteric and naturally advantaged species such as the Mirulaka or the reclusive Chiss. Also, I am going to go with George Lucas on this one, and say ‘no more Wookiee Jedi’.
Example: Rodian
Gender:
There is very little to say about the available choices for gender. Male, Female, or Genderless (for certain species) are the obvious selections. Some aliens may possess some very unusual physiologies, but they are usually referenced as masculine or feminine for ease of description.
Example: Male
Class:
The available Jedi Classes for lower ranking Jedi are Guardian, Sentinel and Consular. Remember that these distinctions are not used when referring to fellow Jedi. A Jedi is categorised by rank (ie, Knight, Padawan etc), not by class.
Example: Jedi Consular
Weapons:
I strongly recommend that characters take lightsabers as their weapon (because a Jedi using a blaster pistol is just...wrong).
Lightsaber Style:
Jedi Initiates are only permitted to have Training Lightsabers, which are usually non-lethal. Of course, characters should feel free to pick up a proper lightsaber from a fallen Jedi. After all, they won’t be needing it anymore. Lightstaves (double-bladed lightsabers) are not allowed. It is true that Jedi were seen using them in KotOR, but that is because they were at war with the Sith Empire. A lightstaff is employed purely because it is a more efficient killing weapon, whereas modern Jedi use lightsabers solely for defence, and kill only when necessary. Darth Maul was terrific but he was NOT a Jedi. No double-bladed lightsabers! Okay, maybe I will allow ONE player, but only one! First who submits, gets.
Dual lightsabers (A standard lightsaber in the primary-hand and a short lightsaber in the off-hand) are allowed, but can only be employed effectively if a character has mastered the Jar’Kai variant of Form VI Niman.
Lightsaber Colour:
The following coloured saber blades are allowed: Blue, Green, and Yellow. The colours Orange, Violet and Silver are only allowed if the player can come up with a life-alteringly convincing motive for their character to have risked circumnavigating uncharted regions of the galaxy and braving dangerous worlds in search of such rare crystals, merely for a different coloured saber blade. Yes Mace Windu was awesome, with his violet lightsaber. But Yoda is the coolest of them all, and he only uses a green saber. Good characters are not characters with double-bladed silver lightsabers and supreme mastery over the Force. Good characters are believable, convincing, realistic, and have as many limitations as they have advantages. The commonly occurring Adegan crystals are used for a reason: they are relatively easy to acquire.
The colour Red is not allowed under any circumstances. And regardless of its absurd popularity, Black is not a lightsaber colour! I don’t even want to hear about it! (I know, I am being strict. Suspension of Disbelief is important to me. ^_^)
Lightsaber Forms:
Lightsaber Forms define a characters prowess and personal style wielding the emblematic weapon of the Jedi Order. Jedi initiates are restricted to Form I. Padawans and Knights can have knowledge in the following forms: Shii-Cho, Makashi, Soresu, Ataru, Shien, Niman and Juyo. Keep the restrictions in mind. Shii-Cho must be learnt before any other lightsaber forms can be understood. Ataru requires basic knowledge of both Soresu and Makashi. Shien requires basic knowledge of Soresu, Makashi and Ataru. Niman and Juyo require basic knowledge of Soresu, Makashi, Ataru and Shien. Restrictions for variant forms are as followed. Sokan requires basic knowledge of Ataru. Djem So requires basic knowledge of Shien. Jar’Kai requires basic knowledge of Niman. Vapaad, Trаkata, and Dun Moch are forbidden. Most Jedi learn the basics of several forms anyway, and choose to specialise in the one they prefer.
Example: Lightsaber (Green)
Lightsaber Forms:
• Shii Cho – Basic
• Makashi – Basic
• Soresu - Advanced
Equipment:
Jedi typically wear Jedi Robes on all occasions. Jedi Jumpsuits are normally worn only during astrogation or starship-oriented missions. Jedi Armour is usually only worn during dangerous battles against the Separatists. Of course, a character can wear whatever the hell its player wants. Jedi robes come in a vast range of styles and colours. A player should feel free to describe their character’s attire in any level of detail – however the only restriction placed on robes is that, while partial black is acceptable, full black robes are obviously forbidden (Full Black = Sith).
Example: Jedi Robes, Personal Datapad
Quote:
Example: “Whaddya mean, Rodian Stench!!! You better ta– There is no emotion, there is peace, there is no emotion, there is...”
Homeworld: Their planet of origin, not the planet they grew up on (which, in the case of most Jedi, is Coruscant).
Example: Rodia
Affiliations: Groups the character is associated with.
Example: Galactic Republic, Jedi Order.
Relations: All Jedi Padawans need masters. Please try to avoid Vandar, Vrook or the like for a character’s master. Jedi Knights should have Padawans too, though since characters can only be recently knighted Jedi, it is up to you whether to have an apprentice or not.
Example: Delphi Kyssan (Master)
Languages: Languages the character knows. Galactic Basic is the equivalent of real-world english, and the most common language in the Galaxy. Huttese is another commonly seen language, particularly in the farther reaches of the Galaxy.
Example: Basic, Rodian, Huttese.
History: A character’s history can be as short as a sentence or as long as several paragraphs, depending on the taste or interest of the player. Perhaps the most important aspect of a character’s history is how they became Jedi to begin with.
Example: Zeldo was always different, at least for a Rodian. Where his kin bayed for bloodshed, he dreamed of making the galaxy a better place. Of course, he was shunned all his life for this, and at the age of 4 he was sold to a Coruscanti slave trader by his own family. Fortunately for Zeldo, slavery was illegal in Coruscant. While on a mission to disband the Rodia/Coruscant Slave Trade, A Jedi Knight happened across the young Rodian, and freed him. Recognising his Force potential, The Jedi Knight brought Zeldo before the Council, and his new life as a Keeper of the Peace soon began. Zeldo adapted quickly to the Jedi way of life, finding his ideals suited him best as a Consular. At the age of thirteen he was selected to be the Padawan of Delphi Kyssan, the very same Jedi Knight who rescued him from a life of slavery. With the onset of the Jedi Civil War, Zeldo has doubled his dedication to his training, seeing his chance to truly make a difference in the Galaxy.
Character Template
Name:
Rank:
Age:
Species:
Gender:
Class:
Weapons:
Equipment:
Quote:
Homeworld:
Affiliations:
Relations:
Languages:
History: