Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

[KOTOR] Appearance changing

Page: 1 of 1
 shamelessposer
08-19-2006, 1:23 PM
#1
Is it at all possible to do an appearance change in the first KOTOR like in KOTOR2? The only scripting commands I've seen for the process are for KOTOR2, but I'm almost positive I saw a mod with a similar effect about a year ago.
 Emperor Devon
08-19-2006, 2:30 PM
#2
I couldn't find a script function like that for KotOR I, but a good workaround is to make an item with a disguise property and have a script that equips it.
 jinger
08-19-2006, 5:03 PM
#3
i'm not sure what you mean, if you need a temporary appearance change you can use EffectDisguise(int nDisguiseAppearance) i used that to remake the pc stunts on Coruscant and Korriban, makes them look exactly like the pc, it works for Kotor too. if you mean permanent i don't know.
 shamelessposer
08-19-2006, 5:21 PM
#4
The problem is that I need a pretty permanent change. At a certain point in the game, I want to be able to change Bastila's look a little bit and have it stick that way. ...and I think I just figured out how to work things to get the result I want. Thanks for trying to help, guys.

EDIT: Aaaaand... it worked. Decided to play with textures and heads.2da, and now she's got a good, sick, pink-eyed look for when she turns to the dark side.
Page: 1 of 1