How do you edit the amount of units that can spawn past the maximum amount of 32 that the game allows, because I want to be able to fight battles with like 200 people spawned on each side at once.
......... never heard of that......... never will...
if you never will, then may I ask how do all of these custom maps have like 500 people spawning on each side at once on huge maps.
How to increase the number of units on the battlefield:
Example:
cis = {
team = CIS,
units = 100, <=== change to something like 100 (max units per side is 400)
reinforcements = 250,
soldier = { "cis_inf_rifleman",9, 25}, <==== last numbers on these lines have to equal
assault = { "cis_inf_rocketeer",1, 25},<===== or be lower than (Units = #)
engineer = { "cis_inf_engineer",1, 20}, <=====
sniper = { "cis_inf_sniper",1, 20}, <=====
officer = {"cis_inf_officer",1, 5}, <=====
special = { "cis_inf_droideka",1, 5}, <=====
25+25+20+20+5+5=100
Also you need to add another little code in for it to work.
add this line in your ABCc or g_con.lua above EnableSPHeroRules():
SetUberMode(1);
So it looks like this:
--This adds the CPs to the objective. This needs to happen after the objective is set up
conquest:AddCommandPost(cp1)
conquest:AddCommandPost(cp2)
conquest:AddCommandPost(cp3)
conquest:AddCommandPost(cp4)
conquest:AddCommandPost(cp5)
conquest:Start()
SetUberMode(1); <============================
EnableSPHeroRules()
end
Then save(close) and munge, go play!
Hey, AceMastermind, what modding system are you using? I've downloaded MapManagerAlpha, but can't open it.
I'm afraid i don't know what you're referring to?
More details please.
Uh.. I meant what utility are you using to edit your Star Wars: Battlefront 2?
Dude. The Star Wars Battlefront 2 Mod Tools. You can find them on Star Wars Battlefront Files, which is the name of a website.