Hi
firstofall i want to apologize for my poor english, i hope u can understand it... xD
i have read Trimbo's thread at
http://www.lucasforums.com/showthread.php?p=1408504#post1408504)
its great i compiled the SDK with the patch from
http://divoid.net/) just by executing a few commands...
as u know the game is affected by a buffer-overflow, that makes a server crash when anyone executes a malicious code. (there's more info here:
http://aluigi.altervista.org/adv/jamsgbof-adv.txt)
this bug can be fixed by appling a patch on jampgamex86.dll... (theres more info here:
http://aluigi.altervista.org/patches/jamsgfix.txt) And thats works perfectly in the Windows JKA Dedicated Serv (1.0)... I tried and the bug got fixed... xD
my problem is that always use the Linux JKA DED, and the jampgamei386.so created using ur JKA "Universal" Source Code is "pure", without bugfixes... and obviously i cannot apply this patch on it...
could u help me adding this bugfix to the jampgamei386.so???
Thnx very much...
Sotki