a couple of weeks ago I released a space map called dogfighting death star I.I have now released version 2 of this map.Please note that if you have not played this map you may be in for a surprise.It is a space map with no cap ships,the rebels spawn from the base on yavin 4 and the imperials from the death star.I have used a number of tricks to get this map to work which so far seems to have gone down well.
whats new in version 2?
-trench is now longer,narrower and shallower.
-trench has been re-postioned.
-new textures for the death star
-death region removed.
-new floor for the rebel base
-manned guns added.
-cap ship icons removed.
-turrets weaker with longer repair time
-improved AI
-ctf-flag added,with goals at each end of the trench run.
here`s the link
http://files.filefront.com/DDSzip/;4964519;;/fileinfo.html)
and some pics
http://img.photobucket.com/albums/v631/jedims/DSI38.jpg)
http://img.photobucket.com/albums/v631/jedims/DSI36.jpg)