I downloaded the gmax NWN mdl importer thing but every time i use it it says "file did not decompile. make sure it is a valid file and that nwnmdlcomp is present" and it was so i figured id run the script buy itself like nwnnsscomp for making ncs files, but it keeps saing connot fing or open NeverWinter Nights(probly beacuse i dont own it). Can i get around this?
In 2 ways.
1. Use KotorTools to extract binary model (.mdl) and binary extended (.mdx) then use mdlops to decompile that model.
2. In KotorTools doubleclick on model name (.mdl) instead using extract button. That will extract ascii version and textures. (best way)
More info and tutorials you'll get on Skinning and Modeling (
http://www.lucasforums.com/forumdisplay.php?f=595) section.