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Galactic Conquest Mod V1.4
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by Troop5
Empire at War Demo Mod
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This Mod lets you play as Rebels or the Empire across the Entire Galaxy
in Space or Land.
The Rebels start on Hoth, Dantooine, Yavin and Tatooine.
The Empire starts on Coruscant, Abregado Rae, Anaxes and Byss
There are Heros scattered around the galaxy for you to purchase.
If you play as the Empire you can build the DeathStar.
**** You need Chriz Mods SWMOD.EXE to run game for this mod to work properly ****
*Note Capital Ships are only buildable on MonCalimari, Kuat, Fondor, and Sullust
*Can only build the DeathStar once research on its technologies has been complete.
There are three technologies on 3 Different planets, you need to create Research
Facilities and do them in order to build the DeathStar.
Download Here
GalCQ_v1.4.rar (
http://www.4shared.com/file/813781/2a186d84/GalCQ_v14.html)
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Hero Locations and DeathStar Technologies
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Empire
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Emperor Palpatine - Coruscant - Starbase Level 5
Darth Vader - Coruscant - Starbase Level 4
Grand Moff Tarkin - Atzerri - Starbase Level 4
BobaFett and Slave-1 - Nalhutta - Starbase Level 3
Mara Jade - Korriban - Starbase Level 3
General Veers - Wayland - Starbase Level 2
Captain Piett - Taris - Starbase Level 4
DeathStar Tech 1 - AetenII - Research Facility
DeathStar Tech 2 - Kamino - Research Facility
DeathStar Tech 2 - Geonosis - Research Facility
Rebels
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Mon Mothma - Alderaan - Starbase Level 4
Admiral Ackbar - Mon Calamari - Starbase Level 4
Red Squadron - Yavin - Starbase Level 2
HanSolo and Chewie - Corellia - Starbase Level 3
C3P0 and R2 - Hoth - Starbase Level 2
Captain Antilles - Kessel - Starbase Level 3
ObiWan - Geonosis - Starbase Level 4
Kyle Katarn - Dantooine - Starbase Level 3
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Version 1.4
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*Added Space Retreat option found by Cain (Good Job BTW)
*Added new space battle maps, less asteroids, new colors
*Added Rebel Snowspeeders with cables (Models replaced by Awings)
*Fixed more Invis Model problems
*Think i fixed computer AI from building more than 1 Red Squadron (Let me Know)
*Made some Heros more powerful
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Version 1.3
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*Added Imperial Play
*Added more Heros
*Added Cantinas for Smugglers and Hutt Palaces for Bounty Hunters
*Added Pirates
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Version 1.2
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*Reworked Maps again, everything is Dynamic, no more "extra ships"
*Fixed all invis units, crashing bugs
*All Cap ships have working squadrons always
*Made working tech tree
*Heros will be found on certain planets (Han and Chewie from Corellia, etc.)
*Added more land base structures you can buy
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Version 1.1
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*Removed some heros causing problems
*Changed space map
*Added more land base structures
*Changed Star destroyers and Calamari Cruisers to use Squadrons onboard.
(note - seems to only work when you bring the cap ships in from reserve, will work
on how to fix.)
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Version 1.0
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*Release
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Installation
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Just extract folders to Gamedata/Data
It is defaulted to play as the Empire
If you want to play as the Rebellion, use the folder i included called Rebel Files
and put the contents into Gamedata/Data/Xml after you extracted everything else.
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Bugs
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Although sometimes the game slows sometimes when you use the speed up function,
probably because the AI is building many things. I would recommend normal speed
settings.
I did catch a bug, when you have more than one Star Destroyer and use the Tractor
Beam on the same ship the game crashes. I think its a game flaw, i never touched
the properties of the Tractor Beam. So just try to remember not to do that.
As always let me know if you find a bug.
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Credits
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New Maps created by Chris C a.k.a Imperial Droid, Orzel
Chriz
OverlordAngelus
Bryant
Cain
Fellow LucasForums Modders