Looking good Zappa! Maybe for the red version we can alter the boots and belt to be Black? (maybe subtract the saturation?)
Cool....you know the saying 2 heads are better then one. Perhaps we can pull it off.
Imageshack seems to be slow/lagging today. (or maybe it's myy PC)
Did the pics show up for you guys?
Your pics yes and aswell as the others, must be your connection acting wierd.
Well you can go ahead and do the shader for the default quigon. You really dont need my team versions to do that. All you have to do is just copy the shader and edit it. Not really a big deal.
Well, I need the hologram texture names. If you want to do it yourself, here is the Code for Notepad or Editor:
Default:
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.9 0.1 0.1 0.1
}
}
models/players/quigon_otj/legs_blue
{
surfaceparm metalsteps
q3map_nolightmap
sort seeThrough
{
map models/players/quigon_otj/legs_blue
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingDiffuse
alphaGen wave sin 0.7 0.1 0.1 0.1
}
{
map models/players/quigon_otj/blue_glow
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.9 0.1 0.1 0.1
}
}
models/players/quigon_otj/torso_blue
{
surfaceparm metalsteps
q3map_nolightmap
sort seeThrough
{
map models/players/quigon_otj/torso_blue
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingDiffuse
alphaGen wave sin 0.7 0.1 0.1 0.1
}
{
map models/players/quigon_otj/blue_glow
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.9 0.1 0.1 0.1
}
}
Robed:
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.9 0.1 0.1 0.1
}
}
models/players/quigon_otj/legs_blue
{
surfaceparm metalsteps
q3map_nolightmap
sort seeThrough
{
map models/players/quigon_otj/legs_blue
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingDiffuse
alphaGen wave sin 0.7 0.1 0.1 0.1
}
{
map models/players/quigon_otj/blue_glow
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.9 0.1 0.1 0.1
}
}
models/players/quigon_otj/robe_blue
{
surfaceparm metalsteps
q3map_nolightmap
sort seeThrough
cull disable
{
map models/players/quigon_otj/robe_blue
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingDiffuse
alphaGen wave sin 0.7 0.1 0.1 0.1
}
{
map models/players/quigon_otj/blue_glow
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.9 0.1 0.1 0.1
}
}
models/players/quigon_otj/torso_blue
{
surfaceparm metalsteps
q3map_nolightmap
sort seeThrough
{
map models/players/quigon_otj/torso_blue
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingDiffuse
alphaGen wave sin 0.7 0.1 0.1 0.1
}
{
map models/players/quigon_otj/blue_glow
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.9 0.1 0.1 0.1
}
}
Well I was gonna look at the palpatine skin and see what we needed to do. Let me look at it right quick and I will get back to you.
Last thing I'll be working on for Obi-wan is adding more skin like texture and detailing the eyebrows.
models/players/ct_sidious/arms
{
{
map models/players/ct_sidious/arms
blendfunc add
rgbGen lightingdiffuse
depthWrite
}
}
models/players/ct_sidious/legs
{
{
map models/players/ct_sidious/legs
blendfunc add
rgbGen lightingdiffuse
depthWrite
}
}
models/players/ct_sidious/hands
{
{
map models/players/ct_sidious/hands
blendfunc add
rgbGen lightingdiffuse
depthWrite
}
}
models/players/ct_sidious/head
{
{
map models/players/ct_sidious/head
blendfunc add
rgbGen lightingdiffuse
depthWrite
}
}
models/players/ct_sidious/head_hood
{
{
map models/players/ct_sidious/head_hood
blendfunc add
rgbGen lightingdiffuse
depthWrite
}
}
models/players/ct_sidious/body
{
{
map models/players/ct_sidious/body
blendfunc add
depthWrite
rgbGen lightingdiffuse
}
}
models/players/ct_sidious/icon_default
{
{
map models/players/ct_sidious/icon_default
blendfunc add
rgbGen wave square 0 1 0 0.25
}
{
map models/players/ct_sidious/icon_interference
blendfunc add
rgbGen wave triangle 0 0.5 0 5
}
{
map models/players/ct_sidious/icon_humlines
blendfunc gl_dst_color gl_one
rgbGen wave triangle 0 0.5 0 5
tcMod scroll 0 -0.075
}
{
map models/players/ct_sidious/mask
blendfunc gl_one gl_src_alpha
}
}
Thats what the shader file looks like for palpatine. Also the skin textures has been edited to look like a hologram. Im not really sure about how to go around editing the textures to get it to look good. Any ideas?
Ok omee looks great I will send you the files and stuff later this evening sometime. I will post obi and quigon icons here in a few minutes.
Thanks for the shader Selek! I'm anxious to see what Zappa will come up with.
Oh yea when you get the obi-wan head texture finished send it to me so I can do some icons for it.
Omeewan, np about the Shader.
Obi-Wan looks great now, but you still need to add Ewan McGregor's Forehead Mole
EDIT: Oh I see it, but its too small yet.
Ok I think ive got an idea about how to do the ghost quigon. Im gonna try a method that I do with Holograms for my movies, but we will have to use shaders. So im gonna try editing the textures and then try adding a shader and then test it.
Ive got the textures ready for the ghost version of quigon ready. Im gonna send them to you selek and see what we can come up with.
Heres whats the skin looks like before we get to add the shader. Hopefully by next time we update a post of quigon we will have the ghost version working.
http://img362.imageshack.us/img362/2776/quigonotj0050rn.jpg)
I think the team skins would look less... contrasting, if you colored only the tabbards. Not only that, but it would create some consistancy with HS_Obiwan's team colors - and seeing as how they are all prequel Jedi and are using the same textures... this would just suit it better - as more of an "unofficial" Jedi suite.
WOW!!! Good job on those screens Buffy!
Yea looks awesome buffy, you should go with my suggestion....to do a wallpaper pack. Youve got the talents to make them good, and they would be big with the community.
Omee when ever you can get me the new obiwan head textures I will do the icons for it. I will post quigons here in a few minutes.
so buffy hows the thing going ower *wink wink nudge nudge*lol you should know what i mean 2 mouths spooky lol
This wretched firewall will not let me view the pics Zappa! :(
Is it possible for you or Buffy to send me some screens/icons to:
Omeewan's work E-mail (torreso@palmbeach.k12.fl.us)
I'll be stuck here for a while...
Ah I see your a teacher or something involved with a school system. I reconize the format of the email. I have sent you all pics that I have posted so far of the skins and icons I have done. Hope you like them. Also I zipped them up, im sure you will be able to open them to see them.
where'd you get the icon backgrounds from? I know Raven released them sometime but I swear I can't find them.
Both skins look really good now. Obi Wan seems to look a little older though, maybe just because I'm tired. :D
This wretched firewall will not let me view the pics Zappa! :(
Is it possible for you or Buffy to send me some screens/icons to:
Omeewan's work E-mail (torreso@palmbeach.k12.fl.us)
I'll be stuck here for a while...
I did it and change name and it working for me but ..
anyways I sent by mail too .. :king1:
http://img434.imageshack.us/img434/3231/quigionicon6eq.th.jpg) (
http://img434.imageshack.us/my.php?image=quigionicon6eq.jpg)
I got them from twingo. He edited a bunch of the ja icons together. Ill send them to you over msn if you want them.
Allright, I worked on the Ghost Qui-Gon, but I got an error, where parts of the skin didn't show up. I probably wrote the .skin file wrong. I'm fixing that tomorrow.
where'd you get the icon backgrounds from? I know Raven released them sometime but I swear I can't find them.
Both skins look really good now. Obi Wan seems to look a little older though, maybe just because I'm tired. :D
No, you're right. He still needs a lot of work. I'm not really happy with the skin to be honest. I've spent about 2 days working on him and I can't seem to get it right. It's a good model but the proportions for the face/head are a bit off, particularly the nose. I was thinking of maybe skinning KC's anakin to look like Obi-Wan, especially since the hair uses alpha blending.
And Zappa...Good guess, I do work for the system ;)
The only thing I really want to work on is the nose...
I can't seem to get it right...don't know if it's the way the model is set up or just me...
*edit* Some photo references would help a lot. Some close ups particularly. (especially of his nose from dead on.)
oh .. Im too picky Girl ..:laughing:
Hahaha I say you are....hehehehehe :)
Buffy is the ultimate screenshot taker. :D
anyone can take screenshots. simply done.
alright, taking GOOD ones i suppose it something else...
Ok you havent been around here long have you Theos? Buffy has a great eye for some very awesome screenshots. She is a godess behind and im sure infront of the camera aswell.
ive been around longer than u think. i havent been on these forums long, its true, but ive been playing for AGES, ive seen loads of buffy's screenshots. Im quite a good screenshot taker myself. I put all of mine in a powerpoint collection, its now nearing 30Mb in size.
What's more is ive been playing on the *VaS* server for ages now, which is buffy's clan!
So I'm afraid you're wrong, I have been here quite a while.
Quite a lot of buffy's screenshots are excellent, I agree. Some of them aren't as good as the others.
And, btw, I actually said her screenshots are good.
acturlly theos i asked buff yand she said the 2 buffy's are difrent
Edit: plus if you look on hap slah's void theres a buffy and a *VaS*Buffy
This buffy here is not VaS Buffy. If you have been here that long then you would have know that hehehee.
yea, i knew that... of course.
my real name is Buffy The Sith Slayer in JA & All other games ... :king1:
also I know *VaS*Buffy too she know me too ..
I play as Buffy since JO's demo .. ;)
Mr Theos I wish I can see your nice screenshot too ... ;)