Hello everybody.
I'm attempting to recreate the first Tour of Duty from the original X-Wing in another space-sim called Freespace 2. I've already got the first four missions laid out, but my friend has my X-Wing Collector's CD and I can't remember how the rest of the campaign plays out. If anyone knows where I could find a walkthrough that explains the missions or could post a descirption here themselves it would be most appreciated. Also, if you're a FS2 fan and have some ideas on what you'd like to see in the campaign, feel free to add your comments.
Try
http://www.renegade-wing.com). They have almost all the missions for every game.
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"If you're in a jam, call the cops. If they're not available, call the A-Team. If they can't get you out of it, call Syberia. If he can't help...you're in trouble"
Just wondering if there would be beams?
Wouldn't beams be kind of wrong in an X-Wing remake? That's TIE Fighter territory.
ugh, I just replied to an eight year old threadd
but your point is still a good one. :)