is there a way to make some of the craft useable in the campaign missions? the only way i have found so far is to set what i want to use as the default craft for the mission, and that screws up some missions. what i want to know is how can i make a craft selectable under the "all friendly flyable craft" option of most mission editors
get MXvTED, and chage the craft from "unflyable" to "Flyable" just be warned, the cockpit locations are messed, and dont some of the lasers are not lined up. Do try to fire with forward fire lasers with a ship that doesn't have any. Use the turret command for "Fire at target selected" or "Defesive fire mode"