What do you need to get started on modding this game?? :vsd:
Until tools come out, apparently its mostly done in XML...
Until tools come out, apparently its mostly done in XML...
where are the XML files, what programs are used to program XML, sorry I'm a noobie
You'll have to ask somebody else, I have never tried, sorry! But I'm assuming it's something like modifying values in the XML, through an editor.
xml can be edited with notepad :D
try looking around the internet via google to more answers...i can only exlpain so much...
would be easier to learn about XML from a website
download a .MEG extrator put the files in the extractor then you get xml files open them up edit to your satisfaction save and you have a mod(alot harder took me 8 hours to get another campain thing unlocked and all the bugs gone and i might release it dont know though :) )
Once you open up the XML it is pretty straight foward. Such as this:
<SpaceUnit name="Venator">
<affiliation>Rebels</affiliation>
<build_time>30</build_time>
</SpaceUnit>
That's a small sample, and the tags may not be the same but that's basically what it is like. And no, the Venator is not in the game ;)