The LST files are pretty self explanetory, some evan have a few comments on how things are set out at the top of the file.
Here's a little breakdown, the #'s are just to show you which parts go into the LST file.
this first bit seperates the new missions into a new battle, battle 8 in this case
## //
## !BATTLE_8_HEADER![Name Of Battle]
## //
This number, just make it 1 more than the last mission in the list, last mission was number 52 so this one would be 53
## xx
This is where you put in the filename of the mission, note that there is a space between the * and the mission filename.
## * missionfile.TIE
Next is the 1 line description for the mission. Note that xx is where you put the number from above, eg 53.
## !MISSION_xx_DESC!mission description here
From here on just repeat so you would have
//
!BATTLE_8_HEADER![Name Of Battle]
//
53
* missionfile.TIE
!MISSION_53_DESC!mission 53 description here
54
* missionfile.TIE
!MISSION_54_DESC!mission 54 description here
55
and so on.
Some of the editors can do all this for you when you build the mission, AlliED can I believe.
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"No no son, you gotta hit 'em in the head so they stay down, like this! *WHACK*"
TK's OPT Factory (
http://www.ozemail.com/~richtersg/)