Alright, so here's what's up
I've been trying to find a perfect engine for my mod, and I'm starting to think Battlefront II is where I need it. I've played Battlefront I but never really got into the modding community. I'm not sure how modable Battlefront II is, but it seems like it's good enough
My mod is called Brace for Impact...Basically, It could be considered a Halo'ish, Star Wars'ish type mod...I'm wanting to have ground combat as well as space combat, with different sorts of game types and attack/defend styles. There are two sides, a human side, and an alien side. I dont want to go into too much detail about the mod, because I dont have the time, and I don't want to just yet
Here are just some samples of some models I've already made while waiting. Excuse the differences in all the renders, they were all done at different times
Soldier
http://i8.photobucket.com/albums/a32/SpartnII/ac76d66a.jpg)
http://i8.photobucket.com/albums/a32/SpartnII/Soldier/4.jpg)
http://i8.photobucket.com/albums/a32/SpartnII/Soldier/3.jpg)
Different Class Head Variants
http://i8.photobucket.com/albums/a32/SpartnII/432806d2.jpg)
http://i8.photobucket.com/albums/a32/SpartnII/d67b1cbc.jpg)
Fighter
http://i8.photobucket.com/albums/a32/SpartnII/HumanLFighter1.jpg)
Bomber
http://i8.photobucket.com/albums/a32/SpartnII/1a3706a7.jpg)
Dropship
http://i8.photobucket.com/albums/a32/SpartnII/HumanDrop1.jpg)
VTOL
http://i8.photobucket.com/albums/a32/SpartnII/622652fd.jpg)
All of these (except the helmet variations) were made in mind for different engines...I'm going to be tweaking some things (Probly won't even use the VTOL, not sure if it would really work out in Battlefront II)
I personally can model, UVWmap, Texture (though my modeling skills are far superior to my texturing) and I can rig models (I cant animate)...I also have a coder who was very good at editing Battlefield 1942 and Battlefield 2 (somewhat)...I need modelers and texture artists, as well as any other positions
Do not think just by looking at what I've done already that this mod is just a model pack, I want to do more than just replace stuff. I have ideas for special game types, as well as improving combat and gameplay in general.
Hopefully when I get more time ill be able to reply with more info about the mod and other stuff...let me know what you think though