Reydovan Republic
After more than one thousand years after the fall of Malachor V, few Jedi and Dark Jedi, Sith, are about extinct, and finally after desperate fighting the Republic has an advantage over the Sith. The Sith Lord, one of the few remaining Sith, has plans for a new Star Destoyer. This Star Destroyer can destroy a planet and hold the whole Sith army. The Republic must find these plans and destroy whatever they can of the plans before the Sith can start work on it. The only problem is the delivery group of the plans was stolen by the remaining Jedi. The Republic has just made a small stealthy group of their best and trusted mercenaries and soldiers launched to the new Sith home planet of Zhar.
Rules:
No Godmodding
No killing other players without permission of the owner
No one line posts
I also plan on this being a RP; Feats, Skills, Allignment
Objectives:
Republic: Find and destroy the plans
Sith: Kill the Jedi, find the plans and start building the Star Ship.
Jedi: Stealth is key! Also, defend/hide the plans.
Other: If the Construction of Vorlon Star Ship/station is started: Republic must destroy the ship
Here’s the Star Ship/Station:
http://www.frostjedi.com/vex/assets/images/Vorlon_battleship.jpg)
Planet List:
Coruscant - Republic
Correlia - Republic
Dagobah - 1 scout station - Republic
Kashyyyk – Republic - Wookies
Kuat - Also HQ of Kuat Drive Yards - Republic
Mon Calamari - Republic
Naboo - Republic
Sullust - Republic
Sluis Van – Secret Dark Sith Temple – remaining Sith Jedi
Zhar - Sith
Ithor - neutral - Ithorians
Kothlis - Sith
Ord Mantell - Sith
Yavin - Nuetral
Manaan – Nuetral – Selkath
Tatooine – Secret Jedi Temple – remaining Jedi
Note: report what planet your on
Available Characters:
Sith Lord Arka – ship -
http://galactic-voyage.com/Misc-Ships-Master%20Arca's%20Ship%20SunGem.htm)
Jedi Master – ship -
http://galactic-voyage.com/Dark%20Side-Starfighters-A-9%20Vigilance.htm)
Jedi Arbiter – ship -
http://galactic-voyage.com/Light%20Side-Starfighters-E-Wing.htm)
Character Sheet:
Name:
Species:
Age:
Appearance:
Faction: (Sith or Republic)
Class:
Rank:
Weapon: (make it reasonable)
Equipment: (make it reasonable)
History:
Feats:
Skills:
(Computer Use:
Repair:
Security:
Treat Injury:
Persuade:
Awareness:
Demolitions:
Stealth: )
Stats:
(Strength:
Dexterity:
Constitution:
Intelligence:
Wisdom:
Charisma: )