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What is the next rts star wars based game engine?

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 jigga
10-05-2001, 4:02 AM
#1
When they make the next rts based on starwars(I am sure it will be 3d) should they use their own new engine or use someone elses again.

assuming it will be in the next 2 to 3 years before they would come out with another one, what good or interesting engines do you know about that you think will be a good fit for the game.

Also Will seeing the same units and races over again take away from the next game.
 EndSub
10-05-2001, 4:30 AM
#2
proberly to early to tell...there quite a few new 3D games coming out........I would say Battle For Dune (look at all the pretty light......)......but it would be way to hard to make that game fun :D
 redstarz1
10-05-2001, 4:37 AM
#3
i just installed emperor battle for dune again, and i played and o my god , the graphics r just mind blowing for an rts game. that game is very slept on. i suggested that galactic battle grounds be in 3d but they thought the 2d engine would be better. i still dont agree. just imagine how emperor battle for dune looks replaced with starwar units. damn , i know that people dont see what i see but o well.
 EndSub
10-05-2001, 4:51 AM
#4
I would prefere to play Dune 2 (1992) than battle for dune.....the gameplay is so minding-ly boring........and they replaced the devestator with some kind of retarted limping mech!?!??! They MUST have been drunk\high when making that design idea.........

note:I REALLY wanted to like that game, so don't flame me......I was just really disapointed....maybe I set my sites to high, but somewhere I think it went horrably wrong.......
 Emp_Palpatine
10-05-2001, 5:14 AM
#5
I still think a good strategy game doesn't need to be in 3d... :o
 EndSub
10-05-2001, 5:34 AM
#6
couldn't agrea more :)
 jigga
10-05-2001, 6:31 AM
#7
I am not limiting the engines suggestions to 3d, but you have to agree the next step in gaming is 3d, Although I dont see the advantage of 3d in an rts(real time strategy) game yet, Im sure there is.
 EndSub
10-05-2001, 6:50 AM
#8
yes 3D is the next generation in RTS......but it isn't the best way to do it now.......there are only 2 good 3D RTS's......out of the many that are out there.......just give it a year or 2 and we will see true 3D RTS's done right :)

and until then, these graphics look sweet :)
 nXs_Altus
10-05-2001, 10:52 AM
#9
the problem with 3d (even with todays latest and greatest cards) is you cannot have the unit saturations (100s of units on screen at the same time) that you can in 2d rts games. This is due to polygon limits that are farely low for creating the world... basicaly just about every 3d rts game is either going to have nice looking units with a low build limit (force commander fell into that) or lots of units but they kinda look cheesy (earth 2100).

as long as 2d keeps getting accelerated in newer 2d/3d cards 2d rts games will outperform 3d rts games (in most cases). There are ways to make 3d rts work but few companies have gotten the formula anywhere near right.

As for my sugjestion of what engine could get used... I would say the same engine that kingdom under fire used. The game wasn't awesome or anything but the engine has GREAT possibilities. It mixes 2d and 3d (sorta like d2 did but a MUCH better job) quite nicely (so that your 2d rts has 3d effects such as lighting or other things)...
 Lord JayVizIon
10-05-2001, 11:52 AM
#10
Well, if you noticed, Gary Gaber said that he wanted to emulate the epic battles in the star wars movies, so he felt that the 2D engine from AoK was the way to go. top that with the additional disc space of adding more units with distinct appearances as well as beautiful artism to the environment is enough to say this game is sweet enough....:cool:
 Young David
10-05-2001, 12:24 PM
#11
This is not a hard question at all.

If GB is based on the AoK engine ... than GB2 should be based on the Age of Mythologie engine ...

it's so simple ...
 Com Raven
10-05-2001, 12:57 PM
#12
Yup, he's right, next engine should be AoM .
Dune may be better in ways of being made for vehicles, but AoK wasnt made to show AT-ATs as well, and hey : I can live with the result !
 NamelessOne
10-05-2001, 2:00 PM
#13
i dont know... the emperor engine looks pretty damn good.
I used to think that RTS games wouldnt play right in a 3D environment, but Emperor has some good gameplay, admittedly not the best, but it still plays like any other RTS.
A Star Wars RTS based on that engine would be awesome, think of the lighting effects. Im sure theyll want to tweak the economy system and add several other units capabilities.
The only that thing 3D RTS games cannot be is awfully complicated, so the game may have to be dumbed down a bit from what the demo is, but that may not be a problem in itself.
 Tie Guy
10-05-2001, 2:50 PM
#14
Well, i want to see a Star Wars rts based on an improved RA2 engine. This is for several reasons. The main one is the resource gathering, and the next biggest is the ranged fire thing. And the third thing is the side differences.

First, the whole food/carbon/ore/nova crystals thing really doesn't seem to fit into the Star Wars universe as well as something else might, and the idea of having droids planting farms and picking berries for food definately doesn't.

Second, almost everything in GB is ranged, while a good deal of the units in AOK were melee. However, everything in RA2 was ranged, so it would be easier to incorporate the overwhelming number of ranged units in GB.

Third, AOK is way too balanced. The Empire and Rebel armies are nothing alike, not by a long shot. The Empire had brute force (soviets anyone?) while the rebellion used for sneak and finesse attacks. Therefore, they sides would be much more realistic if they were different, but still fair to both sides, like in RA2.
 redstarz1
10-07-2001, 4:08 PM
#15
the 3d engine is the best rite now. atleast in the newer rts games. it looks the same as 2d exept that u can zoom in and out. plus the game control is the same thing. but even better cuz instead of that ugly top view that 2d has u can view it in kind of a straight view. i have to admit though that the aok engine is the best for me for 2d. but man, its just too damn old. i dont care what anyone says though aok engine cant beat the emperor engine , i know that for a fact cuz i own just about every rts game thats out rite now. 2d is ugly to me cuz the units look too damn tiny.
 Luke Skywalker
10-07-2001, 4:11 PM
#16
Originally posted by redstarz1
the 3d engine is the best rite now. atleast in the newer rts games. it looks the same as 2d exept that u can zoom in and out. plus the game control is the same thing. but even better cuz instead of that ugly top view that 2d has u can view it in kind of a straight view. i have to admit though that the aok engine is the best for me for 2d. but man, its just too damn old. i dont care what anyone says though aok engine cant beat the emperor engine , i know that for a fact cuz i own just about every rts game thats out rite now. 2d is ugly to me cuz the units look too damn tiny.

I agree 3-d is the way to go!:)
 James
10-07-2001, 4:15 PM
#17
The next RTS by LucasArts should be a totaly redone Rebellion game. Rebellion 2.
 darthfergie
10-07-2001, 4:19 PM
#18
Next RTS engine?

hmmm....
Either Age of Mythology or WarCraft III
Most likly AoM because they have a good reletionship with Eidose software now...
 NamelessOne
10-07-2001, 5:50 PM
#19
tie guy... i fully agree with you, but i think that if they can touch up the emperor engine, it might be just right for this game... think about the planes in emperor and how perfect that kind of an engine would be for the star wars universe
 Luke Skywalker
10-07-2001, 7:04 PM
#20
I think what tie guy is trying to say is that the AOK is just not right for the game, and it isnt. Id love to see GB in a tiberian Sun setting.
 TheJackal_jk2
10-07-2001, 7:07 PM
#21
If LucasArts wants to make a new RTS. I strongly suggest they beg EnsembleStudios to use the AgeOfMythologies engine. I've seen videos and it looks great!

Each civ can call to it's gods. This could be a bit changed to call the power of the force. Etc.

Also, I've seen a giant ogre attack a few spear man. I can just see it but different look. AT-AT trampling over rebel troopers.

:)
 Luke Skywalker
10-07-2001, 9:16 PM
#22
Even the screens shots look good! When is AOM due to come out?
 redstarz1
10-07-2001, 11:21 PM
#23
BOTTOM LINE IS.. the aok engine is good but it was a wrong choice for this game.(atleast in my opinion), before anyone gives me bad feedback plz try a game of emperor, then imagine starwars with that engine. 2d is not the way to go, atleast not anymore. remember that a 3d rts is basically the same as as the 2d , its just that u can zoom in and out , which makes it better.i mean, this is a starwar game, why would u ruin it with an ugly 2d engine. (I FEEL SORRY FOR GEORE LUCAS)
 Cheddario
10-07-2001, 11:30 PM
#24
The Cossacks: European Wars engine would be cool... a friend told me it can have huge populations... like 2000! I'd love to see 2000 units running around killing each other :)
 cossack1812
10-08-2001, 9:16 AM
#25
Not necessarily GB but imagine this
a fleet of star destroyers move in on a rebel fleet :vsd:
the star destroyers open fire and the rebels launch their star fighters :x-wing:
the imperials follow up their bomabardment with a TIE attack
the kablamo one of the SDs goes up in flames

All this done in the HOMEWORLD engine
duh, it makes perfect sense
that game rocked and the engine still looks INCREDIBLE!!

And if GB was done in an improved RA2 engine that would be cool as well
As for Rebellion 2, that would be good if it was like X-COM where you have your basic command thingy from Reb1 and then you go in and do the mission yourself........


I think im onto somthing here........
 Luke Skywalker
10-08-2001, 9:49 AM
#26
Homeworld has a great engine but what would be your homebase? A death Star?
 General Nilaar
10-08-2001, 4:24 PM
#27
3d is NOT the way to go. At least not yet. There's still too many people on 56k modems to play those kind of games online. One day, but not yet. Not in a genre which has so many units on screen at once. The rush to 3d is killing online play......

Who cares about light effects? I care about game play. I have yet to see a 3d RTS game equal the fun of the 2d games.

Let's remember that Force Commander went the 3d, scaled to the movies, Star Wars realistic approach, and it FAILED. That failure is what drove them to get as far away from that metod of desiging a game as possible.

I miss having to take the resource bunkers and the swooping and strifeing fighters. And that's about it.
 redstarz1
10-08-2001, 5:10 PM
#28
gameplay is better too me on the 3d engine cuz u can see it at different angles, along with the lighting and stuff. plus, who cares if alot of people are on 56k, its time for them to upgrade then. why hold back on a great 3d engine just cuz people r on 56k, people on 56k need to do there part and upgrade to something faster. dsl, cable, directpc, etc. if they cant dish out the extra money then they shouldnt be playing online, cuz alot of us have these nice graphic cards which r very inexpensive now days and we cant even use it to its potential.
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