Weapon Cvars: (these are all basejka defaults)
- WP_BRYAR_PISTOL_VEL 1600
- WP_BRYAR_PISTOL_DAMAGE 10
- WP_BRYAR_CHARGE_UNIT 200.f
- WP_BRYAR_ALT_SIZE 1.0f
- WP_BLASTER_SPREAD 1.6f
- WP_BLASTER_VELOCITY 2300
- WP_BLASTER_DAMAGE 20
- WP_DISRUPTOR_MAIN_DAMAGE 30
- WP_DISRUPTOR_MAIN_DAMAGE_SIEGE 50
- WP_DISRUPTOR_NPC_MAIN_DAMAGE_CUT 0.25f
- WP_DISRUPTOR_ALT_DAMAGE 100
- WP_DISRUPTOR_NPC_ALT_DAMAGE_CUT 0.2f
- WP_DISRUPTOR_ALT_TRACES 3
- WP_DISRUPTOR_DELAY 1300
- WP_DISRUPTOR_ZOOMJUMP 0
- WP_DISRUPTOR_CHARGE_UNIT 50.0f
- WP_BOWCASTER_DAMAGE 50
- WP_BOWCASTER_VELOCITY 1300
- WP_BOWCASTER_SPLASH_DAMAGE 0
- WP_BOWCASTER_SPLASH_RADIUS 0
- WP_BOWCASTER_SIZE 2
- WP_BOWCASTER_ALT_SPREAD 5.0f
- WP_BOWCASTER_VEL_RANGE 0.3f
- WP_BOWCASTER_CHARGE_UNIT 200.0f
- WP_REPEATER_SPREAD 1.4f
- WP_REPEATER_DAMAGE 14
- WP_REPEATER_VELOCITY 1600
- WP_REPEATER_ALT_SIZE 3
- WP_REPEATER_ALT_DAMAGE 60
- WP_REPEATER_ALT_SPLASH_DAMAGE 60
- WP_REPEATER_ALT_SPLASH_RADIUS 128
- WP_REPEATER_ALT_SPLASH_RAD_SIEGE 80
- WP_REPEATER_ALT_VELOCITY 1100
- WP_DEMP2_DAMAGE 35
- WP_DEMP2_VELOCITY 1800
- WP_DEMP2_SIZE 2
- WP_DEMP2_ALT_DAMAGE 8
- WP_DEMP2_CHARGE_UNIT 700.0f
- WP_DEMP2_ALT_RANGE 4096
- WP_DEMP2_ALT_SPLASHRADIUS 256
- WP_FLECHETTE_SHOTS 5
- WP_FLECHETTE_SPREAD 4.0f
- WP_FLECHETTE_DAMAGE 12
- WP_FLECHETTE_VEL 3500
- WP_FLECHETTE_SIZE 1
- WP_FLECHETTE_MINE_RADIUS_CHECK 256
- WP_FLECHETTE_ALT_DAMAGE 60
- WP_FLECHETTE_ALT_SPLASH_DAM 60
- WP_FLECHETTE_ALT_SPLASH_RAD 128
- WP_ROCKET_VELOCITY 900
- WP_ROCKET_DAMAGE 100
- WP_ROCKET_SPLASH_DAMAGE 100
- WP_ROCKET_SPLASH_RADIUS 160
- WP_ROCKET_SIZE 3
- WP_ROCKET_ALT_THINK_TIME 100
- WP_CONC_VELOCITY 3000
- WP_CONC_DAMAGE 75
- WP_CONC_NPC_DAMAGE_EASY 40
- WP_CONC_NPC_DAMAGE_NORMAL 80
- WP_CONC_NPC_DAMAGE_HARD 100
- WP_CONC_SPLASH_DAMAGE 40
- WP_CONC_SPLASH_RADIUS 200
- WP_CONC_ALT_DAMAGE 25
- WP_CONC_ALT_NPC_DAMAGE_EASY 20
- WP_CONC_ALT_NPC_DAMAGE_MEDIUM 35
- WP_CONC_ALT_NPC_DAMAGE_HARD 50
- WP_STUN_BATON_DAMAGE 20
- WP_STUN_BATON_ALT_DAMAGE 20
- WP_STUN_BATON_RANGE 8
- WP_MELEE_SWING1_DAMAGE 10
- WP_MELEE_SWING2_DAMAGE 12
- WP_MELEE_RANGE 8
- WP_ATST_MAIN_VEL 4000
- WP_ATST_MAIN_DAMAGE 25
- WP_ATST_MAIN_SIZE 3
- WP_ATST_SIDE_MAIN_DAMAGE 75
- WP_ATST_SIDE_MAIN_VELOCITY 1300
- WP_ATST_SIDE_MAIN_NPC_DAMAGE_EASY 30
- WP_ATST_SIDE_MAIN_NPC_DAMAGE_NORMAL 40
- WP_ATST_SIDE_MAIN_NPC_DAMAGE_HARD 50
- WP_ATST_SIDE_MAIN_SIZE 4
- WP_ATST_SIDE_MAIN_SPLASH_DAMAGE 10
- WP_ATST_SIDE_MAIN_SPLASH_RADIUS 16
- WP_ATST_SIDE_ALT_VELOCITY 1100
- WP_ATST_SIDE_ALT_NPC_VELOCITY 600
- WP_ATST_SIDE_ALT_DAMAGE 130
- WP_ATST_SIDE_ROCKET_NPC_DAMAGE_EASY 30
- WP_ATST_SIDE_ROCKET_NPC_DAMAGE_NORMAL 50
- WP_ATST_SIDE_ROCKET_NPC_DAMAGE_HARD 90
- WP_ATST_SIDE_ALT_SPLASH_DAMAGE 130
- WP_ATST_SIDE_ALT_SPLASH_RADIUS 200
- WP_ATST_SIDE_ALT_ROCKET_SIZE 5
- WP_ATST_SIDE_ALT_ROCKET_SPLASH_SCALE 0.5f
- WP_THERMAL_TIME 3000
- WP_THERMAL_VELOCITY 900
- WP_THERMAL_MINCHARGE 0.15f
- WP_THERMAL_DAMAGE 70
- WP_THERMAL_SPLASH_DAMAGE 90
- WP_THERMAL_SPLASH_RADIUS 128
- WP_THERMAL_ALT_TIME 3000
- WP_THERMAL_ALT_VELOCITY 600
- WP_THERMAL_ALT_MINCHARGE 0.15f
- WP_THERMAL_ALT_DAMAGE 60
- WP_THERMAL_ALT_SPLASH_DAMAGE 50
- WP_THERMAL_ALT_SPLASH_RADIUS 128
- WP_DETPACK_EXPLODE_TIME 30000
- WP_DETPACK_MAX 9
- WP_DETPACK_DAMAGE 100
- WP_DETPACK_SPLASH_DAMAGE 200
- WP_DETPACK_SPLASH_RADIUS 200
- WP_TRIP_DAMAGE 100
- WP_TRIP_SPLASH_DAMAGE 105
- WP_TRIP_SPLASH_RADIUS 256.0f
- WP_TRIP_VELOCITY 900.0f
- WP_TRIP_SIZE 1.5f
- WP_TRIP_TIME 30000
- WP_TRIP_ALT_TIME 2000
- WP_TRIP_ACTIVATION_DELAY 1000
- WP_TRIP_DELAY_TIME 50
- WP_TRIP_MAX 9
rs_adminrights values:
1 = Listips
2 = Add Admin
4 = Remove Admin
8 = Trip
16 = God
32 = Origin
64 = Slap
128 = Slay
256 = Mute / Unmute
512 = Freeze / Thaw
1024 = Rename / Ren
2048 = CenterPrint Text (cp)
4096 = Print MOTD
8192 = Admin Chat
16384 = Kick
32768 = Kickban and Remban
65536 = Forceteam
131072 = Status
262144 = NPC
524288 = Pause/Unpause (now works properly also; time does not count down when paused)
1048576 = Noob (renames padawan's to "I'm a noob!") Laughing
2097152 = Spec999
4194303 = All of the above
Login/logout/cmdlist/remind can always be used.
More stuff that i forgot:
Ability to Ignore / Unignore someone.
.loc files can be parsed now debating on wheter or not to have a cvar to do this.
Note: if you run pure server and have extra or different .loc files they need to be in a pk3.
Siege Disabled
bot_nochat2 1 actually disables bot chat.
improved functionability of some admin functions (kick, ban, status)
HTTP / FTP DOWNLOADS (you need rs client for this to work)
FAST FAST CODE, especially after items have loaded the map basically takes a bit to load the bsp part then game loads within seconds... startup is also fast. around 30 to 40 fps increase average also at times.
death / suicide flag drop exploit fixed.
No more pausing in local servers. (with client)
callvote mute|unmute uses clientnumber now so that ppl with odd names can still be muted/unmuted. i will fix this for other votes and such against players.
you can now boot someone off a team with callteamvote kick [clientnumber]. (sends them to spec)
dropflag can now be set in the ingame controls or at main menu under interactions. (with client)
you can now vote for mute/unmute from the menu (with client)
Unlagged Server Cvars:
g_delagHitscan 0/1 : Delag Disruptor & Conc Alt Fire
g_unlaggedVersion 2.0 : Non-settable cvar with serverinfo to display in browsers
g_truePing 0/1 : Unlagged's TruePing cvar.
g_smoothClients 0/1 (this was already here but it was more of client side not server-side)
Unlagged Client Side Cvars:
cg_delag 0/1 : Delag on the client
cg_debugDelag 0/1 : Delag on the client (cheat)
cg_drawBBox 0/1 : Shows the bounding box around players (cheat)
cg_cmdTimeNudge 0-999 : some other timenudge?
cg_projectileNudge 0/1 : Projectile Nudge?
cg_optimizePrediction 0/1 : Optimize Prediction to be more accurate
cl_timeNudge int : This now works whereas it didnt work in base.
cl_maxpackets 30-100 : Now sent as userinfo for /players
cg_latentSnaps 0-10 : Keep grabing one snapshot earlier until right time
cg_latentCmds 0-63 : used on the server for calculation of unlagged stuff
cg_plOut 0-63 : packet loss?
For more info read the unlagged faq:
http://www.planetquake.com/alternatefire/unlagged_faq.html)
--- 1.3 Client Changes ---
cg_fov 85-130 : added a limit so you cannot cheat
pmove_fixed is now a cheat protected cvar on the client
Team Colored Spawn Invulnerability Bubbles