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Debate Bioware Vs. Obsidian, who makes KOTOR 3? If you could decide.

Page: 1 of 2
 Darth Havok
08-11-2005, 8:22 AM
#1
I love both KOTOR games, but I have a hard time chosing which one is better, since they both had their good points. Lets crack some skulls and decide who was better, shall we?
 FiEND_138
08-11-2005, 8:32 AM
#2
Obsidian.

Don't really want another story spoon fed to me like Knights 1 was.
Avellone has a direction he'd like to see the story go, I wouldn't mind seeing where it ends up.
Hopefully LA got the point that you can't hack a story to bits & up release from all of the fan backlash.
*Imagines what TSL could have been with a realistic Dev time table...*
 Darth Havok
08-11-2005, 8:42 AM
#3
I have to agree with Fiend on this one. I think Bioware had a more polished product, but with all the new features, and all the great charactors that came with TSL, I have to say that Obsidian did a very nice job. Despite all the glitches you run into in that game, the story was great, it felt like a constant plot climax, the entire way through, something interesting was always happening. Though, at the end of the game, I did feel as though much of the story was left out, it felt unfinished. What about that part a Mal 5 when Goto comes to the ship where the remote is, why is it you don't see him do anything in the end? The planet still explodes if you are light. you would think you would have at least seen him try something. It is a tough nut to crack, but in the end, I think Obsidians product was more in depth, and much more interesting. I do think, however, too much of the story was placed in the players hands. Not in the way that you had influence over the story, but more like, if you didn't talk to someone, you didnt know that part of the story, and It might have been important, thats where KOTOR 1 comes in, I mean, I really liked how the charactors would stop to talk to you, rather than you having to worry about pissing them off so much you never ever heard from them again, you know? As cool as the influence thing was, it could be a bitch sometimes.
 stingerhs
08-11-2005, 11:22 AM
#4
OE all the way. give them a good timetable, and i believe they would turn out one of the best RPG's of all time. not to mention it would be difficult to hand off your own story and have someone else attempt to finish it for you. things would definately get lost in translation.
 The Source
08-11-2005, 11:28 AM
#5
Ladies and Gentlemen, and children of all ages:
In this corner: KotOR I - Created by BioWare from the ground up. Every small detail created by BioWare.

And in the other corner: KotOR II - Base engine created by BioWare, base clothes created by BioWare. Story and small additions created by Obsidian.

BioWare wins by default!!!

KotOR I didn't need new features, for it was the first of its kind. KotOR I had a complete and comprehensive story. Side quests in KotOR I were not necessary for the main story to be played. KotOR I just kicked but!!!
 Mira Dona
08-11-2005, 11:31 AM
#6
Ultimately I don't really care who does it, so long as we end up with a great game.

But, I will admit that I think BioWare would be great at it. While really straight forward, their game was all shinny and clean. When I was done with the game, I never thought back on what could have made it better since they got it right the first time. It also did have that great epic feel to it as well. Thinking about them using everything up to this point and then continuing it, well it makes me happy.
 The Source
08-11-2005, 11:33 AM
#7
Ultimately I don't really care who does it, so long as we end up with a great game.

But, I will admit that I think BioWare would be great at it. While really straight forward, their game was all shinny and clean. When I was done with the game, I never thought back on what could have made it better since they got it right the first time. It also did have that great epic feel to it as well. Thinking about them using everything up to this point and then continuing it, well it makes me happy.

Yes! Listen to Mira! :)
 stingerhs
08-11-2005, 12:15 PM
#8
But, I will admit that I think BioWare would be great at it. While really straight forward, their game was all shinny and clean. When I was done with the game, I never thought back on what could have made it better since they got it right the first time. funny you should mention that whenever it took Bioware THREE patches to finally get Kotor I as polished as it is. and considering the time span between the Xbox version and the PC version, i would hardly consider the PC version to be a 'polished' game on release. heck, a lot of reviews docked the PC version points because of all the bugs.KotOR I - Created by BioWare from the ground up. Every small detail created by BioWare.well, not exactly. remember that Kotor I was built directly from the NWN engine. even with the consideration that Bioware developed the NWN engine, Bioware still borrowed from an existing engine to create the game, just as OE did with TSL.
 Mira Dona
08-11-2005, 12:29 PM
#9
funny you should mention that whenever it took Bioware THREE patches to finally get Kotor I as polished as it is.

And in that same spirit, just many patches has it taken Obsidian in order to achieve the same effect?


and considering the time span between the Xbox version and the PC version, i would hardly consider the PC version to be a 'polished' game on release. heck, a lot of reviews docked the PC version points because of all the bugs.

I only got both games about. . . . 2 months ago, so I really have no frame of refference for the Xbox to PC delay.



Listen, I love both games very much. But KOTOR1 was, for me, the better game with a wonderful story and superior characters.
 IndianaSolo
08-11-2005, 12:58 PM
#10
Obsidian. Their story is deeper, and given a better planning schedule and more polish time, their game would have surpassed BioWare's by a long shot.

Put it this way, it's about 50/50 when people talk about which one was better, yet Obsidian's wasn't even near it's full potential due to time constraints. If they can match BioWare with a half complete game, how much better would they be with a complete game.

Also, it's Obsidian's writers (mainly Chris A.) who thought up the ending of TSL, so they'd be the best ones to finish what they started since they knew where they were going with it.
 The Source
08-11-2005, 2:11 PM
#11
And in that same spirit, just many patches has it taken Obsidian in order to achieve the same effect?

Listen, I love both games very much. But KOTOR1 was, for me, the better game with a wonderful story and superior characters.

Yes! I 100% agree! Listen to Mira! You go Lady! :)

Obsidian made one patch, which didn't fix a damn thing. Therefore, BioWare's attention to pleasing the customer is supperior. Their story is epic and much more enjoyable. There is no way in hell they are considered 50/50. I too enjoyed KotOR II, but I 100% prefered the fun, epic story, and the premise of KotOR I.
 Smilodon
08-11-2005, 2:23 PM
#12
[x] Obsidian for their great story-telling and gameplay features added in TSL, though I have some worries concerning timetable and support...
 Mira Dona
08-11-2005, 2:30 PM
#13
Yes! I 100% agree! Listen to Mira! You go girl! :)



Thanks!

Minor correction though, I'm not a girl :P
 The Source
08-11-2005, 3:04 PM
#14
Sorry! Lady Mira!
 Mira Dona
08-11-2005, 3:17 PM
#15
Sorry! Lady Mira!

In other words, I'm a guy!

Sorry about the confusion there. . .
 The Source
08-11-2005, 3:23 PM
#16
? Ah Sorry Man! ?
There are so many questions that come to mind..
Lol.....
 Mira Dona
08-11-2005, 3:43 PM
#17
? Ah Sorry Man! ?
There are so many questions that come to mind..
Lol.....


Haha, nah don't worry about it it's cool. And certainly not the first time either, at least nobody was hitting on me!

Anyway, back to the topic. . .
 Darth Moeller
08-11-2005, 4:13 PM
#18
Bioware vs Obsidian... That is a tough one. On one hand, Obsidian would be better at finishing their own story, but Bioware is definately overall a better developer. I know people give props to Obsidian for making all the new features, but Bioware would have had new features on a sequal game also; you can't have new features on the first game in a series. So I say Bioware because they can still include the new features and then some that Obsidian did, and I think they can make a better story.
 nas77
08-11-2005, 5:19 PM
#19
^^ I half-agree with DarthMoeller. Obsidian is given a great amount of praise for the features they included in TSL, but it is entirely plausible that Bioware could have come up with similarly entertaining features had they been given another crack at KOTOR. I don't believe influence, better-looking robes, training apprentices etc. would necessarily have been beyond Bioware, considering the success they had in producing the great KOTOR 1. Ppl shouldn't be so hasty in deciding that Obsidian is a better developer than Bioware.

But... in terms of who should do KOTOR 3, regardless of who actually is the better developer - I think that task has to lie with Obsidian, purely for the sake of story cohesion. They seem to have had some idea of where KOTOR was going to go after TSL, and I think they should continue their story. If Bioware was back in charge, they may find themselves disagreeing with what Obsidian had put before them in TSL and 'force' their own story for KOTOR 3 within the established framework of TSL, which could make for a greater mess than Malachor 5. Obsidian, on the other hand, may create a better flow.

Also, much of the criticism levelled at Obsidian is not necessarily their fault, but rather LucasArts'.
 TheOssusKeeper
08-11-2005, 5:29 PM
#20
i would say Bioware... doesn't matter about the patches, at least they finally got it...
can't say the same for OE... they were supposed to come out with two patches for sure, only one was released and it was still very buggy... as for the second one, where is it? not to mention the story of k2 was so incoherent and like a pumas stone, full of holes and hard to follow. And the cut scenes, some of them are just way unnecessary, like Goto zapping the driod ball in the engine room and destroying it, then the next thing you see it's floating around in the cargo bay!?! what's up with that? However, i do admit that OE did bring a few cool new features to the game, weapon switching for one example... But if i could choose which game maker to build k3, i would go with Bioware, they could bring the same new features that OE did to the game and make a better, more cohesive story and more stable game.
 Mlyke
08-11-2005, 5:48 PM
#21
Obsidian definetly. i absolutely loved KOTOR 2 even more then KOTOR 1..actually no well..if it was't for bastillia(sp)? They rushed Obsidian to make a poopload of money on christmas. by releaseing KOTOR 2 and i believe if it waited atleast another month or two it could have rivaled KOTOR 1 Even the Obsidian devs asked to release and fix the uncut content but nooo!..anyways my choice would be Obsidian as you can see
 Vladimir-Vlada
08-11-2005, 8:19 PM
#22
BIOWARE!

No doubt about it.
 stingerhs
08-11-2005, 9:30 PM
#23
And in that same spirit, just many patches has it taken Obsidian in order to achieve the same effect?so far, just one. hate to break it to you, but Kotor I was hardly playable on my computer until the last patch because of a memory leak the game had on my system, which made me have to restart my entire machine every hour or so to keep playing. that doesn't exactly sound like polish IMO.

the point is that Bioware didn't release a polished game at first, and the same can be said about Obsidian. but an even larger point was that Bioware had plenty of time to get things done. Obsidian, on the other hand, did not have enough time to make things polished before the release. and given how much better the story could have been for TSL if Obsidian was given enough time, my vote definately lies with Obsidian.
 Mira Dona
08-11-2005, 11:25 PM
#24
so far, just one. hate to break it to you, but Kotor I was hardly playable on my computer until the last patch because of a memory leak the game had on my system, which made me have to restart my entire machine every hour or so to keep playing. that doesn't exactly sound like polish IMO.

Then perhaps you should have issue with your computer?

In either event, they made a patch that DID fix that as opposed to creating more problems, am I correct?



the point is that Bioware didn't release a polished game at first, and the same can be said about Obsidian. but an even larger point was that Bioware had plenty of time to get things done. Obsidian, on the other hand, did not have enough time to make things polished before the release. and given how much better the story could have been for TSL if Obsidian was given enough time

I've noticed that virtually every PC game ends up needing a patch at one point or another, but I see that as a benefit to PC and MAC games rather than an annoyance. Cause if the game had a few flaws, there is a still a chance to make the game better.

"If" and "could have" doesn't do much in the face of "what is". Had Obsidian more time, I have no doubt that their game would have surpassed the original, but the fact as I see it is that they didn't have enough time and the sequel didn't surpass the original.


my vote definately lies with Obsidian.

And you know what? All the power to you!

As I said before, I really don't care who makes it so long as its good :D
 stingerhs
08-12-2005, 12:00 AM
#25
Then perhaps you should have issue with your computer?

In either event, they made a patch that DID fix that as opposed to creating more problems, am I correct?hehe, sometimes i wonder given all the stuff that i do to it. at any rate, my machine is in top condition, and considering that i've never had a memory leak with any other game i highly doubt the problem was due to my hardware.

and although Bioware did address the problem it did take them three patches to do it. not to mention that i've never had a similar problem with TSL.

and so far i've noticed no new problems with the first patch released by Obsidian for TSL, so i'm not exactly understanding your implication. I've noticed that virtually every PC game ends up needing a patch at one point or another, but I see that as a benefit to PC and MAC games rather than an annoyance. Cause if the game had a few flaws, there is a still a chance to make the game better.i've also noticed the same, but that doesn't mean that a developer can't release a game with very few, if any, problems. just because they can doesn't neccessarily mean they should."If" and "could have" doesn't do much in the face of "what is". Had Obsidian more time, I have no doubt that their game would have surpassed the original, but the fact as I see it is that they didn't have enough time and the sequel didn't surpass the original.agreed.And you know what? All the power to you!

As I said before, I really don't care who makes it so long as its good :D*tips coffee mug*then i conceed. :D
 SITHSLAYER133
08-12-2005, 12:18 AM
#26
MY GOD WHO CARES WHO MAKES IT I JUST WANTS TO PLAY IT =)=)
 lukeiamyourdad
08-12-2005, 2:52 AM
#27
hehe, sometimes i wonder given all the stuff that i do to it. at any rate, my machine is in top condition, and considering that i've never had a memory leak with any other game i highly doubt the problem was due to my hardware.

and although Bioware did address the problem it did take them three patches to do it. not to mention that i've never had a similar problem with TSL.


I'm going to agree with stingerhs on this. I had the same problem and the third patch didn't even fix it.
Never had it with TSL. It was virtually bug free.
Thing is Bioware had about 5-6 months to complete the PC version and when it came out it was a real bugfest. But people forget about such things.

I like both developpers. I love Bioware's KotOR and Obsidian's KotOR II:TSL equally.
However, I'm going to have to go with OE, for practical reasons. OE already left TSL open-ended meaning that they wanted to do something else or had something in mind (or else, we wouldn't have missed all those cool "endings" that were cut).
That's why I vote for them.
It would be if George Lucas wrote The Empire Strikes Back but decided not to have anything to do with Return of the Jedi and leave the story to someone else with no implication from him.
 pafan
08-12-2005, 3:13 AM
#28
Hi to all, just thought of giving out my opinion on this and this is: BIOWARE!! Fair and square. It is one thing making a game and quite another to just enhance and polish it. Bioware did an extremely good job of it first time out and Obsidian just did not screw up (which is not an easy thing to do mind you and all credit to them for it, because I've seen sequels to screw up big time). But, my guess is Bioware should have been given the chance to improve on their creation by awarding to them the sequel, too. I would love to find out what could they have come up with...., the only way of finding that out is ... give them the third sequel!!!!
 Achilles
08-12-2005, 3:46 AM
#29
Pafan, BW turned down TSL because they were focusing on Jade Empire. They recommended Obsidian because many of their employees came from BW (originally).

LIAYD, careful there. You know how the naysayers hate that whole "voice of reason" thing :rolleyes:
 kata_mad
08-12-2005, 7:44 AM
#30
Bioware definatly had the beter rounded storyline, thought the game play from Obsidian was beter (though I agree that Bioware would have come up with something similar).

Obsidian have only releases oe patch to my knowledge, thought I never got or heard as many weird glitches in KOTOR I as TSL, If you read the obsidian forums there was a thread on these glithes including someone who had a whole army of Bao-Dors and they just kept multiplying.

So Bioware would get my vote mainly on beter storyline.
 The Grey Ranger
08-12-2005, 9:06 AM
#31
As I recall out of the box my KOTOR 1 (PC version) failed to get past the fighter game at the end of Taris until I managed to get the 1.03 patch. KOTOR II worked out of the box clear to the end. If Bioware was willing, they could do a very solid release for Kotor 3, but they have been saying on their boards that they are currently very committed to their own Intellectual properties, such as Jade Empire and Dragon Age. They have basicly said they have no interst in doing another Starwars game for the forseeable future.

I liked several of the new features added to Kotor 2 such as the weapon switching and the new jedi robes. I also enjoyed the story, though I did believe the last 1/3 could have used 2 or 3 months more developement. I suspect it would have been a better game if the February release date had been kept rather than rushing it to get a Christmas release. So realisticly Obisidian is the only real option of the two.
 starmark2k
08-12-2005, 9:23 AM
#32
I'd like to see OE do it as they need the chance to finish what they started in K2. If they were given a more realistic timetable they could do the better job.
 Prime
08-12-2005, 9:24 AM
#33
I'd probably prefer Bioware, but I wouldn't have a problem if Obsidian got the contract...
 Magus Kyros
08-13-2005, 2:30 PM
#34
why not both developers create the game in a joint effort :p
 XMan3223
08-13-2005, 2:48 PM
#35
I like Bioware just because I feel that the side stories and quests were not nearly as good in Kotor 2 as in Kotor 1.
 DarthMuffin
08-13-2005, 5:46 PM
#36
BioWare all the way. But I don't think they would do it; too busy with Dragon Age.

BioWare is without any doubt one of the best RPG-making company out there. Bringing DnD to the PC the way they did is no small feat. While NeverWinter was slightly inferior to Baldur's Gate I and II, I still think they're on the right track. Dragon Age looks especially great.

Obsidian/Black Isle's games were never as good as BioWare's, in my opinion. And I was quite disappointed with TSL myself.
 Darth Moeller
08-13-2005, 5:52 PM
#37
Obsidian/Black Isle's games were never as good as BioWare's, in my opinion. And I was quite disappointed with TSL myself.
You just said BG was better than NWN. :rolleyes:

BTW, I agree with that statement (that BG is better). But in the long run Bioware is a better developer.
 DarthMuffin
08-13-2005, 6:08 PM
#38
You just said BG was better than NWN. :rolleyes:

BTW, I agree with that statement (that BG is better). But in the long run Bioware is a better developer.

Baldur's Gate was developed by BioWare, but published by Black Isle.
 Darth Moeller
08-13-2005, 6:15 PM
#39
Baldur's Gate was developed by BioWare, but published by Black Isle.
Oops. It seems you are right. I guess I shouldn't have always skipped the company logos scenes when you start the game...
 Lettuce
08-13-2005, 6:41 PM
#40
I would like to see Bioware make the game but that doesnt seem likely. Bioware would have given us a finished game they would have never tried to do more than they could handle in the time given to them. But that doesnt really matter because it seems Bioware is going to be focused on its own IPs for the next few years.
 DarthMuffin
08-13-2005, 7:50 PM
#41
I would like to see Bioware make the game but that doesnt seem likely. Bioware would have given us a finished game they would have never tried to do more than they could handle in the time given to them. But that doesnt really matter because it seems Bioware is going to be focused on its own IPs for the next few years.

Well, KotOR I was a bit rushed in the later parts (starforge).

But it's nothing like TSL, where they even "forgot" to remove the map pings of the cut areas, and the lack of any kind of ending.

Anyway, it's more LA's fault. They might have decided at the last minute that they wanted the game out sooner, and Obsidian didn't have time to finish things up. However, I do remember reading an interview last summer with an Obsidian employee saying that the game was basically finished, and that they were testing stuff. We will probably never know what truly happened.

Of course they had absolutely no excuse for not fixing the map pings and bugs such as with force speed and force aura for the PC version which came about a month later.
 JoshVoidstalker
08-13-2005, 8:06 PM
#42
Neither: Bioware has said it will concentrate on their own IP for now, and Obsidian proved unable to stand up to LA pressure on the release date. How about a Dev with a proven track record of: "When its finished"

Bethesda

Troika would be good as well, but didn't they go under?
 lukeiamyourdad
08-13-2005, 8:22 PM
#43
Well, KotOR I was a bit rushed in the later parts (starforge).

Quite arguable. The StarForge was at least very stressing due to the number of enemies thrown at you.
Trayus was...well...a walk in the park.
 zippydsm
08-13-2005, 8:32 PM
#44
BIOWARE dosent make great RPGs good but not great now all Obsidian did was add to biowares stuff,so bioware could make a desent 3rd game thier frist string games soemtimes leave out alot of things and thier updates leave alot to be diserd.
 Darth Moeller
08-13-2005, 8:36 PM
#45
BIOWARE dosent make great RPGs good but not great now all Obsidian did was add to biowares stuff,so bioware could make a desent 3rd game thier frist string games soemtimes leave out alot of things and thier updates leave alot to be diserd.
Hmm... Let's see, Bioware has made Jade Empire, NeverWinter Nights, Baldur's Gate, and KotOR... Wouldn't you consider any of these great RPGs? Because I consider all of them great.
 IndianaSolo
08-13-2005, 9:34 PM
#46
Hmm... Let's see, Bioware has made Jade Empire, NeverWinter Nights, Baldur's Gate, and KotOR... Wouldn't you consider any of these great RPGs? Because I consider all of them great.

Jade Empire (good), Neverwinter Nights (good), Baldur's Gate (great), and KoTOR (great).

I'd say they're 50/50 on great games. Jade Empire was much too short, too little party interaction, and much too linear after you reach the Lotus Assassin stronghold. Neverwinter Nights had the same plot as KOTOR, but KOTOR did it much better. It was much too linear, and there was zero party interaction.
 ChAiNz.2da
08-14-2005, 9:43 AM
#47
Neverwinter Nights had the same plot as KOTOR, but KOTOR did it much better. It was much too linear, and there was zero party interaction.
actually, KotOR had the same plot as NWN as it was the first out ;) and you thought NWN was linear??? :eyeraise: There's not a single main quest in the game that has to be done before another one is required..

and though there wasn't much, there was Party interaction, along with sidequests for each NPC depending on which one you chose as your "hired hand"... they were able to make bigger better weapons when you found certain items.. plus each had their own backstory you could unlock with enough conversation...and it even included the romance element (ahh.. my lovely Aribeth, or Linu, or both :naughty: hehehe)...

though granted, KotOR did a much better job upon improving those elements since Bioware pretty much proved it could be done with NWN...

I must respectly give NWN a "great" score along with a "great" for KotOR and an "absolutely stunningly fantastic" score for Baldur's Gate I/II :D
 IndianaSolo
08-14-2005, 1:40 PM
#48
actually, KotOR had the same plot as NWN as it was the first out ;) and you thought NWN was linear??? :eyeraise: There's not a single main quest in the game that has to be done before another one is required..


My mistake. I didn't really make my post clear enough. About my two points:

1-I didn't mean to imply NWN copied KOTOR's story, because I know it was out first. I simply meant that NWN's version didn't seem very well fleshed out, whereas KOTOR took the story and fleshed it out deeply, thus I thought NWN's version of the story (althought it was out first) was "good" and KOTOR's version of the story was "great".

2-It's been a while, so I probably got it confused. But for some reason NWN's quests and open endedness didn't seem on par with true open ended stories like BG, FO or the like. And since it's story wasn't as deep as KOTOR's, IMO it was a "tweener". It wasn't completely open ended ala FO or BG, but it wasn't a cinematic masterpiece like KOTOR, thus my "good" rating for it.
 Lettuce
08-14-2005, 2:31 PM
#49
Jade Empire (good), Neverwinter Nights (good), Baldur's Gate (great), and KoTOR (great).

I'd say they're 50/50 on great games. Jade Empire was much too short, too little party interaction, and much too linear after you reach the Lotus Assassin stronghold.

Jade Empire was a great game I'm sure we all would agree that make it a bit longer would have been nicer but it was still great. The reason why the game was much more linear than any of their previous titles is because they wanted the story to be the main focus of the game. They allowed some deviation(i'm almost 100% sure I spelled that wrong) from the story at certain parts because the characters are still searching for leads anywhere they can find them. After that however it takes a more commonsense approach. You wouldnt run back to town to find some old ladies lost dog when you are 3 steps away from killing the main bad guy.

Also Jade empire had one of the best stories I've ever seen in a game and a much better plot twist than KOTOR1(the plot twist in KOTOR was extremly obvious, the one in JE made my head explode out of suprise).
 ChAiNz.2da
08-14-2005, 3:37 PM
#50
My mistake. I didn't really make my post clear enough. About my two points:
That's kewl, I can live with that.. hehehe

Hey, at least we both agree that KotOR was great ;) :D
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