is there a path to fire sounds already built in .. i noticed the sounds in korriban tombs with fire crackling ambient through out the map but i also could tell it wasnt a worldspawn speaker because there were some areas that had no fire in it.
? a. can i get the path to the fire sounds and
? b. i still plan add music to worldspawn so what would I do with the target speaker if i put them over the flames themselves... just loop them or what??? i have about 9 flames in map to generate sound with but like i said i plan to add ambient music to it at the end i dont want it to drown that out.
Hey,
You must add a target_speaker with the following settings:
key: classname
value: target_speaker
key: spawnflags
value: 1
key: noise
value: sound/effects/fire_lp
That will make a looped fire-sound where you put the target_speaker;)
edit...
nub ? but i got it anyway thx... was asking about a path for windy_b but i entered same values and got it also without adding sounds to pk3 ... awesome bro thx