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What does these feat do?!

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 Koshir0
12-23-2004, 7:22 AM
#1
I was playing around with the .utc files in Kotor Tool and I saw these feats I have never seen before and don't know what they do:

Perceptive
Weapon Profiency: Simple Weapons
Guard Stance (This one sounds interesting)
Force Focus: Alter
Force Focus: Control

Can anyone help me out?:confused:
 Renegade Angel
12-23-2004, 7:25 AM
#2
I dont think these do anything. Or they could be special abilities like Battle medatation.
 Mono_Giganto
12-23-2004, 9:15 AM
#3
Feats that weren't completed basically.
 Colma Adawin
12-23-2004, 10:02 AM
#4
could we, possibly, complete theses unfinished feats then? you know, make them accessable in-game and useable?

maybe a silly question, but someones got to ask it :p

MattCole
 deathdisco
12-23-2004, 3:01 PM
#5
The feats can be made available but unfortunately they won't actually do anything. Feats seem to be hard-coded:(
 PoM
12-24-2004, 12:03 AM
#6
Those feats actually do something!
You can add them using tk102's savegame editor;)
Weapon profiency: Simple weapons give you better control over things like blaster pistols and short swords.
Force focus alter and control: Alter: Increases the effectiveness of things like force armor, and force valor, force speed etc etc
Control: Things that controls; Force kill, force heal, force wave.
I think guard stance kind of increased your saving throws or something.
I usually add all of this stuff to my char with the savegame editor.
 Darkkender
12-24-2004, 3:17 AM
#7
Originally posted by Koshir0
I was playing around with the .utc files in Kotor Tool and I saw these feats I have never seen before and don't know what they do:

Perceptive
Weapon Profiency: Simple Weapons
Guard Stance (This one sounds interesting)
Force Focus: Alter
Force Focus: Control

Can anyone help me out?:confused:

A Big Heads UP here these feats as well as other things are in the works with the PNP mod. There is a whole team of us nearing completion on this mod hopefully before TSL is released.
 deathdisco
12-24-2004, 4:10 AM
#8
Originally posted by Piece of metal
Those feats actually do something!
You can add them using tk102's savegame editor;)
Weapon profiency: Simple weapons give you better control over things like blaster pistols and short swords.
Force focus alter and control: Alter: Increases the effectiveness of things like force armor, and force valor, force speed etc etc
Control: Things that controls; Force kill, force heal, force wave.
I think guard stance kind of increased your saving throws or something.
I usually add all of this stuff to my char with the savegame editor.

Yes those are the descriptions given in the dialog.tlk file for those feats. Unfortunately the are either not implemented or ignored by the game.

As Mono said:
Feats that weren't completed basically.
 Jatku
12-24-2004, 2:44 PM
#9
Originally posted by Darkkender
A Big Heads UP here these feats as well as other things are in the works with the PNP mod. There is a whole team of us nearing completion on this mod hopefully before TSL is released.
What he said. ;)
http://www.lucasforums.com/showthread.php?s=&threadid=134683&perpage=40&pagenumber=1)
 Koshir0
12-25-2004, 10:02 AM
#10
Originally posted by Jatku
What he said. ;)
http://www.lucasforums.com/showthread.php?s=&threadid=134683&perpage=40&pagenumber=1)

Wow, seems exciting. Looking forward to it.:)
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